CoordinatesTransform.smali 
.class public Lio/agora/rtc2/video/CoordinatesTransform;
.super Ljava/lang/Object;
.source "CoordinatesTransform.java"
# direct methods
.method public constructor <init>()V
    .registers 1
    .line 12
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V
    return-void
.end method
.method public static calculateFocusArea(FFF)Landroid/graphics/Rect;
    .registers 8
    const/high16 v0, 0x43960000    # 300.0f
    mul-float/2addr p2, v0
    .line 390
    invoke-static {p2}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
    move-result-object p2
    invoke-virtual {p2}, Ljava/lang/Float;->intValue()I
    move-result p2
    const/high16 v0, 0x44fa0000    # 2000.0f
    mul-float/2addr p0, v0
    const/high16 v1, 0x447a0000    # 1000.0f
    sub-float/2addr p0, v1
    float-to-int p0, p0
    mul-float/2addr p1, v0
    sub-float/2addr p1, v1
    float-to-int p1, p1
    .line 394
    div-int/lit8 p2, p2, 0x2
    .line 395
    new-instance v0, Landroid/graphics/RectF;
    sub-int v1, p0, p2
    const/16 v2, -0x3e8
    const/16 v3, 0x3e8
    invoke-static {v1, v2, v3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result v1
    int-to-float v1, v1
    sub-int v4, p1, p2
    .line 396
    invoke-static {v4, v2, v3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result v4
    int-to-float v4, v4
    add-int/2addr p0, p2
    invoke-static {p0, v2, v3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result p0
    int-to-float p0, p0
    add-int/2addr p1, p2
    .line 397
    invoke-static {p1, v2, v3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result p1
    int-to-float p1, p1
    invoke-direct {v0, v1, v4, p0, p1}, Landroid/graphics/RectF;-><init>(FFFF)V
    .line 398
    new-instance p0, Landroid/graphics/Rect;
    iget p1, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p1}, Ljava/lang/Math;->round(F)I
    move-result p1
    iget p2, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p2}, Ljava/lang/Math;->round(F)I
    move-result p2
    iget v1, v0, Landroid/graphics/RectF;->right:F
    invoke-static {v1}, Ljava/lang/Math;->round(F)I
    move-result v1
    iget v0, v0, Landroid/graphics/RectF;->bottom:F
    .line 399
    invoke-static {v0}, Ljava/lang/Math;->round(F)I
    move-result v0
    invoke-direct {p0, p1, p2, v1, v0}, Landroid/graphics/Rect;-><init>(IIII)V
    return-object p0
.end method
.method public static calculateMeteringArea(FFIIF)Landroid/graphics/Rect;
    .registers 9
    const/high16 v0, 0x43960000    # 300.0f
    mul-float/2addr p4, v0
    .line 371
    invoke-static {p4}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
    move-result-object p4
    invoke-virtual {p4}, Ljava/lang/Float;->intValue()I
    move-result p4
    int-to-float v0, p2
    mul-float/2addr p0, v0
    .line 372
    div-int/lit8 v0, p2, 0x2
    int-to-float v0, v0
    sub-float/2addr p0, v0
    float-to-int p0, p0
    int-to-float v0, p3
    mul-float/2addr p1, v0
    .line 373
    div-int/lit8 v0, p3, 0x2
    int-to-float v0, v0
    sub-float/2addr p1, v0
    float-to-int p1, p1
    .line 375
    div-int/lit8 p4, p4, 0x2
    .line 376
    new-instance v0, Landroid/graphics/RectF;
    sub-int v1, p0, p4
    const/4 v2, 0x0
    invoke-static {v1, v2, p2}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result v1
    int-to-float v1, v1
    sub-int v3, p1, p4
    .line 377
    invoke-static {v3, v2, p3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result v3
    int-to-float v3, v3
    add-int/2addr p0, p4
    .line 378
    invoke-static {p0, v2, p2}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result p0
    int-to-float p0, p0
    add-int/2addr p1, p4
    .line 379
    invoke-static {p1, v2, p3}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(III)I
    move-result p1
    int-to-float p1, p1
    invoke-direct {v0, v1, v3, p0, p1}, Landroid/graphics/RectF;-><init>(FFFF)V
