e.smali
.class public Lv/e;
.super Lv/a;
.source "LottieValueAnimator.java"
# interfaces
.implements Landroid/view/Choreographer$FrameCallback;
# instance fields
.field public c:F
.field public d:Z
.field public e:J
.field public f:F
.field public g:I
.field public h:F
.field public i:F
.field public j:Lj/d;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field public k:Z
.annotation build Landroidx/annotation/VisibleForTesting;
.end annotation
.end field
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 4
invoke-direct {p0}, Lv/a;-><init>()V
const/high16 v0, 0x3f800000 # 1.0f
iput v0, p0, Lv/e;->c:F
const/4 v0, 0x0
iput-boolean v0, p0, Lv/e;->d:Z
const-wide/16 v1, 0x0
iput-wide v1, p0, Lv/e;->e:J
const/4 v1, 0x0
iput v1, p0, Lv/e;->f:F
iput v0, p0, Lv/e;->g:I
const/high16 v1, -0x31000000
iput v1, p0, Lv/e;->h:F
const/high16 v1, 0x4f000000
iput v1, p0, Lv/e;->i:F
iput-boolean v0, p0, Lv/e;->k:Z
return-void
.end method
# virtual methods
.method public a(F)V
.registers 4
iget v0, p0, Lv/e;->f:F
cmpl-float v0, v0, p1
if-nez v0, :cond_7
return-void
:cond_7
invoke-virtual {p0}, Lv/e;->j()F
move-result v0
invoke-virtual {p0}, Lv/e;->i()F
move-result v1
invoke-static {p1, v0, v1}, Lv/g;->a(FFF)F
move-result p1
iput p1, p0, Lv/e;->f:F
const-wide/16 v0, 0x0
iput-wide v0, p0, Lv/e;->e:J
invoke-virtual {p0}, Lv/a;->c()V
return-void
.end method
.method public a(FF)V
.registers 6
cmpl-float v0, p1, p2
if-gtz v0, :cond_34
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_c
const v0, -0x800001
goto :goto_10
:cond_c
invoke-virtual {v0}, Lj/d;->l()F
move-result v0
:goto_10
iget-object v1, p0, Lv/e;->j:Lj/d;
if-nez v1, :cond_18
const v1, 0x7f7fffff # Float.MAX_VALUE
goto :goto_1c
:cond_18
invoke-virtual {v1}, Lj/d;->e()F
move-result v1
:goto_1c
invoke-static {p1, v0, v1}, Lv/g;->a(FFF)F
move-result v2
iput v2, p0, Lv/e;->h:F
invoke-static {p2, v0, v1}, Lv/g;->a(FFF)F
move-result v0
iput v0, p0, Lv/e;->i:F
iget v0, p0, Lv/e;->f:F
invoke-static {v0, p1, p2}, Lv/g;->a(FFF)F
move-result p1
float-to-int p1, p1
int-to-float p1, p1
invoke-virtual {p0, p1}, Lv/e;->a(F)V
return-void
:cond_34
new-instance v0, Ljava/lang/IllegalArgumentException;
const/4 v1, 0x2
new-array v1, v1, [Ljava/lang/Object;
const/4 v2, 0x0
invoke-static {p1}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object p1
aput-object p1, v1, v2
const/4 p1, 0x1
invoke-static {p2}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object p2
aput-object p2, v1, p1
const-string p1, "minFrame (%s) must be <= maxFrame (%s)"
invoke-static {p1, v1}, Ljava/lang/String;->format(Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public a(I)V
.registers 3
int-to-float p1, p1
iget v0, p0, Lv/e;->i:F
float-to-int v0, v0
int-to-float v0, v0
invoke-virtual {p0, p1, v0}, Lv/e;->a(FF)V
return-void
.end method
.method public a(Lj/d;)V
.registers 4
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_6
const/4 v0, 0x1
goto :goto_7
:cond_6
const/4 v0, 0x0
:goto_7
