m.smali

.class public Lh7/m;
.super Lg7/a;
.source "InvertColorsFilter.java"


# direct methods
.method static constructor <clinit>()V
    .registers 1

    return-void
.end method

.method public constructor <init>()V
    .registers 1

    invoke-direct {p0}, Lg7/a;-><init>()V

    return-void
.end method


# virtual methods
.method public c()Ljava/lang/String;
    .registers 2
    .annotation build Landroidx/annotation/NonNull;
    .end annotation

    const-string v0, "#extension GL_OES_EGL_image_external : require\nprecision mediump float;\nvarying vec2 vTextureCoord;\nuniform samplerExternalOES sTexture;\nvoid main() {\n  vec4 color = texture2D(sTexture, vTextureCoord);\n  float colorR = (1.0 - color.r) / 1.0;\n  float colorG = (1.0 - color.g) / 1.0;\n  float colorB = (1.0 - color.b) / 1.0;\n  gl_FragColor = vec4(colorR, colorG, colorB, color.a);\n}\n"

    return-object v0
.end method