ARModuleConfiguration.smali
.class public Lcom/unity3d/services/ar/configuration/ARModuleConfiguration;
.super Ljava/lang/Object;
.source "ARModuleConfiguration.java"
# interfaces
.implements Lcom/unity3d/services/ads/configuration/IAdsModuleConfiguration;
# direct methods
.method public constructor <init>()V
.registers 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public getAdUnitViewHandlers()Ljava/util/Map;
.registers 4
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/Map<",
"Ljava/lang/String;",
"Ljava/lang/Class;",
">;"
}
.end annotation
.line 1
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
.line 2
const-class v1, Lcom/unity3d/services/ar/view/ARViewHandler;
const-string v2, "arview"
invoke-interface {v0, v2, v1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-object v0
.end method
.method public getWebAppApiClassList()[Ljava/lang/Class;
.registers 4
const/4 v0, 0x1
.line 1
new-array v0, v0, [Ljava/lang/Class;
const-class v1, Lcom/unity3d/services/ar/api/AR;
const/4 v2, 0x0
aput-object v1, v0, v2
return-object v0
.end method
.method public initCompleteState(Lcom/unity3d/services/core/configuration/Configuration;)Z
.registers 2
const/4 p1, 0x1
return p1
.end method
.method public initErrorState(Lcom/unity3d/services/core/configuration/Configuration;Ljava/lang/String;Ljava/lang/String;)Z
.registers 4
const/4 p1, 0x1
return p1
.end method
.method public initModuleState(Lcom/unity3d/services/core/configuration/Configuration;)Z
.registers 2
.line 1
invoke-static {}, Lcom/unity3d/services/ar/ARCheck;->isFrameworkPresent()Z
move-result p1
if-eqz p1, :cond_d
.line 2
invoke-static {}, Lcom/unity3d/services/core/properties/ClientProperties;->getApplicationContext()Landroid/content/Context;
move-result-object p1
invoke-static {p1}, Lcom/unity3d/services/ar/ARUtils;->isSupported(Landroid/content/Context;)I
:cond_d
const/4 p1, 0x1
return p1
.end method
.method public resetState(Lcom/unity3d/services/core/configuration/Configuration;)Z
.registers 2
const/4 p1, 0x1
return p1
.end method