ael.smali

.class public Ldxoptimizer/ael;
.super Landroid/view/animation/Animation;
.source "RotateHalfCircleAnimation.java"


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Ldxoptimizer/ael$a;
    }
.end annotation


# instance fields
.field private final a:I

.field private final b:F

.field private final c:F

.field private final d:F

.field private e:I

.field private f:Landroid/graphics/Camera;

.field private g:Ldxoptimizer/ael$a;

.field private h:Z


# direct methods
.method public constructor <init>(FFFI)V
    .registers 6

    .prologue
    .line 26
    invoke-direct {p0}, Landroid/view/animation/Animation;-><init>()V

    .line 21
    const/4 v0, 0x2

    iput v0, p0, Ldxoptimizer/ael;->e:I

    .line 24
    const/4 v0, 0x0

    iput-boolean v0, p0, Ldxoptimizer/ael;->h:Z

    .line 27
    iput p1, p0, Ldxoptimizer/ael;->b:F

    .line 28
    iput p2, p0, Ldxoptimizer/ael;->c:F

    .line 29
    iput p4, p0, Ldxoptimizer/ael;->a:I

    .line 30
    iput p3, p0, Ldxoptimizer/ael;->d:F

    .line 31
    return-void
.end method


# virtual methods
.method public a(I)V
    .registers 2

    .prologue
    .line 34
    iput p1, p0, Ldxoptimizer/ael;->e:I

    .line 35
    return-void
.end method

.method public a(Ldxoptimizer/ael$a;)V
    .registers 2

    .prologue
    .line 43
    iput-object p1, p0, Ldxoptimizer/ael;->g:Ldxoptimizer/ael$a;

    .line 44
    return-void
.end method

.method protected applyTransformation(FLandroid/view/animation/Transformation;)V
    .registers 10

    .prologue
    const/4 v6, 0x2

    const/high16 v3, 0x43340000    # 180.0f

    const/4 v2, 0x1

    const/high16 v5, 0x3f000000    # 0.5f

    const/4 v4, 0x0

    .line 48
    iget-object v0, p0, Ldxoptimizer/ael;->g:Ldxoptimizer/ael$a;

    if-eqz v0, :cond_1f

    .line 49
    iget-object v0, p0, Ldxoptimizer/ael;->g:Ldxoptimizer/ael$a;

    invoke-interface {v0, p1}, Ldxoptimizer/ael$a;->a(F)V

    .line 50
    cmpl-float v0, p1, v5

    if-lez v0, :cond_1f

    iget-boolean v0, p0, Ldxoptimizer/ael;->h:Z

    if-nez v0, :cond_1f

    .line 51
    iput-boolean v2, p0, Ldxoptimizer/ael;->h:Z

    .line 52
    iget-object v0, p0, Ldxoptimizer/ael;->g:Ldxoptimizer/ael$a;

    invoke-interface {v0}, Ldxoptimizer/ael$a;->a()V

    .line 56
    :cond_1f
    iget v0, p0, Ldxoptimizer/ael;->a:I

    if-ne v0, v2, :cond_6e

    move v0, v3

    move v1, v4

    .line 63
    :goto_25
    sub-float/2addr v0, v1

    mul-float/2addr v0, p1

    add-float/2addr v0, v1

    .line 64
    cmpl-float v1, p1, v5

    if-lez v1, :cond_77

    move v1, v2

    .line 65
    :goto_2d
    if-eqz v1, :cond_30

    .line 67
    sub-float/2addr v0, v3

    .line 69
    :cond_30
    sub-float v1, p1, v5

    invoke-static {v1}, Ljava/lang/Math;->abs(F)F

    move-result v1

    sub-float v1, v5, v1

    iget v3, p0, Ldxoptimizer/ael;->d:F

    mul-float/2addr v1, v3

    .line 70
    invoke-virtual {p2}, Landroid/view/animation/Transformation;->getMatrix()Landroid/graphics/Matrix;

    move-result-object v3

    .line 71
    iget-object v5, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    invoke-virtual {v5}, Landroid/graphics/Camera;->save()V

    .line 72
    iget-object v5, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    neg-float v1, v1

    invoke-virtual {v5, v4, v4, v1}, Landroid/graphics/Camera;->translate(FFF)V

    .line 73
    iget v1, p0, Ldxoptimizer/ael;->e:I

    if-ne v1, v2, :cond_79

    .line 74
    iget-object v1, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    invoke-virtual {v1, v0}, Landroid/graphics/Camera;->rotateX(F)V

    .line 78
    :cond_53
    :goto_53
    iget-object v0, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    invoke-virtual {v0, v3}, Landroid/graphics/Camera;->getMatrix(Landroid/graphics/Matrix;)V

    .line 79
    iget-object v0, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    invoke-virtual {v0}, Landroid/graphics/Camera;->restore()V

    .line 81
    iget v0, p0, Ldxoptimizer/ael;->b:F

    neg-float v0, v0

    iget v1, p0, Ldxoptimizer/ael;->c:F

    neg-float v1, v1

    invoke-virtual {v3, v0, v1}, Landroid/graphics/Matrix;->preTranslate(FF)Z

    .line 82
    iget v0, p0, Ldxoptimizer/ael;->b:F

    iget v1, p0, Ldxoptimizer/ael;->c:F

    invoke-virtual {v3, v0, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z

    .line 83
    return-void

    .line 59
    :cond_6e
    iget v0, p0, Ldxoptimizer/ael;->a:I

    if-ne v0, v6, :cond_83

    .line 60
    const/high16 v0, 0x43b40000    # 360.0f

    move v1, v0

    move v0, v3

    .line 61
    goto :goto_25

    .line 64
    :cond_77
    const/4 v1, 0x0

    goto :goto_2d

    .line 75
    :cond_79
    iget v1, p0, Ldxoptimizer/ael;->e:I

    if-ne v1, v6, :cond_53

    .line 76
    iget-object v1, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    invoke-virtual {v1, v0}, Landroid/graphics/Camera;->rotateX(F)V

    goto :goto_53

    :cond_83
    move v0, v4

    move v1, v4

    goto :goto_25
.end method

.method public initialize(IIII)V
    .registers 6

    .prologue
    .line 38
    invoke-super {p0, p1, p2, p3, p4}, Landroid/view/animation/Animation;->initialize(IIII)V

    .line 39
    new-instance v0, Landroid/graphics/Camera;

    invoke-direct {v0}, Landroid/graphics/Camera;-><init>()V

    iput-object v0, p0, Ldxoptimizer/ael;->f:Landroid/graphics/Camera;

    .line 40
    return-void
.end method