b.smali

.class public Ljp/wasabeef/glide/transformations/a/b;
.super Ljava/lang/Object;


# direct methods
.method public static a(Landroid/content/Context;Landroid/graphics/Bitmap;I)Landroid/graphics/Bitmap;
    .registers 7
    .annotation build Landroid/annotation/TargetApi;
        value = 0x12
    .end annotation

    const/4 v1, 0x0

    :try_start_1
    invoke-static {p0}, Landroid/renderscript/RenderScript;->create(Landroid/content/Context;)Landroid/renderscript/RenderScript;

    move-result-object v1

    new-instance v0, Landroid/renderscript/RenderScript$RSMessageHandler;

    invoke-direct {v0}, Landroid/renderscript/RenderScript$RSMessageHandler;-><init>()V

    invoke-virtual {v1, v0}, Landroid/renderscript/RenderScript;->setMessageHandler(Landroid/renderscript/RenderScript$RSMessageHandler;)V

    sget-object v0, Landroid/renderscript/Allocation$MipmapControl;->MIPMAP_NONE:Landroid/renderscript/Allocation$MipmapControl;

    const/4 v2, 0x1

    invoke-static {v1, p1, v0, v2}, Landroid/renderscript/Allocation;->createFromBitmap(Landroid/renderscript/RenderScript;Landroid/graphics/Bitmap;Landroid/renderscript/Allocation$MipmapControl;I)Landroid/renderscript/Allocation;

    move-result-object v0

    invoke-virtual {v0}, Landroid/renderscript/Allocation;->getType()Landroid/renderscript/Type;

    move-result-object v2

    invoke-static {v1, v2}, Landroid/renderscript/Allocation;->createTyped(Landroid/renderscript/RenderScript;Landroid/renderscript/Type;)Landroid/renderscript/Allocation;

    move-result-object v2

    invoke-static {v1}, Landroid/renderscript/Element;->U8_4(Landroid/renderscript/RenderScript;)Landroid/renderscript/Element;

    move-result-object v3

    invoke-static {v1, v3}, Landroid/renderscript/ScriptIntrinsicBlur;->create(Landroid/renderscript/RenderScript;Landroid/renderscript/Element;)Landroid/renderscript/ScriptIntrinsicBlur;

    move-result-object v3

    invoke-virtual {v3, v0}, Landroid/renderscript/ScriptIntrinsicBlur;->setInput(Landroid/renderscript/Allocation;)V

    int-to-float v0, p2

    invoke-virtual {v3, v0}, Landroid/renderscript/ScriptIntrinsicBlur;->setRadius(F)V

    invoke-virtual {v3, v2}, Landroid/renderscript/ScriptIntrinsicBlur;->forEach(Landroid/renderscript/Allocation;)V

    invoke-virtual {v2, p1}, Landroid/renderscript/Allocation;->copyTo(Landroid/graphics/Bitmap;)V
    :try_end_31
    .catchall {:try_start_1 .. :try_end_31} :catchall_37

    if-eqz v1, :cond_36

    invoke-virtual {v1}, Landroid/renderscript/RenderScript;->destroy()V

    :cond_36
    return-object p1

    :catchall_37
    move-exception v0

    if-eqz v1, :cond_3d

    invoke-virtual {v1}, Landroid/renderscript/RenderScript;->destroy()V

    :cond_3d
    throw v0
.end method