    .line 380
    new-instance p0, Landroid/graphics/Rect;
    invoke-direct {p0}, Landroid/graphics/Rect;-><init>()V
    .line 381
    invoke-virtual {v0, p0}, Landroid/graphics/RectF;->round(Landroid/graphics/Rect;)V
    .line 382
    invoke-virtual {p0}, Landroid/graphics/Rect;->width()I
    move-result p1
    if-eqz p1, :cond_4f
    invoke-virtual {p0}, Landroid/graphics/Rect;->height()I
    move-result p1
    if-nez p1, :cond_54
    .line 383
    :cond_4f
    new-instance p0, Landroid/graphics/Rect;
    invoke-direct {p0, v2, v2, v2, v2}, Landroid/graphics/Rect;-><init>(IIII)V
    :cond_54
    return-object p0
.end method
.method public static cameraToNormalized(Landroid/graphics/RectF;)Landroid/graphics/RectF;
    .registers 4
    const/4 v0, 0x0
    if-nez p0, :cond_4
    return-object v0
    .line 188
    :cond_4
    iget v1, p0, Landroid/graphics/RectF;->left:F
    const/high16 v2, -0x3b860000    # -1000.0f
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_39
    iget v1, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_39
    iget v1, p0, Landroid/graphics/RectF;->right:F
    const/high16 v2, 0x447a0000    # 1000.0f
    cmpl-float v1, v1, v2
    if-gtz v1, :cond_39
    iget v1, p0, Landroid/graphics/RectF;->bottom:F
    cmpl-float v1, v1, v2
    if-lez v1, :cond_21
    goto :goto_39
    .line 192
    :cond_21
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 193
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    const v1, 0x3a03126f    # 5.0E-4f
    .line 194
    invoke-virtual {p0, v1, v1}, Landroid/graphics/Matrix;->postScale(FF)Z
    const/high16 v1, 0x3f000000    # 0.5f
    .line 195
    invoke-virtual {p0, v1, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    .line 196
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    :cond_39
    :goto_39
    return-object v0
.end method
.method static clamp(FFF)F
    .registers 3
    .line 361
    invoke-static {p2, p0}, Ljava/lang/Math;->min(FF)F
    move-result p0
    invoke-static {p1, p0}, Ljava/lang/Math;->max(FF)F
    move-result p0
    return p0
.end method
.method static clamp(III)I
    .registers 3
    .line 365
    invoke-static {p2, p0}, Ljava/lang/Math;->min(II)I
    move-result p0
    invoke-static {p1, p0}, Ljava/lang/Math;->max(II)I
    move-result p0
    return p0
.end method
.method public static normalizedFaceRect(Landroid/graphics/Rect;IZ)Landroid/graphics/RectF;
    .registers 4
    .line 14
    new-instance v0, Landroid/graphics/Matrix;
    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
    .line 15
    invoke-static {v0, p2, p1}, Lio/agora/rtc2/video/CoordinatesTransform;->prepareMatrix(Landroid/graphics/Matrix;ZI)V
    .line 16
    new-instance p1, Landroid/graphics/RectF;
    invoke-direct {p1, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/Rect;)V
    .line 17
    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    return-object p1
.end method
.method public static normalizedToCamera(Landroid/graphics/RectF;)Landroid/graphics/RectF;
    .registers 4
    const/4 v0, 0x0
    if-nez p0, :cond_4
    return-object v0
    .line 166
    :cond_4
    iget v1, p0, Landroid/graphics/RectF;->left:F
    const/4 v2, 0x0
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_3b
    iget v1, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_3b
    invoke-virtual {p0}, Landroid/graphics/RectF;->width()F
    move-result v1
    const/high16 v2, 0x3f800000    # 1.0f
    cmpl-float v1, v1, v2
    if-gtz v1, :cond_3b
    .line 167
    invoke-virtual {p0}, Landroid/graphics/RectF;->height()F
    move-result v1
    cmpl-float v1, v1, v2
    if-lez v1, :cond_24
    goto :goto_3b
    .line 170
    :cond_24
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 171
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    const/high16 v1, 0x44fa0000    # 2000.0f