iput-object p1, p0, Lv/e;->j:Lj/d;
if-eqz v0, :cond_27
iget v0, p0, Lv/e;->h:F
invoke-virtual {p1}, Lj/d;->l()F
move-result v1
invoke-static {v0, v1}, Ljava/lang/Math;->max(FF)F
move-result v0
float-to-int v0, v0
int-to-float v0, v0
iget v1, p0, Lv/e;->i:F
invoke-virtual {p1}, Lj/d;->e()F
move-result p1
invoke-static {v1, p1}, Ljava/lang/Math;->min(FF)F
move-result p1
float-to-int p1, p1
int-to-float p1, p1
invoke-virtual {p0, v0, p1}, Lv/e;->a(FF)V
goto :goto_36
:cond_27
invoke-virtual {p1}, Lj/d;->l()F
move-result v0
float-to-int v0, v0
int-to-float v0, v0
invoke-virtual {p1}, Lj/d;->e()F
move-result p1
float-to-int p1, p1
int-to-float p1, p1
invoke-virtual {p0, v0, p1}, Lv/e;->a(FF)V
:goto_36
iget p1, p0, Lv/e;->f:F
const/4 v0, 0x0
iput v0, p0, Lv/e;->f:F
float-to-int p1, p1
int-to-float p1, p1
invoke-virtual {p0, p1}, Lv/e;->a(F)V
invoke-virtual {p0}, Lv/a;->c()V
return-void
.end method
.method public b(F)V
.registers 3
iget v0, p0, Lv/e;->h:F
invoke-virtual {p0, v0, p1}, Lv/e;->a(FF)V
return-void
.end method
.method public c(F)V
.registers 2
iput p1, p0, Lv/e;->c:F
return-void
.end method
.method public c(Z)V
.registers 3
.annotation build Landroidx/annotation/MainThread;
.end annotation
invoke-static {}, Landroid/view/Choreographer;->getInstance()Landroid/view/Choreographer;
move-result-object v0
invoke-virtual {v0, p0}, Landroid/view/Choreographer;->removeFrameCallback(Landroid/view/Choreographer$FrameCallback;)V
if-eqz p1, :cond_c
const/4 p1, 0x0
iput-boolean p1, p0, Lv/e;->k:Z
:cond_c
return-void
.end method
.method public cancel()V
.registers 1
.annotation build Landroidx/annotation/MainThread;
.end annotation
invoke-virtual {p0}, Lv/a;->a()V
invoke-virtual {p0}, Lv/e;->p()V
return-void
.end method
.method public d()V
.registers 2
const/4 v0, 0x0
iput-object v0, p0, Lv/e;->j:Lj/d;
const/high16 v0, -0x31000000
iput v0, p0, Lv/e;->h:F
const/high16 v0, 0x4f000000
iput v0, p0, Lv/e;->i:F
return-void
.end method
.method public doFrame(J)V
.registers 9
invoke-virtual {p0}, Lv/e;->o()V
iget-object v0, p0, Lv/e;->j:Lj/d;
if-eqz v0, :cond_b5
invoke-virtual {p0}, Lv/e;->isRunning()Z
move-result v0
if-nez v0, :cond_f
goto/16 :goto_b5
:cond_f
const-string v0, "LottieValueAnimator#doFrame"
invoke-static {v0}, Lj/c;->a(Ljava/lang/String;)V
iget-wide v1, p0, Lv/e;->e:J
const-wide/16 v3, 0x0
cmp-long v5, v1, v3
if-nez v5, :cond_1d
goto :goto_1f
:cond_1d
sub-long v3, p1, v1
:goto_1f
invoke-virtual {p0}, Lv/e;->h()F
move-result v1
long-to-float v2, v3
div-float/2addr v2, v1
iget v1, p0, Lv/e;->f:F
invoke-virtual {p0}, Lv/e;->l()Z
move-result v3
if-eqz v3, :cond_2e
neg-float v2, v2
:cond_2e
add-float/2addr v1, v2
iput v1, p0, Lv/e;->f:F
invoke-virtual {p0}, Lv/e;->j()F
move-result v2
invoke-virtual {p0}, Lv/e;->i()F
move-result v3
invoke-static {v1, v2, v3}, Lv/g;->b(FFF)Z
move-result v1
xor-int/lit8 v1, v1, 0x1
iget v2, p0, Lv/e;->f:F
invoke-virtual {p0}, Lv/e;->j()F
move-result v3
invoke-virtual {p0}, Lv/e;->i()F
move-result v4
