bob.smali

.class public Ldxoptimizer/bob;
.super Ljava/lang/Object;
.source "Snow.java"


# instance fields
.field private final a:Ldxoptimizer/boa;

.field private final b:Landroid/graphics/Point;

.field private c:F

.field private final d:F

.field private final e:F

.field private final f:Landroid/graphics/Paint;


# direct methods
.method private constructor <init>(Ldxoptimizer/boa;Landroid/graphics/Point;FFFLandroid/graphics/Paint;)V
    .registers 7

    .prologue
    .line 27
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 28
    iput-object p1, p0, Ldxoptimizer/bob;->a:Ldxoptimizer/boa;

    .line 29
    iput-object p2, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    .line 30
    iput p4, p0, Ldxoptimizer/bob;->d:F

    .line 31
    iput p5, p0, Ldxoptimizer/bob;->e:F

    .line 32
    iput-object p6, p0, Ldxoptimizer/bob;->f:Landroid/graphics/Paint;

    .line 33
    iput p3, p0, Ldxoptimizer/bob;->c:F

    .line 34
    return-void
.end method

.method public static a(IILandroid/graphics/Paint;)Ldxoptimizer/bob;
    .registers 10

    .prologue
    const/high16 v4, 0x41c80000    # 25.0f

    .line 37
    new-instance v1, Ldxoptimizer/boa;

    invoke-direct {v1}, Ldxoptimizer/boa;-><init>()V

    .line 38
    div-int/lit8 v0, p0, 0x2

    invoke-virtual {v1, v0, p0}, Ldxoptimizer/boa;->a(II)I

    move-result v0

    .line 39
    invoke-virtual {v1, p1}, Ldxoptimizer/boa;->a(I)I

    move-result v3

    .line 40
    new-instance v2, Landroid/graphics/Point;

    invoke-direct {v2, v0, v3}, Landroid/graphics/Point;-><init>(II)V

    .line 41
    invoke-virtual {v1, v4}, Ldxoptimizer/boa;->a(F)F

    move-result v0

    div-float/2addr v0, v4

    const v3, 0x3dcccccd    # 0.1f

    mul-float/2addr v0, v3

    const v3, 0x3fc90fdb

    add-float/2addr v0, v3

    const v3, 0x3d4ccccd    # 0.05f

    sub-float v3, v0, v3

    .line 42
    const/high16 v0, 0x40000000    # 2.0f

    const/high16 v4, 0x40800000    # 4.0f

    invoke-virtual {v1, v0, v4}, Ldxoptimizer/boa;->a(FF)F

    move-result v4

    .line 43
    const/high16 v0, 0x40e00000    # 7.0f

    const/high16 v5, 0x41a00000    # 20.0f

    invoke-virtual {v1, v0, v5}, Ldxoptimizer/boa;->a(FF)F

    move-result v5

    .line 44
    new-instance v0, Ldxoptimizer/bob;

    move-object v6, p2

    invoke-direct/range {v0 .. v6}, Ldxoptimizer/bob;-><init>(Ldxoptimizer/boa;Landroid/graphics/Point;FFFLandroid/graphics/Paint;)V

    return-object v0
.end method

.method private a(I)V
    .registers 6

    .prologue
    const/high16 v3, 0x41c80000    # 25.0f

    .line 74
    iget-object v0, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget-object v1, p0, Ldxoptimizer/bob;->a:Ldxoptimizer/boa;

    div-int/lit8 v2, p1, 0x2

    invoke-virtual {v1, v2, p1}, Ldxoptimizer/boa;->a(II)I

    move-result v1

    iput v1, v0, Landroid/graphics/Point;->x:I

    .line 75
    iget-object v0, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v1, p0, Ldxoptimizer/bob;->e:F

    neg-float v1, v1

    const/high16 v2, 0x3f800000    # 1.0f

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/graphics/Point;->y:I

    .line 76
    iget-object v0, p0, Ldxoptimizer/bob;->a:Ldxoptimizer/boa;

    invoke-virtual {v0, v3}, Ldxoptimizer/boa;->a(F)F

    move-result v0

    div-float/2addr v0, v3

    const v1, 0x3dcccccd    # 0.1f

    mul-float/2addr v0, v1

    const v1, 0x3fc90fdb

    add-float/2addr v0, v1

    const v1, 0x3d4ccccd    # 0.05f

    sub-float/2addr v0, v1

    iput v0, p0, Ldxoptimizer/bob;->c:F

    .line 77
    iget-object v0, p0, Ldxoptimizer/bob;->f:Landroid/graphics/Paint;

    const/16 v1, 0xe1

    invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setAlpha(I)V

    .line 78
    return-void
.end method

.method private a(II)V
    .registers 11

    .prologue
    .line 56
    iget-object v0, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v0, v0, Landroid/graphics/Point;->x:I

