a.smali
.class public Lf/b/b/c/b0/a;
.super Ljava/lang/Object;
.source ""
# static fields
.field private static final i:[I
.field private static final j:[F
.field private static final k:[I
.field private static final l:[F
# instance fields
.field private final a:Landroid/graphics/Paint;
.field private final b:Landroid/graphics/Paint;
.field private final c:Landroid/graphics/Paint;
.field private d:I
.field private e:I
.field private f:I
.field private final g:Landroid/graphics/Path;
.field private h:Landroid/graphics/Paint;
# direct methods
.method static constructor <clinit>()V
.registers 2
const/4 v0, 0x3
new-array v1, v0, [I
sput-object v1, Lf/b/b/c/b0/a;->i:[I
new-array v0, v0, [F
fill-array-data v0, :array_1a
sput-object v0, Lf/b/b/c/b0/a;->j:[F
const/4 v0, 0x4
new-array v1, v0, [I
sput-object v1, Lf/b/b/c/b0/a;->k:[I
new-array v0, v0, [F
fill-array-data v0, :array_24
sput-object v0, Lf/b/b/c/b0/a;->l:[F
return-void
nop
:array_1a
.array-data 4
0x0
0x3f000000 # 0.5f
0x3f800000 # 1.0f
.end array-data
:array_24
.array-data 4
0x0
0x0
0x3f000000 # 0.5f
0x3f800000 # 1.0f
.end array-data
.end method
.method public constructor <init>()V
.registers 2
const/high16 v0, -0x1000000
invoke-direct {p0, v0}, Lf/b/b/c/b0/a;-><init>(I)V
return-void
.end method
.method public constructor <init>(I)V
.registers 3
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iput-object v0, p0, Lf/b/b/c/b0/a;->g:Landroid/graphics/Path;
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lf/b/b/c/b0/a;->h:Landroid/graphics/Paint;
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lf/b/b/c/b0/a;->a:Landroid/graphics/Paint;
invoke-virtual {p0, p1}, Lf/b/b/c/b0/a;->d(I)V
iget-object p1, p0, Lf/b/b/c/b0/a;->h:Landroid/graphics/Paint;
const/4 v0, 0x0
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setColor(I)V
new-instance p1, Landroid/graphics/Paint;
const/4 v0, 0x4
invoke-direct {p1, v0}, Landroid/graphics/Paint;-><init>(I)V
iput-object p1, p0, Lf/b/b/c/b0/a;->b:Landroid/graphics/Paint;
sget-object v0, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0, p1}, Landroid/graphics/Paint;-><init>(Landroid/graphics/Paint;)V
iput-object v0, p0, Lf/b/b/c/b0/a;->c:Landroid/graphics/Paint;
return-void
.end method
# virtual methods
.method public a(Landroid/graphics/Canvas;Landroid/graphics/Matrix;Landroid/graphics/RectF;IFF)V
.registers 27
move-object/from16 v0, p0
move-object/from16 v7, p1
move-object/from16 v2, p3
move/from16 v1, p4
move/from16 v4, p6
const/4 v3, 0x0
const/4 v5, 0x1
const/4 v6, 0x0
cmpg-float v8, v4, v3
if-gez v8, :cond_13
const/4 v8, 0x1
goto :goto_14
:cond_13
const/4 v8, 0x0
:goto_14
iget-object v9, v0, Lf/b/b/c/b0/a;->g:Landroid/graphics/Path;
const/4 v10, 0x3
const/4 v11, 0x2
if-eqz v8, :cond_2d
sget-object v12, Lf/b/b/c/b0/a;->k:[I
aput v6, v12, v6
iget v6, v0, Lf/b/b/c/b0/a;->f:I
aput v6, v12, v5
iget v6, v0, Lf/b/b/c/b0/a;->e:I
aput v6, v12, v11
iget v6, v0, Lf/b/b/c/b0/a;->d:I
aput v6, v12, v10
move/from16 v12, p5
goto :goto_58
:cond_2d
invoke-virtual {v9}, Landroid/graphics/Path;->rewind()V
invoke-virtual/range {p3 .. p3}, Landroid/graphics/RectF;->centerX()F
move-result v12
invoke-virtual/range {p3 .. p3}, Landroid/graphics/RectF;->centerY()F
move-result v13
invoke-virtual {v9, v12, v13}, Landroid/graphics/Path;->moveTo(FF)V
move/from16 v12, p5
invoke-virtual {v9, v2, v12, v4}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FF)V
invoke-virtual {v9}, Landroid/graphics/Path;->close()V
neg-int v13, v1
int-to-float v13, v13
invoke-virtual {v2, v13, v13}, Landroid/graphics/RectF;->inset(FF)V
sget-object v13, Lf/b/b/c/b0/a;->k:[I
aput v6, v13, v6
iget v6, v0, Lf/b/b/c/b0/a;->d:I
aput v6, v13, v5
iget v6, v0, Lf/b/b/c/b0/a;->e:I
aput v6, v13, v11
iget v6, v0, Lf/b/b/c/b0/a;->f:I
aput v6, v13, v10
:goto_58
invoke-virtual/range {p3 .. p3}, Landroid/graphics/RectF;->width()F
move-result v6
const/high16 v10, 0x40000000 # 2.0f
