m.smali
.class public Lh7/m;
.super Lg7/a;
.source "InvertColorsFilter.java"
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Lg7/a;-><init>()V
return-void
.end method
# virtual methods
.method public c()Ljava/lang/String;
.registers 2
.annotation build Landroidx/annotation/NonNull;
.end annotation
const-string v0, "#extension GL_OES_EGL_image_external : require\nprecision mediump float;\nvarying vec2 vTextureCoord;\nuniform samplerExternalOES sTexture;\nvoid main() {\n vec4 color = texture2D(sTexture, vTextureCoord);\n float colorR = (1.0 - color.r) / 1.0;\n float colorG = (1.0 - color.g) / 1.0;\n float colorB = (1.0 - color.b) / 1.0;\n gl_FragColor = vec4(colorR, colorG, colorB, color.a);\n}\n"
return-object v0
.end method