    .line 172
    invoke-virtual {p0, v1, v1}, Landroid/graphics/Matrix;->postScale(FF)Z
    const/high16 v1, -0x3b860000    # -1000.0f
    .line 173
    invoke-virtual {p0, v1, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    .line 174
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    :cond_3b
    :goto_3b
    return-object v0
.end method
.method public static normalizedToSensor(Landroid/graphics/RectF;IIIIIZ)Landroid/graphics/RectF;
    .registers 13
    const/4 p5, 0x0
    if-nez p0, :cond_4
    return-object p5
    .line 211
    :cond_4
    iget v0, p0, Landroid/graphics/RectF;->left:F
    const/4 v1, 0x0
    cmpg-float v0, v0, v1
    if-ltz v0, :cond_64
    iget v0, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v0, v0, v1
    if-ltz v0, :cond_64
    invoke-virtual {p0}, Landroid/graphics/RectF;->width()F
    move-result v0
    const/high16 v2, 0x3f800000    # 1.0f
    cmpl-float v0, v0, v2
    if-gtz v0, :cond_64
    .line 212
    invoke-virtual {p0}, Landroid/graphics/RectF;->height()F
    move-result v0
    cmpl-float v0, v0, v2
    if-lez v0, :cond_24
    goto :goto_64
    .line 215
    :cond_24
    new-instance p5, Landroid/graphics/RectF;
    invoke-direct {p5, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 216
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    if-eqz p6, :cond_5c
    int-to-float p6, p3
    int-to-float p1, p1
    div-float p1, p6, p1
    int-to-float v0, p4
    int-to-float p2, p2
    div-float p2, v0, p2
    div-float v3, p1, p2
    cmpl-float v4, v3, v2
    const/high16 v5, 0x40000000    # 2.0f
    if-lez v4, :cond_4a
    sub-float/2addr v3, v2
    div-float/2addr v3, v5
    .line 222
    invoke-virtual {p0, v3, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    mul-float/2addr p6, p2
    div-float/2addr p6, p1
    float-to-int p1, p6
    move p3, p1
    goto :goto_59
    :cond_4a
    cmpg-float p6, v3, v2
    if-gez p6, :cond_59
    div-float p4, p2, p1
    sub-float/2addr p4, v2
    div-float/2addr p4, v5
    .line 225
    invoke-virtual {p0, v1, p4}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    mul-float/2addr v0, p1
    div-float/2addr v0, p2
    float-to-int p1, v0
    move p4, p1
    .line 228
    :cond_59
    :goto_59
    invoke-virtual {p0, p5}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    :cond_5c
    int-to-float p1, p3
    int-to-float p2, p4
    .line 230
    invoke-virtual {p0, p1, p2}, Landroid/graphics/Matrix;->setScale(FF)V
    .line 231
    invoke-virtual {p0, p5}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    :cond_64
    :goto_64
    return-object p5
.end method
.method public static normalizedToView(Landroid/graphics/RectF;IIIIZII)Landroid/graphics/RectF;
    .registers 15
    const/4 v0, 0x0
    if-nez p0, :cond_4
    return-object v0
    .line 287
    :cond_4
    iget v1, p0, Landroid/graphics/RectF;->left:F
    const/4 v2, 0x0
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_fe
    iget v1, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_fe
    iget v1, p0, Landroid/graphics/RectF;->right:F
    const/high16 v3, 0x3f800000    # 1.0f
    cmpl-float v1, v1, v3
    if-gtz v1, :cond_fe
    iget v1, p0, Landroid/graphics/RectF;->bottom:F
    cmpl-float v1, v1, v3
    if-gtz v1, :cond_fe
    rem-int/lit8 v1, p6, 0x5a
    if-eqz v1, :cond_25
    goto/16 :goto_fe
    :cond_25
    if-lez p6, :cond_2a
    .line 291
    rem-int/lit16 p6, p6, 0x168
    goto :goto_2e
    :cond_2a
    rem-int/lit16 p6, p6, 0x168
    add-int/lit16 p6, p6, 0x168
    .line 292
    :goto_2e
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 293
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    if-eqz p5, :cond_46
    .line 296
    iget p5, v0, Landroid/graphics/RectF;->left:F
    .line 297
    iget v1, v0, Landroid/graphics/RectF;->right:F
    sub-float v1, v3, v1
    iput v1, v0, Landroid/graphics/RectF;->left:F
