u.smali
.class public final Lcom/yysdk/mobile/vpsdk/u;
.super Ljava/lang/Object;
.source "SourceFile"
# static fields
.field public static final a:[F
.field public static final b:[F
# instance fields
.field public c:Ljava/nio/FloatBuffer;
.field public d:Ljava/nio/FloatBuffer;
.field public e:I
.field public f:I
.field public g:I
.field public h:I
.field public i:I
.field public j:I
# direct methods
.method static constructor <clinit>()V
.registers 2
const/16 v0, 0x8
new-array v1, v0, [F
.line 28
fill-array-data v1, :array_12
sput-object v1, Lcom/yysdk/mobile/vpsdk/u;->a:[F
new-array v0, v0, [F
.line 34
fill-array-data v0, :array_26
sput-object v0, Lcom/yysdk/mobile/vpsdk/u;->b:[F
return-void
nop
:array_12
.array-data 4
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_26
.array-data 4
0x0
0x0
0x3f800000 # 1.0f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
.end method
.method public constructor <init>()V
.registers 2
.line 41
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 45
iput-object v0, p0, Lcom/yysdk/mobile/vpsdk/u;->c:Ljava/nio/FloatBuffer;
.line 46
iput-object v0, p0, Lcom/yysdk/mobile/vpsdk/u;->d:Ljava/nio/FloatBuffer;
const/4 v0, -0x1
.line 48
iput v0, p0, Lcom/yysdk/mobile/vpsdk/u;->e:I
return-void
.end method
.method public static a(Ljava/lang/String;I)I
.registers 4
const/4 v0, 0x1
new-array v0, v0, [I
.line 130
invoke-static {p1}, Landroid/opengl/GLES20;->glCreateShader(I)I
move-result p1
.line 131
invoke-static {p1, p0}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V
.line 132
invoke-static {p1}, Landroid/opengl/GLES20;->glCompileShader(I)V
const/4 p0, 0x0
const v1, 0x8b81
.line 133
invoke-static {p1, v1, v0, p0}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V
.line 134
aget p0, v0, p0
if-nez p0, :cond_31
.line 135
new-instance p0, Ljava/lang/StringBuilder;
const-string v0, "Shader compilation failed with reason: "
invoke-direct {p0, v0}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-static {p1}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object p1
invoke-virtual {p0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
const-string p1, "RgbaToYuv"
invoke-static {p1, p0}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
const/4 p0, -0x1
return p0
:cond_31
return p1
.end method