GlGenericDrawer.smali
.class Lio/agora/base/internal/video/GlGenericDrawer;
.super Ljava/lang/Object;
.source "GlGenericDrawer.java"
# interfaces
.implements Lio/agora/base/internal/video/RendererCommon$GlDrawer;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;,
Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
}
.end annotation
# static fields
.field private static final DEFAULT_VERTEX_SHADER_STRING:Ljava/lang/String; = "varying vec2 tc;\nattribute vec4 in_pos;\nattribute vec4 in_tc;\nuniform mat4 tex_mat;\nvoid main() {\n gl_Position = in_pos;\n tc = (tex_mat * in_tc).xy;\n}\n"
.field private static final FULL_RECTANGLE_BUFFER:Ljava/nio/FloatBuffer;
.field private static final FULL_RECTANGLE_TEXTURE_BUFFER:Ljava/nio/FloatBuffer;
.field private static final INPUT_TEXTURE_COORDINATE_NAME:Ljava/lang/String; = "in_tc"
.field private static final INPUT_VERTEX_COORDINATE_NAME:Ljava/lang/String; = "in_pos"
.field private static final TEXTURE_MATRIX_NAME:Ljava/lang/String; = "tex_mat"
.field private static g_color2020_full:[F
.field private static g_color2020_limit:[F
.field private static g_color601_full:[F
.field private static g_color601_limit:[F
.field private static g_color709_full:[F
.field private static g_color709_limit:[F
# instance fields
.field private currentShader:Lio/agora/base/internal/video/GlShader;
.field private currentShaderType:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
.field private final genericFragmentSource:Ljava/lang/String;
.field private inPosLocation:I
.field private inTcLocation:I
.field private final shaderCallbacks:Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;
.field private texMatrixLocation:I
.field private textureCropCoord:Ljava/nio/FloatBuffer;
.field private final vertexShader:Ljava/lang/String;
# direct methods
.method static constructor <clinit>()V
.registers 2
const/16 v0, 0x9
new-array v1, v0, [F
.line 60
fill-array-data v1, :array_46
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_full:[F
new-array v1, v0, [F
.line 63
fill-array-data v1, :array_5c
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_limit:[F
new-array v1, v0, [F
.line 66
fill-array-data v1, :array_72
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_full:[F
new-array v1, v0, [F
.line 69
fill-array-data v1, :array_88
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_limit:[F
new-array v1, v0, [F
.line 72
fill-array-data v1, :array_9e
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color2020_full:[F
new-array v0, v0, [F
.line 75
fill-array-data v0, :array_b4
sput-object v0, Lio/agora/base/internal/video/GlGenericDrawer;->g_color2020_limit:[F
const/16 v0, 0x8
new-array v1, v0, [F
.line 92
fill-array-data v1, :array_ca
invoke-static {v1}, Lio/agora/base/internal/video/GlUtil;->createFloatBuffer([F)Ljava/nio/FloatBuffer;
move-result-object v1
sput-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->FULL_RECTANGLE_BUFFER:Ljava/nio/FloatBuffer;
new-array v0, v0, [F
.line 100
fill-array-data v0, :array_de
.line 101
invoke-static {v0}, Lio/agora/base/internal/video/GlUtil;->createFloatBuffer([F)Ljava/nio/FloatBuffer;
move-result-object v0
sput-object v0, Lio/agora/base/internal/video/GlGenericDrawer;->FULL_RECTANGLE_TEXTURE_BUFFER:Ljava/nio/FloatBuffer;
return-void
nop
:array_46
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x0
-0x414fcd68 # -0.344136f
0x3fe2d0e5 # 1.772f
0x3fb374bc # 1.402f
-0x40c92e62
0x0
.end array-data
:array_5c
.array-data 4
0x3f950a89
0x3f950a89
0x3f950a89
0x0
-0x41376af9
0x40011a54
0x3fcc4a9d
-0x40afe154
0x0
.end array-data
:array_72
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x0
-0x41c02e23
0x3fed844d # 1.8556f
0x3fc9930c # 1.5748f
-0x4110520d
0x0
.end array-data
:array_88
.array-data 4
0x3f950a89
0x3f950a89
0x3f950a89
0x0
-0x41a5a20e
0x40073198
0x3fe57889
-0x40f79347
0x0
.end array-data
:array_9e
.array-data 4
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x0
-0x41d77f6b
0x3ff0d1b7 # 1.8814f