    int-to-double v0, v0

    iget v2, p0, Ldxoptimizer/bob;->d:F

    float-to-double v2, v2

    iget v4, p0, Ldxoptimizer/bob;->c:F

    float-to-double v4, v4

    invoke-static {v4, v5}, Ljava/lang/Math;->cos(D)D

    move-result-wide v4

    mul-double/2addr v2, v4

    add-double/2addr v0, v2

    .line 57
    iget-object v2, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v2, v2, Landroid/graphics/Point;->y:I

    int-to-double v2, v2

    iget v4, p0, Ldxoptimizer/bob;->d:F

    float-to-double v4, v4

    iget v6, p0, Ldxoptimizer/bob;->c:F

    float-to-double v6, v6

    invoke-static {v6, v7}, Ljava/lang/Math;->sin(D)D

    move-result-wide v6

    mul-double/2addr v4, v6

    add-double/2addr v2, v4

    .line 59
    iget v4, p0, Ldxoptimizer/bob;->c:F

    iget-object v5, p0, Ldxoptimizer/bob;->a:Ldxoptimizer/boa;

    const/high16 v6, -0x3e380000    # -25.0f

    const/high16 v7, 0x41c80000    # 25.0f

    invoke-virtual {v5, v6, v7}, Ldxoptimizer/boa;->a(FF)F

    move-result v5

    const v6, 0x461c4000    # 10000.0f

    div-float/2addr v5, v6

    add-float/2addr v4, v5

    iput v4, p0, Ldxoptimizer/bob;->c:F

    .line 60
    iget-object v4, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    double-to-int v0, v0

    double-to-int v1, v2

    invoke-virtual {v4, v0, v1}, Landroid/graphics/Point;->set(II)V

    .line 62
    invoke-direct {p0, p1, p2}, Ldxoptimizer/bob;->b(II)Z

    move-result v0

    if-nez v0, :cond_45

    .line 63
    invoke-direct {p0, p1}, Ldxoptimizer/bob;->a(I)V

    .line 65
    :cond_45
    return-void
.end method

.method private b(II)Z
    .registers 7

    .prologue
    .line 68
    iget-object v0, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v0, v0, Landroid/graphics/Point;->x:I

    .line 69
    iget-object v1, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v1, v1, Landroid/graphics/Point;->y:I

    .line 70
    int-to-float v2, v0

    iget v3, p0, Ldxoptimizer/bob;->e:F

    add-float/2addr v2, v3

    int-to-float v3, p1

    cmpg-float v2, v2, v3

    if-gtz v2, :cond_32

    int-to-float v0, v0

    iget v2, p0, Ldxoptimizer/bob;->e:F

    sub-float/2addr v0, v2

    div-int/lit8 v2, p1, 0x2

    int-to-float v2, v2

    cmpl-float v0, v0, v2

    if-ltz v0, :cond_32

    int-to-float v0, v1

    iget v2, p0, Ldxoptimizer/bob;->e:F

    neg-float v2, v2

    const/high16 v3, 0x3f800000    # 1.0f

    sub-float/2addr v2, v3

    cmpl-float v0, v0, v2

    if-ltz v0, :cond_32

    int-to-float v0, v1

    iget v1, p0, Ldxoptimizer/bob;->e:F

    add-float/2addr v0, v1

    int-to-float v1, p2

    cmpg-float v0, v0, v1

    if-gez v0, :cond_32

    const/4 v0, 0x1

    :goto_31
    return v0

    :cond_32
    const/4 v0, 0x0

    goto :goto_31
.end method


# virtual methods
.method public a(Landroid/graphics/Canvas;)V
    .registers 6

    .prologue
    .line 48
    invoke-virtual {p1}, Landroid/graphics/Canvas;->getWidth()I

    move-result v0

    .line 49
    invoke-virtual {p1}, Landroid/graphics/Canvas;->getHeight()I

    move-result v1

    .line 50
    invoke-direct {p0, v0, v1}, Ldxoptimizer/bob;->a(II)V

    .line 51
    iget-object v0, p0, Ldxoptimizer/bob;->f:Landroid/graphics/Paint;

    iget-object v2, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v2, v2, Landroid/graphics/Point;->y:I

    sub-int v2, v1, v2

    mul-int/lit16 v2, v2, 0xe1

    div-int v1, v2, v1

    invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setAlpha(I)V

    .line 52
    iget-object v0, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v0, v0, Landroid/graphics/Point;->x:I

    int-to-float v0, v0

    iget-object v1, p0, Ldxoptimizer/bob;->b:Landroid/graphics/Point;

    iget v1, v1, Landroid/graphics/Point;->y:I

    int-to-float v1, v1

    iget v2, p0, Ldxoptimizer/bob;->e:F

    iget-object v3, p0, Ldxoptimizer/bob;->f:Landroid/graphics/Paint;

    invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V

    .line 53
    return-void
.end method