invoke-static {v2, v3, v4}, Lv/g;->a(FFF)F
move-result v2
iput v2, p0, Lv/e;->f:F
iput-wide p1, p0, Lv/e;->e:J
invoke-virtual {p0}, Lv/a;->c()V
if-eqz v1, :cond_af
invoke-virtual {p0}, Landroid/animation/ValueAnimator;->getRepeatCount()I
move-result v1
const/4 v2, -0x1
if-eq v1, v2, :cond_82
iget v1, p0, Lv/e;->g:I
invoke-virtual {p0}, Landroid/animation/ValueAnimator;->getRepeatCount()I
move-result v2
if-lt v1, v2, :cond_82
iget p1, p0, Lv/e;->c:F
const/4 p2, 0x0
cmpg-float p1, p1, p2
if-gez p1, :cond_71
invoke-virtual {p0}, Lv/e;->j()F
move-result p1
goto :goto_75
:cond_71
invoke-virtual {p0}, Lv/e;->i()F
move-result p1
:goto_75
iput p1, p0, Lv/e;->f:F
invoke-virtual {p0}, Lv/e;->p()V
invoke-virtual {p0}, Lv/e;->l()Z
move-result p1
invoke-virtual {p0, p1}, Lv/a;->a(Z)V
goto :goto_af
:cond_82
invoke-virtual {p0}, Lv/a;->b()V
iget v1, p0, Lv/e;->g:I
add-int/lit8 v1, v1, 0x1
iput v1, p0, Lv/e;->g:I
invoke-virtual {p0}, Landroid/animation/ValueAnimator;->getRepeatMode()I
move-result v1
const/4 v2, 0x2
if-ne v1, v2, :cond_9c
iget-boolean v1, p0, Lv/e;->d:Z
xor-int/lit8 v1, v1, 0x1
iput-boolean v1, p0, Lv/e;->d:Z
invoke-virtual {p0}, Lv/e;->r()V
goto :goto_ad
:cond_9c
invoke-virtual {p0}, Lv/e;->l()Z
move-result v1
if-eqz v1, :cond_a7
invoke-virtual {p0}, Lv/e;->i()F
move-result v1
goto :goto_ab
:cond_a7
invoke-virtual {p0}, Lv/e;->j()F
move-result v1
:goto_ab
iput v1, p0, Lv/e;->f:F
:goto_ad
iput-wide p1, p0, Lv/e;->e:J
:cond_af
:goto_af
invoke-virtual {p0}, Lv/e;->s()V
invoke-static {v0}, Lj/c;->b(Ljava/lang/String;)F
:cond_b5
:goto_b5
return-void
.end method
.method public e()V
.registers 2
.annotation build Landroidx/annotation/MainThread;
.end annotation
invoke-virtual {p0}, Lv/e;->p()V
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
invoke-virtual {p0, v0}, Lv/a;->a(Z)V
return-void
.end method
.method public f()F
.registers 4
.annotation build Landroidx/annotation/FloatRange;
from = 0.0
to = 1.0
.end annotation
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_6
const/4 v0, 0x0
return v0
:cond_6
iget v1, p0, Lv/e;->f:F
invoke-virtual {v0}, Lj/d;->l()F
move-result v0
sub-float/2addr v1, v0
iget-object v0, p0, Lv/e;->j:Lj/d;
invoke-virtual {v0}, Lj/d;->e()F
move-result v0
iget-object v2, p0, Lv/e;->j:Lj/d;
invoke-virtual {v2}, Lj/d;->l()F
move-result v2
sub-float/2addr v0, v2
div-float/2addr v1, v0
return v1
.end method
.method public g()F
.registers 2
iget v0, p0, Lv/e;->f:F
return v0
.end method
.method public getAnimatedFraction()F
.registers 4
.annotation build Landroidx/annotation/FloatRange;
from = 0.0
to = 1.0
.end annotation
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_6
const/4 v0, 0x0
return v0
:cond_6
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
if-eqz v0, :cond_1e
invoke-virtual {p0}, Lv/e;->i()F
move-result v0
iget v1, p0, Lv/e;->f:F
sub-float/2addr v0, v1
invoke-virtual {p0}, Lv/e;->i()F
move-result v1
invoke-virtual {p0}, Lv/e;->j()F
move-result v2
:goto_1b