0x3fbcbfb1 # 1.4746f
-0x40edbbcf
0x0
.end array-data
:array_b4
.array-data 4
0x3f950a89
0x3f950a89
0x3f950a89
0x0
-0x41c02d9d # -0.187326f
0x400912cb
0x3fd6deca
-0x40d97dd0
0x0
.end array-data
:array_ca
.array-data 4
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_de
.array-data 4
0x0
0x0
0x3f800000 # 1.0f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
.end method
.method public constructor <init>(Ljava/lang/String;Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;)V
.registers 4
const-string v0, "varying vec2 tc;\nattribute vec4 in_pos;\nattribute vec4 in_tc;\nuniform mat4 tex_mat;\nvoid main() {\n gl_Position = in_pos;\n tc = (tex_mat * in_tc).xy;\n}\n"
.line 160
invoke-direct {p0, v0, p1, p2}, Lio/agora/base/internal/video/GlGenericDrawer;-><init>(Ljava/lang/String;Ljava/lang/String;Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;)V
return-void
.end method
.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;)V
.registers 4
.line 164
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 165
iput-object p1, p0, Lio/agora/base/internal/video/GlGenericDrawer;->vertexShader:Ljava/lang/String;
.line 166
iput-object p2, p0, Lio/agora/base/internal/video/GlGenericDrawer;->genericFragmentSource:Ljava/lang/String;
.line 167
iput-object p3, p0, Lio/agora/base/internal/video/GlGenericDrawer;->shaderCallbacks:Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;
return-void
.end method
.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;Ljava/nio/FloatBuffer;Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;)V
.registers 5
.line 171
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 172
iput-object p1, p0, Lio/agora/base/internal/video/GlGenericDrawer;->vertexShader:Ljava/lang/String;
.line 173
iput-object p2, p0, Lio/agora/base/internal/video/GlGenericDrawer;->genericFragmentSource:Ljava/lang/String;
.line 174
iput-object p3, p0, Lio/agora/base/internal/video/GlGenericDrawer;->textureCropCoord:Ljava/nio/FloatBuffer;
.line 175
iput-object p4, p0, Lio/agora/base/internal/video/GlGenericDrawer;->shaderCallbacks:Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;
return-void
.end method
.method static createFragmentShaderString(Ljava/lang/String;Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;Lio/agora/base/VideoFrame$ColorSpace;)Ljava/lang/String;
.registers 5
.line 110
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
.line 111
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->OES:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
if-ne p1, v1, :cond_e
const-string v1, "#extension GL_OES_EGL_image_external : require\n"
.line 112
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
:cond_e
const-string v1, "precision mediump float;\n"
.line 114
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, "varying vec2 tc;\n"
.line 115
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 117
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->YUV:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
if-ne p1, v1, :cond_6e
const-string p1, "uniform mat3 colorMatrix;\n"
.line 118
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "uniform sampler2D y_tex;\n"
.line 119
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "uniform sampler2D u_tex;\n"
.line 120
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "uniform sampler2D v_tex;\n"
.line 121
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "highp vec3 yuv,rgb;\n"
.line 122
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "vec4 sample(vec2 p) {\n"
.line 126
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
if-eqz p2, :cond_4b
.line 127
invoke-interface {p2}, Lio/agora/base/VideoFrame$ColorSpace;->getRange()Lio/agora/base/VideoFrame$ColorSpace$Range;
move-result-object p1
sget-object p2, Lio/agora/base/VideoFrame$ColorSpace$Range;->Full:Lio/agora/base/VideoFrame$ColorSpace$Range;
if-eq p1, p2, :cond_45
goto :goto_4b
:cond_45
const-string p1, " yuv[0] = clamp(texture2D(y_tex, p).r, 0.0, 1.0);\n"