div-float v16, v6, v10
cmpg-float v3, v16, v3
if-gtz v3, :cond_65
return-void
:cond_65
int-to-float v1, v1
div-float v1, v1, v16
const/high16 v3, 0x3f800000 # 1.0f
sub-float v1, v3, v1
sub-float/2addr v3, v1
div-float/2addr v3, v10
add-float/2addr v3, v1
sget-object v18, Lf/b/b/c/b0/a;->l:[F
aput v1, v18, v5
aput v3, v18, v11
iget-object v1, v0, Lf/b/b/c/b0/a;->b:Landroid/graphics/Paint;
new-instance v3, Landroid/graphics/RadialGradient;
invoke-virtual/range {p3 .. p3}, Landroid/graphics/RectF;->centerX()F
move-result v14
invoke-virtual/range {p3 .. p3}, Landroid/graphics/RectF;->centerY()F
move-result v15
sget-object v17, Lf/b/b/c/b0/a;->k:[I
sget-object v19, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
move-object v13, v3
invoke-direct/range {v13 .. v19}, Landroid/graphics/RadialGradient;-><init>(FFF[I[FLandroid/graphics/Shader$TileMode;)V
invoke-virtual {v1, v3}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
invoke-virtual/range {p1 .. p2}, Landroid/graphics/Canvas;->concat(Landroid/graphics/Matrix;)V
if-nez v8, :cond_9e
sget-object v1, Landroid/graphics/Region$Op;->DIFFERENCE:Landroid/graphics/Region$Op;
invoke-virtual {v7, v9, v1}, Landroid/graphics/Canvas;->clipPath(Landroid/graphics/Path;Landroid/graphics/Region$Op;)Z
iget-object v1, v0, Lf/b/b/c/b0/a;->h:Landroid/graphics/Paint;
invoke-virtual {v7, v9, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
:cond_9e
const/4 v5, 0x1
iget-object v6, v0, Lf/b/b/c/b0/a;->b:Landroid/graphics/Paint;
move-object/from16 v1, p1
move-object/from16 v2, p3
move/from16 v3, p5
move/from16 v4, p6
invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawArc(Landroid/graphics/RectF;FFZLandroid/graphics/Paint;)V
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method public b(Landroid/graphics/Canvas;Landroid/graphics/Matrix;Landroid/graphics/RectF;I)V
.registers 14
iget v0, p3, Landroid/graphics/RectF;->bottom:F
int-to-float v1, p4
add-float/2addr v0, v1
iput v0, p3, Landroid/graphics/RectF;->bottom:F
neg-int p4, p4
int-to-float p4, p4
const/4 v0, 0x0
invoke-virtual {p3, v0, p4}, Landroid/graphics/RectF;->offset(FF)V
sget-object v6, Lf/b/b/c/b0/a;->i:[I
iget p4, p0, Lf/b/b/c/b0/a;->f:I
const/4 v0, 0x0
aput p4, v6, v0
iget p4, p0, Lf/b/b/c/b0/a;->e:I
const/4 v0, 0x1
aput p4, v6, v0
iget p4, p0, Lf/b/b/c/b0/a;->d:I
const/4 v0, 0x2
aput p4, v6, v0
iget-object p4, p0, Lf/b/b/c/b0/a;->c:Landroid/graphics/Paint;
new-instance v0, Landroid/graphics/LinearGradient;
iget v4, p3, Landroid/graphics/RectF;->left:F
iget v3, p3, Landroid/graphics/RectF;->top:F
iget v5, p3, Landroid/graphics/RectF;->bottom:F
sget-object v7, Lf/b/b/c/b0/a;->j:[F
sget-object v8, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
move-object v1, v0
move v2, v4
invoke-direct/range {v1 .. v8}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
invoke-virtual {p4, v0}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
invoke-virtual {p1, p2}, Landroid/graphics/Canvas;->concat(Landroid/graphics/Matrix;)V
iget-object p2, p0, Lf/b/b/c/b0/a;->c:Landroid/graphics/Paint;
invoke-virtual {p1, p3, p2}, Landroid/graphics/Canvas;->drawRect(Landroid/graphics/RectF;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method public c()Landroid/graphics/Paint;
.registers 2
iget-object v0, p0, Lf/b/b/c/b0/a;->a:Landroid/graphics/Paint;
return-object v0
.end method
.method public d(I)V
.registers 3
const/16 v0, 0x44
invoke-static {p1, v0}, Le/h/f/a;->m(II)I
move-result v0
iput v0, p0, Lf/b/b/c/b0/a;->d:I
const/16 v0, 0x14
invoke-static {p1, v0}, Le/h/f/a;->m(II)I
move-result v0
iput v0, p0, Lf/b/b/c/b0/a;->e:I
const/4 v0, 0x0
invoke-static {p1, v0}, Le/h/f/a;->m(II)I
move-result p1
iput p1, p0, Lf/b/b/c/b0/a;->f:I
iget-object p1, p0, Lf/b/b/c/b0/a;->a:Landroid/graphics/Paint;
iget v0, p0, Lf/b/b/c/b0/a;->d:I
invoke-virtual {p1, v0}, Landroid/graphics/Paint;->setColor(I)V
return-void
.end method