    sub-float p5, v3, p5
    .line 298
    iput p5, v0, Landroid/graphics/RectF;->right:F
    :cond_46
    neg-int p5, p6
    int-to-float p5, p5
    .line 301
    invoke-virtual {p0, p5}, Landroid/graphics/Matrix;->setRotate(F)V
    const/16 p5, 0x10e
    const/16 v1, 0x5a
    if-eq p6, v1, :cond_60
    const/16 v4, 0xb4
    if-eq p6, v4, :cond_5c
    if-eq p6, p5, :cond_58
    goto :goto_63
    .line 311
    :cond_58
    invoke-virtual {p0, v3, v2}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    goto :goto_63
    .line 308
    :cond_5c
    invoke-virtual {p0, v3, v3}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    goto :goto_63
    .line 305
    :cond_60
    invoke-virtual {p0, v2, v3}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    :goto_63
    int-to-float v4, p1
    int-to-float v5, p2
    .line 317
    invoke-virtual {p0, v4, v5}, Landroid/graphics/Matrix;->postScale(FF)Z
    .line 318
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    if-eq p6, v1, :cond_72
    if-ne p6, p5, :cond_70
    goto :goto_72
    :cond_70
    int-to-float v6, p3
    goto :goto_73
    :cond_72
    :goto_72
    int-to-float v6, p4
    :goto_73
    if-eq p6, v1, :cond_7a
    if-ne p6, p5, :cond_78
    goto :goto_7a
    :cond_78
    int-to-float p3, p4
    goto :goto_7b
    :cond_7a
    :goto_7a
    int-to-float p3, p3
    :goto_7b
    div-float p4, v4, v6
    div-float p3, v5, p3
    const/4 p5, 0x1
    const/4 p6, 0x2
    if-eq p7, p5, :cond_c3
    if-eq p7, p6, :cond_87
    goto/16 :goto_fe
    :cond_87
    cmpl-float p5, p4, p3
    if-lez p5, :cond_a7
    div-float/2addr p3, p4
    .line 342
    div-int/2addr p1, p6
    int-to-float p1, p1
    div-int/2addr p2, p6
    int-to-float p2, p2
    invoke-virtual {p0, p3, v3, p1, p2}, Landroid/graphics/Matrix;->setScale(FFFF)V
    .line 343
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 344
    iget p0, v0, Landroid/graphics/RectF;->right:F
    invoke-static {p0, v2, v4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->right:F
    .line 345
    iget p0, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p0, v2, v4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->left:F
    goto :goto_fe
    :cond_a7
    div-float/2addr p4, p3
    .line 347
    div-int/2addr p1, p6
    int-to-float p1, p1
    div-int/2addr p2, p6
    int-to-float p2, p2
    invoke-virtual {p0, v3, p4, p1, p2}, Landroid/graphics/Matrix;->setScale(FFFF)V
    .line 348
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 349
    iget p0, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p0, v2, v5}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->top:F
    .line 350
    iget p0, v0, Landroid/graphics/RectF;->bottom:F
    invoke-static {p0, v2, v5}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->bottom:F
    goto :goto_fe
    :cond_c3
    cmpl-float p5, p4, p3
    if-lez p5, :cond_e3
    div-float/2addr p4, p3
    .line 329
    div-int/2addr p1, p6
    int-to-float p1, p1
    div-int/2addr p2, p6
    int-to-float p2, p2
    invoke-virtual {p0, v3, p4, p1, p2}, Landroid/graphics/Matrix;->setScale(FFFF)V
    .line 330
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 331
    iget p0, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p0, v2, v5}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->top:F
    .line 332
    iget p0, v0, Landroid/graphics/RectF;->bottom:F
    invoke-static {p0, v2, v5}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->bottom:F
    goto :goto_fe
    :cond_e3
    div-float/2addr p3, p4
    .line 334
    div-int/2addr p1, p6
    int-to-float p1, p1
    div-int/2addr p2, p6
    int-to-float p2, p2
    invoke-virtual {p0, p3, v3, p1, p2}, Landroid/graphics/Matrix;->setScale(FFFF)V
    .line 335
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 336
    iget p0, v0, Landroid/graphics/RectF;->right:F