.line 130
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
goto :goto_50
:cond_4b
:goto_4b
const-string p1, " yuv[0] = clamp(texture2D(y_tex, p).r, 0.0, 1.0) - 0.0627;\n"
.line 128
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
:goto_50
const-string p1, " yuv[1] = clamp(texture2D(u_tex, p).r - 0.5, -0.5, 0.5);\n"
.line 132
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, " yuv[2] = clamp(texture2D(v_tex, p).r - 0.5, -0.5, 0.5);\n"
.line 133
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, " rgb = colorMatrix * yuv;\n"
.line 134
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, " return vec4(rgb, 1.0);\n"
.line 135
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string/jumbo p1, "}\n"
.line 136
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 137
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
goto :goto_8f
.line 139
:cond_6e
sget-object p2, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->OES:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
if-ne p1, p2, :cond_75
const-string p1, "samplerExternalOES"
goto :goto_77
:cond_75
const-string p1, "sampler2D"
:goto_77
const-string p2, "uniform "
.line 140
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, " tex;\n"
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "sample("
const-string p2, "texture2D(tex, "
.line 143
invoke-virtual {p0, p1, p2}, Ljava/lang/String;->replace(Ljava/lang/CharSequence;Ljava/lang/CharSequence;)Ljava/lang/String;
move-result-object p0
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 146
:goto_8f
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
return-object p0
.end method
.method private prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIII)V
.registers 15
const/4 v7, 0x0
move-object v0, p0
move-object v1, p1
move-object v2, p2
move v3, p3
move v4, p4
move v5, p5
move v6, p6
.line 262
invoke-direct/range {v0 .. v7}, Lio/agora/base/internal/video/GlGenericDrawer;->prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIIILio/agora/base/VideoFrame$ColorSpace;)V
return-void
.end method
.method private prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIIILio/agora/base/VideoFrame$ColorSpace;)V
.registers 28
move-object/from16 v0, p0
move-object/from16 v1, p1
move-object/from16 v2, p7
.line 269
iget-object v3, v0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShaderType:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
invoke-virtual {v1, v3}, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->equals(Ljava/lang/Object;)Z
move-result v3
const/4 v4, 0x1
const/4 v5, 0x0
if-eqz v3, :cond_15
.line 271
iget-object v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShader:Lio/agora/base/internal/video/GlShader;
move-object v7, v1
goto/16 :goto_e8
.line 274
:cond_15
iput-object v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShaderType:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
.line 275
iget-object v3, v0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShader:Lio/agora/base/internal/video/GlShader;
if-eqz v3, :cond_1e
.line 276
invoke-virtual {v3}, Lio/agora/base/internal/video/GlShader;->release()V
.line 278
:cond_1e
invoke-virtual {v0, v1, v2}, Lio/agora/base/internal/video/GlGenericDrawer;->createShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;Lio/agora/base/VideoFrame$ColorSpace;)Lio/agora/base/internal/video/GlShader;
move-result-object v3
.line 279
iput-object v3, v0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShader:Lio/agora/base/internal/video/GlShader;
.line 281
invoke-virtual {v3}, Lio/agora/base/internal/video/GlShader;->useProgram()V
.line 283
sget-object v6, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->YUV:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
if-ne v1, v6, :cond_bc
const-string/jumbo v1, "y_tex"
.line 284
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v1
invoke-static {v1, v5}, Landroid/opengl/GLES20;->glUniform1i(II)V
const-string v1, "u_tex"
