DisplayRotationHelper.smali
.class public Lcom/unity3d/services/ar/view/DisplayRotationHelper;
.super Ljava/lang/Object;
.source "DisplayRotationHelper.java"
# interfaces
.implements Landroid/hardware/display/DisplayManager$DisplayListener;
# annotations
.annotation build Landroid/annotation/TargetApi;
value = 0x17
.end annotation
# instance fields
.field private final context:Landroid/content/Context;
.field private final display:Landroid/view/Display;
.field private viewportChanged:Z
.field private viewportHeight:I
.field private viewportWidth:I
# direct methods
.method constructor <init>(Landroid/content/Context;)V
.registers 3
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
iput-object p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->context:Landroid/content/Context;
.line 3
const-class v0, Landroid/view/WindowManager;
invoke-virtual {p1, v0}, Landroid/content/Context;->getSystemService(Ljava/lang/Class;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/view/WindowManager;
invoke-interface {p1}, Landroid/view/WindowManager;->getDefaultDisplay()Landroid/view/Display;
move-result-object p1
iput-object p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->display:Landroid/view/Display;
return-void
.end method
# virtual methods
.method public getRotation()I
.registers 2
.line 1
iget-object v0, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->display:Landroid/view/Display;
invoke-virtual {v0}, Landroid/view/Display;->getRotation()I
move-result v0
return v0
.end method
.method public onDisplayAdded(I)V
.registers 2
return-void
.end method
.method public onDisplayChanged(I)V
.registers 2
const/4 p1, 0x1
.line 1
iput-boolean p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportChanged:Z
return-void
.end method
.method public onDisplayRemoved(I)V
.registers 2
return-void
.end method
.method onPause()V
.registers 3
.line 1
iget-object v0, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->context:Landroid/content/Context;
const-class v1, Landroid/hardware/display/DisplayManager;
invoke-virtual {v0, v1}, Landroid/content/Context;->getSystemService(Ljava/lang/Class;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/hardware/display/DisplayManager;
invoke-virtual {v0, p0}, Landroid/hardware/display/DisplayManager;->unregisterDisplayListener(Landroid/hardware/display/DisplayManager$DisplayListener;)V
return-void
.end method
.method onResume()V
.registers 3
.line 1
iget-object v0, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->context:Landroid/content/Context;
const-class v1, Landroid/hardware/display/DisplayManager;
invoke-virtual {v0, v1}, Landroid/content/Context;->getSystemService(Ljava/lang/Class;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/hardware/display/DisplayManager;
const/4 v1, 0x0
invoke-virtual {v0, p0, v1}, Landroid/hardware/display/DisplayManager;->registerDisplayListener(Landroid/hardware/display/DisplayManager$DisplayListener;Landroid/os/Handler;)V
return-void
.end method
.method onSurfaceChanged(II)V
.registers 3
.line 1
iput p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportWidth:I
.line 2
iput p2, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportHeight:I
const/4 p1, 0x1
.line 3
iput-boolean p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportChanged:Z
return-void
.end method
.method updateSessionIfNeeded(Lcom/google/ar/core/Session;)V
.registers 5
.line 1
iget-boolean v0, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportChanged:Z
if-eqz v0, :cond_14
.line 2
iget-object v0, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->display:Landroid/view/Display;
invoke-virtual {v0}, Landroid/view/Display;->getRotation()I
move-result v0
.line 3
iget v1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportWidth:I
iget v2, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportHeight:I
invoke-virtual {p1, v0, v1, v2}, Lcom/google/ar/core/Session;->setDisplayGeometry(III)V
const/4 p1, 0x0
.line 4
iput-boolean p1, p0, Lcom/unity3d/services/ar/view/DisplayRotationHelper;->viewportChanged:Z
:cond_14
return-void
.end method