sub-float/2addr v1, v2
div-float/2addr v0, v1
return v0
:cond_1e
iget v0, p0, Lv/e;->f:F
invoke-virtual {p0}, Lv/e;->j()F
move-result v1
sub-float/2addr v0, v1
invoke-virtual {p0}, Lv/e;->i()F
move-result v1
invoke-virtual {p0}, Lv/e;->j()F
move-result v2
goto :goto_1b
.end method
.method public getAnimatedValue()Ljava/lang/Object;
.registers 2
invoke-virtual {p0}, Lv/e;->f()F
move-result v0
invoke-static {v0}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v0
return-object v0
.end method
.method public getDuration()J
.registers 3
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_7
const-wide/16 v0, 0x0
goto :goto_c
:cond_7
invoke-virtual {v0}, Lj/d;->c()F
move-result v0
float-to-long v0, v0
:goto_c
return-wide v0
.end method
.method public final h()F
.registers 3
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_8
const v0, 0x7f7fffff # Float.MAX_VALUE
return v0
:cond_8
const v1, 0x4e6e6b28 # 1.0E9f
invoke-virtual {v0}, Lj/d;->g()F
move-result v0
div-float/2addr v1, v0
iget v0, p0, Lv/e;->c:F
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v0
div-float/2addr v1, v0
return v1
.end method
.method public i()F
.registers 4
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_6
const/4 v0, 0x0
return v0
:cond_6
iget v1, p0, Lv/e;->i:F
const/high16 v2, 0x4f000000
cmpl-float v2, v1, v2
if-nez v2, :cond_12
invoke-virtual {v0}, Lj/d;->e()F
move-result v1
:cond_12
return v1
.end method
.method public isRunning()Z
.registers 2
iget-boolean v0, p0, Lv/e;->k:Z
return v0
.end method
.method public j()F
.registers 4
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_6
const/4 v0, 0x0
return v0
:cond_6
iget v1, p0, Lv/e;->h:F
const/high16 v2, -0x31000000
cmpl-float v2, v1, v2
if-nez v2, :cond_12
invoke-virtual {v0}, Lj/d;->l()F
move-result v1
:cond_12
return v1
.end method
.method public k()F
.registers 2
iget v0, p0, Lv/e;->c:F
return v0
.end method
.method public final l()Z
.registers 3
invoke-virtual {p0}, Lv/e;->k()F
move-result v0
const/4 v1, 0x0
cmpg-float v0, v0, v1
if-gez v0, :cond_b
const/4 v0, 0x1
goto :goto_c
:cond_b
const/4 v0, 0x0
:goto_c
return v0
.end method
.method public m()V
.registers 1
.annotation build Landroidx/annotation/MainThread;
.end annotation
invoke-virtual {p0}, Lv/e;->p()V
return-void
.end method
.method public n()V
.registers 3
.annotation build Landroidx/annotation/MainThread;
.end annotation
const/4 v0, 0x1
iput-boolean v0, p0, Lv/e;->k:Z
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
invoke-virtual {p0, v0}, Lv/a;->b(Z)V
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
if-eqz v0, :cond_15
invoke-virtual {p0}, Lv/e;->i()F
move-result v0
goto :goto_19
:cond_15
invoke-virtual {p0}, Lv/e;->j()F
move-result v0
:goto_19
float-to-int v0, v0
int-to-float v0, v0
invoke-virtual {p0, v0}, Lv/e;->a(F)V
const-wide/16 v0, 0x0
iput-wide v0, p0, Lv/e;->e:J
const/4 v0, 0x0
iput v0, p0, Lv/e;->g:I
invoke-virtual {p0}, Lv/e;->o()V
return-void
.end method
.method public o()V