    invoke-static {p0, v2, v4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->right:F
    .line 337
    iget p0, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p0, v2, v4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->left:F
    :cond_fe
    :goto_fe
    return-object v0
.end method
.method private static prepareMatrix(Landroid/graphics/Matrix;ZI)V
    .registers 4
    const/high16 v0, 0x3f800000    # 1.0f
    if-eqz p1, :cond_7
    const/high16 p1, -0x40800000    # -1.0f
    goto :goto_8
    :cond_7
    move p1, v0
    .line 23
    :goto_8
    invoke-virtual {p0, p1, v0}, Landroid/graphics/Matrix;->setScale(FF)V
    int-to-float p1, p2
    .line 25
    invoke-virtual {p0, p1}, Landroid/graphics/Matrix;->postRotate(F)Z
    const p1, 0x3a03126f    # 5.0E-4f
    .line 28
    invoke-virtual {p0, p1, p1}, Landroid/graphics/Matrix;->postScale(FF)Z
    const/high16 p1, 0x3f000000    # 0.5f
    .line 29
    invoke-virtual {p0, p1, p1}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    return-void
.end method
.method public static sensorToNormalized(Landroid/graphics/RectF;IIIIZ)Landroid/graphics/RectF;
    .registers 13
    const/4 v0, 0x0
    if-nez p0, :cond_4
    return-object v0
    .line 247
    :cond_4
    iget v1, p0, Landroid/graphics/RectF;->left:F
    const/4 v2, 0x0
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_88
    iget v1, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_88
    invoke-virtual {p0}, Landroid/graphics/RectF;->width()F
    move-result v1
    int-to-float v3, p1
    cmpl-float v1, v1, v3
    if-gtz v1, :cond_88
    .line 248
    invoke-virtual {p0}, Landroid/graphics/RectF;->height()F
    move-result v1
    int-to-float v4, p2
    cmpl-float v1, v1, v4
    if-lez v1, :cond_24
    goto :goto_88
    .line 252
    :cond_24
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 253
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    const/high16 v1, 0x3f800000    # 1.0f
    if-eqz p5, :cond_5c
    int-to-float p3, p3
    div-float p3, v3, p3
    int-to-float p4, p4
    div-float p4, v4, p4
    div-float p5, p3, p4
    cmpl-float v5, p5, v1
    const/high16 v6, 0x40000000    # 2.0f
    if-lez v5, :cond_4c
    div-float p1, p4, p3
    sub-float/2addr p1, v1
    mul-float/2addr p1, v3
    div-float/2addr p1, v6
    .line 259
    invoke-virtual {p0, p1, v2}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    mul-float/2addr v3, p4
    div-float/2addr v3, p3
    float-to-int p1, v3
    goto :goto_59
    :cond_4c
    cmpg-float v3, p5, v1
    if-gez v3, :cond_59
    sub-float/2addr p5, v1
    mul-float/2addr p5, v4
    div-float/2addr p5, v6
    .line 262
    invoke-virtual {p0, v2, p5}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    mul-float/2addr v4, p3
    div-float/2addr v4, p4
    float-to-int p2, v4
    .line 265
    :cond_59
    :goto_59
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    :cond_5c
    int-to-float p1, p1
    div-float p1, v1, p1
    int-to-float p2, p2
    div-float p2, v1, p2
    .line 267
    invoke-virtual {p0, p1, p2}, Landroid/graphics/Matrix;->setScale(FF)V
    .line 268
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 269
    iget p0, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p0, v2, v1}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->left:F
    .line 270
    iget p0, v0, Landroid/graphics/RectF;->right:F
    invoke-static {p0, v2, v1}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->right:F
    .line 271
    iget p0, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p0, v2, v1}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->top:F
    .line 272
    iget p0, v0, Landroid/graphics/RectF;->bottom:F
    invoke-static {p0, v2, v1}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->bottom:F
    :cond_88
    :goto_88
    return-object v0
.end method