.line 285
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v1
invoke-static {v1, v4}, Landroid/opengl/GLES20;->glUniform1i(II)V
const-string v1, "v_tex"
.line 286
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v1
const/4 v6, 0x2
invoke-static {v1, v6}, Landroid/opengl/GLES20;->glUniform1i(II)V
if-nez v2, :cond_51
.line 291
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 293
:cond_51
invoke-interface/range {p7 .. p7}, Lio/agora/base/VideoFrame$ColorSpace;->getRange()Lio/agora/base/VideoFrame$ColorSpace$Range;
move-result-object v1
.line 294
invoke-interface/range {p7 .. p7}, Lio/agora/base/VideoFrame$ColorSpace;->getMatrix()Lio/agora/base/VideoFrame$ColorSpace$Matrix;
move-result-object v2
.line 295
sget-object v6, Lio/agora/base/internal/video/GlGenericDrawer$1;->$SwitchMap$io$agora$base$VideoFrame$ColorSpace$Matrix:[I
invoke-virtual {v2}, Lio/agora/base/VideoFrame$ColorSpace$Matrix;->ordinal()I
move-result v2
aget v2, v6, v2
packed-switch v2, :pswitch_data_13a
.line 314
sget-object v2, Lio/agora/base/VideoFrame$ColorSpace$Range;->Full:Lio/agora/base/VideoFrame$ColorSpace$Range;
if-ne v1, v2, :cond_ac
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_full:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 311
:pswitch_6f
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 307
:pswitch_76
sget-object v2, Lio/agora/base/VideoFrame$ColorSpace$Range;->Full:Lio/agora/base/VideoFrame$ColorSpace$Range;
if-ne v1, v2, :cond_81
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color2020_full:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 308
:cond_81
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color2020_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 302
:pswitch_88
sget-object v2, Lio/agora/base/VideoFrame$ColorSpace$Range;->Full:Lio/agora/base/VideoFrame$ColorSpace$Range;
if-ne v1, v2, :cond_93
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_full:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 303
:cond_93
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 298
:pswitch_9a
sget-object v2, Lio/agora/base/VideoFrame$ColorSpace$Range;->Full:Lio/agora/base/VideoFrame$ColorSpace$Range;
if-ne v1, v2, :cond_a5
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_full:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 299
:cond_a5
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color601_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
goto :goto_b2
.line 315
:cond_ac
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer;->g_color709_limit:[F
invoke-static {v1}, Ljava/nio/FloatBuffer;->wrap([F)Ljava/nio/FloatBuffer;
move-result-object v1
:goto_b2
const-string v2, "colorMatrix"
.line 319
invoke-virtual {v3, v2}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v2
invoke-static {v2, v4, v5, v1}, Landroid/opengl/GLES20;->glUniformMatrix3fv(IIZLjava/nio/FloatBuffer;)V
goto :goto_c5
:cond_bc
const-string v1, "tex"
.line 321
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v1
invoke-static {v1, v5}, Landroid/opengl/GLES20;->glUniform1i(II)V
:goto_c5
const-string v1, "Create shader"
.line 324
invoke-static {v1}, Lio/agora/base/internal/video/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
.line 325
iget-object v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->shaderCallbacks:Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;
invoke-interface {v1, v3}, Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;->onNewShader(Lio/agora/base/internal/video/GlShader;)V
const-string v1, "tex_mat"
.line 326
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result v1
iput v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->texMatrixLocation:I
const-string v1, "in_pos"
.line 327
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getAttribLocation(Ljava/lang/String;)I
move-result v1
iput v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inPosLocation:I
const-string v1, "in_tc"
.line 328
