m.smali

.class public final Ljp/co/cyberagent/android/gpuimage/m;
.super Ljp/co/cyberagent/android/gpuimage/e;
.source "SourceFile"


# instance fields
.field public k:I

.field public l:F


# direct methods
.method public constructor <init>()V
    .registers 3

    const-string v0, "attribute vec4 position;\nattribute vec4 inputTextureCoordinate;\n \nvarying vec2 textureCoordinate;\n \nvoid main()\n{\n    gl_Position = position;\n    textureCoordinate = inputTextureCoordinate.xy;\n}"

    const-string v1, " varying highp vec2 textureCoordinate;\n \n uniform sampler2D inputImageTexture;\n uniform lowp float saturation;\n \n // Values from \"Graphics Shaders: Theory and Practice\" by Bailey and Cunningham\n const mediump vec3 luminanceWeighting = vec3(0.2125, 0.7154, 0.0721);\n \n void main()\n {\n    lowp vec4 textureColor = texture2D(inputImageTexture, textureCoordinate);\n    lowp float luminance = dot(textureColor.rgb, luminanceWeighting);\n    lowp vec3 greyScaleColor = vec3(luminance);\n    \n    gl_FragColor = vec4(mix(greyScaleColor, textureColor.rgb, saturation), textureColor.w);\n     \n }"

    .line 1
    invoke-direct {p0, v0, v1}, Ljp/co/cyberagent/android/gpuimage/e;-><init>(Ljava/lang/String;Ljava/lang/String;)V

    const/high16 v0, 0x3f800000    # 1.0f

    .line 2
    iput v0, p0, Ljp/co/cyberagent/android/gpuimage/m;->l:F

    return-void
.end method


# virtual methods
.method public final f()V
    .registers 3

    .line 1
    invoke-super {p0}, Ljp/co/cyberagent/android/gpuimage/e;->f()V

    .line 2
    iget v0, p0, Ljp/co/cyberagent/android/gpuimage/e;->d:I

    const-string v1, "saturation"

    .line 3
    invoke-static {v0, v1}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v0

    iput v0, p0, Ljp/co/cyberagent/android/gpuimage/m;->k:I

    return-void
.end method

.method public final g()V
    .registers 3

    .line 1
    iget v0, p0, Ljp/co/cyberagent/android/gpuimage/m;->l:F

    .line 2
    iput v0, p0, Ljp/co/cyberagent/android/gpuimage/m;->l:F

    .line 3
    iget v1, p0, Ljp/co/cyberagent/android/gpuimage/m;->k:I

    invoke-virtual {p0, v1, v0}, Ljp/co/cyberagent/android/gpuimage/e;->k(IF)V

    return-void
.end method