.registers 2
invoke-virtual {p0}, Lv/e;->isRunning()Z
move-result v0
if-eqz v0, :cond_11
const/4 v0, 0x0
invoke-virtual {p0, v0}, Lv/e;->c(Z)V
invoke-static {}, Landroid/view/Choreographer;->getInstance()Landroid/view/Choreographer;
move-result-object v0
invoke-virtual {v0, p0}, Landroid/view/Choreographer;->postFrameCallback(Landroid/view/Choreographer$FrameCallback;)V
:cond_11
return-void
.end method
.method public p()V
.registers 2
.annotation build Landroidx/annotation/MainThread;
.end annotation
const/4 v0, 0x1
invoke-virtual {p0, v0}, Lv/e;->c(Z)V
return-void
.end method
.method public q()V
.registers 3
.annotation build Landroidx/annotation/MainThread;
.end annotation
const/4 v0, 0x1
iput-boolean v0, p0, Lv/e;->k:Z
invoke-virtual {p0}, Lv/e;->o()V
const-wide/16 v0, 0x0
iput-wide v0, p0, Lv/e;->e:J
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
if-eqz v0, :cond_23
invoke-virtual {p0}, Lv/e;->g()F
move-result v0
invoke-virtual {p0}, Lv/e;->j()F
move-result v1
cmpl-float v0, v0, v1
if-nez v0, :cond_23
invoke-virtual {p0}, Lv/e;->i()F
move-result v0
iput v0, p0, Lv/e;->f:F
goto :goto_3b
:cond_23
invoke-virtual {p0}, Lv/e;->l()Z
move-result v0
if-nez v0, :cond_3b
invoke-virtual {p0}, Lv/e;->g()F
move-result v0
invoke-virtual {p0}, Lv/e;->i()F
move-result v1
cmpl-float v0, v0, v1
if-nez v0, :cond_3b
invoke-virtual {p0}, Lv/e;->j()F
move-result v0
iput v0, p0, Lv/e;->f:F
:cond_3b
:goto_3b
return-void
.end method
.method public r()V
.registers 2
invoke-virtual {p0}, Lv/e;->k()F
move-result v0
neg-float v0, v0
invoke-virtual {p0, v0}, Lv/e;->c(F)V
return-void
.end method
.method public final s()V
.registers 5
iget-object v0, p0, Lv/e;->j:Lj/d;
if-nez v0, :cond_5
return-void
:cond_5
iget v0, p0, Lv/e;->f:F
iget v1, p0, Lv/e;->h:F
cmpg-float v1, v0, v1
if-ltz v1, :cond_14
iget v1, p0, Lv/e;->i:F
cmpl-float v0, v0, v1
if-gtz v0, :cond_14
return-void
:cond_14
new-instance v0, Ljava/lang/IllegalStateException;
const/4 v1, 0x3
new-array v1, v1, [Ljava/lang/Object;
const/4 v2, 0x0
iget v3, p0, Lv/e;->h:F
invoke-static {v3}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v3
aput-object v3, v1, v2
const/4 v2, 0x1
iget v3, p0, Lv/e;->i:F
invoke-static {v3}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v3
aput-object v3, v1, v2
const/4 v2, 0x2
iget v3, p0, Lv/e;->f:F
invoke-static {v3}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v3
aput-object v3, v1, v2
const-string v2, "Frame must be [%f,%f]. It is %f"
invoke-static {v2, v1}, Ljava/lang/String;->format(Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/String;
move-result-object v1
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public setRepeatMode(I)V
.registers 3
invoke-super {p0, p1}, Landroid/animation/ValueAnimator;->setRepeatMode(I)V
const/4 v0, 0x2
if-eq p1, v0, :cond_10
iget-boolean p1, p0, Lv/e;->d:Z
if-eqz p1, :cond_10
const/4 p1, 0x0
iput-boolean p1, p0, Lv/e;->d:Z
invoke-virtual {p0}, Lv/e;->r()V
:cond_10
return-void
.end method