invoke-virtual {v3, v1}, Lio/agora/base/internal/video/GlShader;->getAttribLocation(Ljava/lang/String;)I
move-result v1
iput v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inTcLocation:I
move-object v7, v3
.line 331
:goto_e8
invoke-virtual {v7}, Lio/agora/base/internal/video/GlShader;->useProgram()V
.line 334
iget v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inPosLocation:I
invoke-static {v1}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 335
iget v8, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inPosLocation:I
const/4 v9, 0x2
const/16 v10, 0x1406
const/4 v11, 0x0
const/4 v12, 0x0
sget-object v13, Lio/agora/base/internal/video/GlGenericDrawer;->FULL_RECTANGLE_BUFFER:Ljava/nio/FloatBuffer;
invoke-static/range {v8 .. v13}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 340
iget v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inTcLocation:I
invoke-static {v1}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 341
iget-object v13, v0, Lio/agora/base/internal/video/GlGenericDrawer;->textureCropCoord:Ljava/nio/FloatBuffer;
if-eqz v13, :cond_110
.line 343
iget v8, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inTcLocation:I
const/4 v9, 0x2
const/16 v10, 0x1406
const/4 v11, 0x0
const/4 v12, 0x0
invoke-static/range {v8 .. v13}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
goto :goto_11e
.line 347
:cond_110
iget v14, v0, Lio/agora/base/internal/video/GlGenericDrawer;->inTcLocation:I
const/4 v15, 0x2
const/16 v16, 0x1406
const/16 v17, 0x0
const/16 v18, 0x0
sget-object v19, Lio/agora/base/internal/video/GlGenericDrawer;->FULL_RECTANGLE_TEXTURE_BUFFER:Ljava/nio/FloatBuffer;
invoke-static/range {v14 .. v19}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 353
:goto_11e
iget v1, v0, Lio/agora/base/internal/video/GlGenericDrawer;->texMatrixLocation:I
move-object/from16 v2, p2
invoke-static {v1, v4, v5, v2, v5}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 357
iget-object v6, v0, Lio/agora/base/internal/video/GlGenericDrawer;->shaderCallbacks:Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;
move-object/from16 v8, p2
move/from16 v9, p3
move/from16 v10, p4
move/from16 v11, p5
move/from16 v12, p6
invoke-interface/range {v6 .. v12}, Lio/agora/base/internal/video/GlGenericDrawer$ShaderCallbacks;->onPrepareShader(Lio/agora/base/internal/video/GlShader;[FIIII)V
const-string v1, "Prepare shader"
.line 359
invoke-static {v1}, Lio/agora/base/internal/video/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
return-void
:pswitch_data_13a
.packed-switch 0x1
:pswitch_9a
:pswitch_9a
:pswitch_88
:pswitch_76
:pswitch_76
:pswitch_6f
.end packed-switch
.end method
# virtual methods
.method createShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;Lio/agora/base/VideoFrame$ColorSpace;)Lio/agora/base/internal/video/GlShader;
.registers 6
.line 180
new-instance v0, Lio/agora/base/internal/video/GlShader;
iget-object v1, p0, Lio/agora/base/internal/video/GlGenericDrawer;->vertexShader:Ljava/lang/String;
iget-object v2, p0, Lio/agora/base/internal/video/GlGenericDrawer;->genericFragmentSource:Ljava/lang/String;
.line 181
invoke-static {v2, p1, p2}, Lio/agora/base/internal/video/GlGenericDrawer;->createFragmentShaderString(Ljava/lang/String;Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;Lio/agora/base/VideoFrame$ColorSpace;)Ljava/lang/String;
move-result-object p1
invoke-direct {v0, v1, p1}, Lio/agora/base/internal/video/GlShader;-><init>(Ljava/lang/String;Ljava/lang/String;)V
return-object v0
.end method
.method public drawOes(I[FIIIIII)V
.registers 16
.line 191
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->OES:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
move-object v0, p0
move-object v2, p2
move v3, p3
move v4, p4
move v5, p7
move v6, p8
invoke-direct/range {v0 .. v6}, Lio/agora/base/internal/video/GlGenericDrawer;->prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIII)V
const p2, 0x84c0
.line 194
invoke-static {p2}, Landroid/opengl/GLES20;->glActiveTexture(I)V