.method public static sensorToNormalizedPreview(Landroid/graphics/Rect;IILandroid/graphics/Rect;)Landroid/graphics/Rect;
    .registers 8
    if-le p1, p2, :cond_5
    int-to-double v0, p1
    int-to-double p1, p2
    goto :goto_7
    :cond_5
    int-to-double v0, p2
    int-to-double p1, p1
    :goto_7
    div-double/2addr v0, p1
    .line 45
    invoke-virtual {p3}, Landroid/graphics/Rect;->width()I
    move-result p1
    int-to-double p1, p1
    invoke-virtual {p3}, Landroid/graphics/Rect;->height()I
    move-result v2
    int-to-double v2, v2
    div-double/2addr p1, v2
    .line 46
    invoke-virtual {p3}, Landroid/graphics/Rect;->width()I
    move-result v2
    .line 47
    invoke-virtual {p3}, Landroid/graphics/Rect;->height()I
    move-result v3
    cmpl-double p1, v0, p1
    if-lez p1, :cond_23
    int-to-double p1, v2
    div-double/2addr p1, v0
    double-to-int v3, p1
    goto :goto_26
    :cond_23
    int-to-double p1, v3
    mul-double/2addr p1, v0
    double-to-int v2, p1
    .line 54
    :goto_26
    invoke-virtual {p3}, Landroid/graphics/Rect;->width()I
    move-result p1
    sub-int p1, v2, p1
    invoke-static {p1}, Ljava/lang/Math;->abs(I)I
    move-result p1
    .line 55
    invoke-virtual {p3}, Landroid/graphics/Rect;->height()I
    move-result p2
    sub-int p2, v3, p2
    invoke-static {p2}, Ljava/lang/Math;->abs(I)I
    move-result p2
    .line 56
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/Rect;)V
    .line 57
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    .line 58
    iget v1, p3, Landroid/graphics/Rect;->left:I
    neg-int v1, v1
    div-int/lit8 p1, p1, 0x2
    sub-int/2addr v1, p1
    int-to-float p1, v1
    iget p3, p3, Landroid/graphics/Rect;->top:I
    neg-int p3, p3
    div-int/lit8 p2, p2, 0x2
    sub-int/2addr p3, p2
    int-to-float p2, p3
    invoke-virtual {p0, p1, p2}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    neg-int p1, v2
    .line 59
    div-int/lit8 p1, p1, 0x2
    int-to-float p1, p1
    neg-int p2, v3
    div-int/lit8 p2, p2, 0x2
    int-to-float p2, p2
    invoke-virtual {p0, p1, p2}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    int-to-float p1, v2
    const/high16 p2, 0x44fa0000    # 2000.0f
    div-float p1, p2, p1
    int-to-float p3, v3
    div-float/2addr p2, p3
    .line 60
    invoke-virtual {p0, p1, p2}, Landroid/graphics/Matrix;->postScale(FF)Z
    .line 61
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 62
    new-instance p0, Landroid/graphics/Rect;
    invoke-direct {p0}, Landroid/graphics/Rect;-><init>()V
    .line 63
    invoke-virtual {v0, p0}, Landroid/graphics/RectF;->round(Landroid/graphics/Rect;)V
    return-object p0
.end method
.method public static viewToNormalized(Landroid/graphics/RectF;IIIIZII)Landroid/graphics/RectF;
    .registers 13
    const/4 v0, 0x0
    if-nez p0, :cond_4
    return-object v0
    :cond_4
    if-lez p1, :cond_f4
    if-gtz p2, :cond_a
    goto/16 :goto_f4
    .line 82
    :cond_a
    iget v1, p0, Landroid/graphics/RectF;->left:F
    const/4 v2, 0x0
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_f4
    iget v1, p0, Landroid/graphics/RectF;->top:F
    cmpg-float v1, v1, v2
    if-ltz v1, :cond_f4
    iget v1, p0, Landroid/graphics/RectF;->right:F
    int-to-float p1, p1
    cmpl-float v1, v1, p1
    if-gtz v1, :cond_f4
    iget v1, p0, Landroid/graphics/RectF;->bottom:F
    int-to-float p2, p2
    cmpl-float v1, v1, p2
    if-gtz v1, :cond_f4
    rem-int/lit8 v1, p6, 0x5a
    if-eqz v1, :cond_2b
    goto/16 :goto_f4
    :cond_2b
    if-lez p6, :cond_30
    .line 86
    rem-int/lit16 p6, p6, 0x168
    goto :goto_34
    :cond_30
    rem-int/lit16 p6, p6, 0x168
    add-int/lit16 p6, p6, 0x168
    .line 87
    :goto_34
    new-instance v0, Landroid/graphics/RectF;
    invoke-direct {v0, p0}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
    .line 88