const p2, 0x8d65
.line 195
invoke-static {p2, p1}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 197
invoke-static {p5, p6, p7, p8}, Landroid/opengl/GLES20;->glViewport(IIII)V
const/4 p1, 0x5
const/4 p3, 0x0
const/4 p4, 0x4
.line 198
invoke-static {p1, p3, p4}, Landroid/opengl/GLES20;->glDrawArrays(III)V
.line 200
invoke-static {p2, p3}, Landroid/opengl/GLES20;->glBindTexture(II)V
return-void
.end method
.method public drawRgb(I[FIIIIII)V
.registers 16
.line 210
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->RGB:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
move-object v0, p0
move-object v2, p2
move v3, p3
move v4, p4
move v5, p7
move v6, p8
invoke-direct/range {v0 .. v6}, Lio/agora/base/internal/video/GlGenericDrawer;->prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIII)V
const p2, 0x84c0
.line 213
invoke-static {p2}, Landroid/opengl/GLES20;->glActiveTexture(I)V
const/16 p2, 0xde1
.line 214
invoke-static {p2, p1}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 216
invoke-static {p5, p6, p7, p8}, Landroid/opengl/GLES20;->glViewport(IIII)V
const/4 p1, 0x5
const/4 p3, 0x0
const/4 p4, 0x4
.line 217
invoke-static {p1, p3, p4}, Landroid/opengl/GLES20;->glDrawArrays(III)V
.line 219
invoke-static {p2, p3}, Landroid/opengl/GLES20;->glBindTexture(II)V
return-void
.end method
.method public drawYuv([I[FIIIIII)V
.registers 19
const/4 v9, 0x0
move-object v0, p0
move-object v1, p1
move-object v2, p2
move v3, p3
move v4, p4
move v5, p5
move/from16 v6, p6
move/from16 v7, p7
move/from16 v8, p8
.line 229
invoke-virtual/range {v0 .. v9}, Lio/agora/base/internal/video/GlGenericDrawer;->drawYuv([I[FIIIIIILio/agora/base/VideoFrame$ColorSpace;)V
return-void
.end method
.method public drawYuv([I[FIIIIIILio/agora/base/VideoFrame$ColorSpace;)V
.registers 18
.line 236
sget-object v1, Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;->YUV:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
move-object v0, p0
move-object v2, p2
move v3, p3
move v4, p4
move v5, p7
move/from16 v6, p8
move-object/from16 v7, p9
invoke-direct/range {v0 .. v7}, Lio/agora/base/internal/video/GlGenericDrawer;->prepareShader(Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;[FIIIILio/agora/base/VideoFrame$ColorSpace;)V
const/4 v0, 0x0
move v1, v0
:goto_10
const/16 v2, 0xde1
const v3, 0x84c0
const/4 v4, 0x3
if-ge v1, v4, :cond_24
add-int/2addr v3, v1
.line 240
invoke-static {v3}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 241
aget v3, p1, v1
invoke-static {v2, v3}, Landroid/opengl/GLES20;->glBindTexture(II)V
add-int/lit8 v1, v1, 0x1
goto :goto_10
.line 244
:cond_24
invoke-static/range {p5 .. p8}, Landroid/opengl/GLES20;->glViewport(IIII)V
const/4 v1, 0x5
const/4 v5, 0x4
.line 245
invoke-static {v1, v0, v5}, Landroid/opengl/GLES20;->glDrawArrays(III)V
move v1, v0
:goto_2d
if-ge v1, v4, :cond_3a
add-int v5, v1, v3
.line 248
invoke-static {v5}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 249
invoke-static {v2, v0}, Landroid/opengl/GLES20;->glBindTexture(II)V
add-int/lit8 v1, v1, 0x1
goto :goto_2d
:cond_3a
return-void
.end method
.method public release()V
.registers 2
.line 367
iget-object v0, p0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShader:Lio/agora/base/internal/video/GlShader;
if-eqz v0, :cond_c
.line 368
invoke-virtual {v0}, Lio/agora/base/internal/video/GlShader;->release()V
const/4 v0, 0x0
.line 369
iput-object v0, p0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShader:Lio/agora/base/internal/video/GlShader;
.line 370
iput-object v0, p0, Lio/agora/base/internal/video/GlGenericDrawer;->currentShaderType:Lio/agora/base/internal/video/GlGenericDrawer$ShaderType;
:cond_c
return-void
.end method
.method public setTextureCropCoord(Ljava/nio/FloatBuffer;)V
.registers 2
if-eqz p1, :cond_4
.line 256
iput-object p1, p0, Lio/agora/base/internal/video/GlGenericDrawer;->textureCropCoord:Ljava/nio/FloatBuffer;
:cond_4
return-void
.end method