    new-instance p0, Landroid/graphics/Matrix;
    invoke-direct {p0}, Landroid/graphics/Matrix;-><init>()V
    int-to-float v1, p6
    .line 90
    invoke-virtual {p0, v1}, Landroid/graphics/Matrix;->postRotate(F)Z
    const/16 v1, 0x10e
    const/16 v3, 0x5a
    if-eq p6, v3, :cond_4d
    if-ne p6, v1, :cond_4b
    goto :goto_4d
    :cond_4b
    move v4, p1
    goto :goto_4e
    :cond_4d
    :goto_4d
    move v4, p2
    :goto_4e
    if-eq p6, v3, :cond_54
    if-ne p6, v1, :cond_53
    goto :goto_54
    :cond_53
    move p1, p2
    :cond_54
    :goto_54
    int-to-float p2, p3
    div-float p2, v4, p2
    int-to-float p3, p4
    div-float p3, p1, p3
    const/high16 p4, 0x3f800000    # 1.0f
    div-float v4, p4, v4
    div-float p1, p4, p1
    .line 100
    invoke-virtual {p0, v4, p1}, Landroid/graphics/Matrix;->postScale(FF)Z
    if-eq p6, v3, :cond_74
    const/16 p1, 0xb4
    if-eq p6, p1, :cond_70
    if-eq p6, v1, :cond_6c
    goto :goto_77
    .line 109
    :cond_6c
    invoke-virtual {p0, v2, p4}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    goto :goto_77
    .line 106
    :cond_70
    invoke-virtual {p0, p4, p4}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    goto :goto_77
    .line 103
    :cond_74
    invoke-virtual {p0, p4, v2}, Landroid/graphics/Matrix;->postTranslate(FF)Z
    :goto_77
    const/4 p1, 0x1
    const/high16 p6, 0x3f000000    # 0.5f
    if-eq p7, p1, :cond_b4
    const/4 p1, 0x2
    if-eq p7, p1, :cond_80
    goto :goto_e7
    :cond_80
    cmpl-float p1, p2, p3
    if-lez p1, :cond_9c
    div-float/2addr p2, p3
    .line 132
    invoke-virtual {p0, p2, p4, p6, v2}, Landroid/graphics/Matrix;->postScale(FFFF)Z
    .line 133
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 134
    iget p0, v0, Landroid/graphics/RectF;->right:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->right:F
    .line 135
    iget p0, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->left:F
    goto :goto_e7
    :cond_9c
    div-float/2addr p3, p2
    .line 137
    invoke-virtual {p0, p4, p3}, Landroid/graphics/Matrix;->postScale(FF)Z
    .line 138
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 139
    iget p0, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->top:F
    .line 140
    iget p0, v0, Landroid/graphics/RectF;->bottom:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->bottom:F
    goto :goto_e7
    :cond_b4
    cmpl-float p1, p2, p3
    if-lez p1, :cond_d0
    div-float/2addr p3, p2
    .line 119
    invoke-virtual {p0, p4, p3, v2, p6}, Landroid/graphics/Matrix;->postScale(FFFF)Z
    .line 120
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 121
    iget p0, v0, Landroid/graphics/RectF;->top:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->top:F
    .line 122
    iget p0, v0, Landroid/graphics/RectF;->bottom:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->bottom:F
    goto :goto_e7
    :cond_d0
    div-float/2addr p2, p3
    .line 124
    invoke-virtual {p0, p2, p4, p6, v2}, Landroid/graphics/Matrix;->postScale(FFFF)Z
    .line 125
    invoke-virtual {p0, v0}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
    .line 126
    iget p0, v0, Landroid/graphics/RectF;->right:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->right:F
    .line 127
    iget p0, v0, Landroid/graphics/RectF;->left:F
    invoke-static {p0, v2, p4}, Lio/agora/rtc2/video/CoordinatesTransform;->clamp(FFF)F
    move-result p0
    iput p0, v0, Landroid/graphics/RectF;->left:F
    :goto_e7
    if-eqz p5, :cond_f4
    .line 149
    iget p0, v0, Landroid/graphics/RectF;->left:F
    .line 150
    iget p1, v0, Landroid/graphics/RectF;->right:F
    sub-float p1, p4, p1
    iput p1, v0, Landroid/graphics/RectF;->left:F
    sub-float/2addr p4, p0
    .line 151
    iput p4, v0, Landroid/graphics/RectF;->right:F
    :cond_f4
    :goto_f4
    return-object v0
.end method