UnityServices.smali
.class public Lcom/unity3d/services/UnityServices;
.super Ljava/lang/Object;
.source "UnityServices.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/unity3d/services/UnityServices$UnityServicesError;
}
.end annotation
# static fields
.field private static _configurationInitialized:Z
# direct methods
.method static constructor <clinit>()V
.registers 0
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static getDebugMode()Z
.registers 1
.line 1
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getDebugMode()Z
move-result v0
return v0
.end method
.method public static getVersion()Ljava/lang/String;
.registers 1
.line 1
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getVersionName()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public static initialize(Landroid/app/Activity;Ljava/lang/String;Lcom/unity3d/services/IUnityServicesListener;ZZ)V
.registers 9
.line 1
invoke-static {}, Lcom/unity3d/services/core/log/DeviceLog;->entered()V
.line 2
sget-boolean v0, Lcom/unity3d/services/UnityServices;->_configurationInitialized:Z
if-eqz v0, :cond_1d
.line 3
invoke-static {}, Lcom/unity3d/services/core/properties/ClientProperties;->getGameId()Ljava/lang/String;
move-result-object p0
if-eqz p0, :cond_1c
invoke-static {}, Lcom/unity3d/services/core/properties/ClientProperties;->getGameId()Ljava/lang/String;
move-result-object p0
invoke-virtual {p0, p1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z
move-result p0
if-nez p0, :cond_1c
const-string p0, "You are trying to re-initialize with a different gameId"
.line 4
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->warning(Ljava/lang/String;)V
:cond_1c
return-void
:cond_1d
const/4 v0, 0x1
.line 5
sput-boolean v0, Lcom/unity3d/services/UnityServices;->_configurationInitialized:Z
.line 6
invoke-static {}, Lcom/unity3d/services/UnityServices;->isSupported()Z
move-result v0
if-nez v0, :cond_2c
const-string p0, "Error while initializing Unity Services: device is not supported"
.line 7
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->error(Ljava/lang/String;)V
return-void
.line 8
:cond_2c
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v0
invoke-static {v0, v1}, Lcom/unity3d/services/core/properties/SdkProperties;->setInitializationTime(J)V
if-eqz p1, :cond_f1
.line 9
invoke-virtual {p1}, Ljava/lang/String;->length()I
move-result v0
if-nez v0, :cond_3d
goto/16 :goto_f1
:cond_3d
if-nez p0, :cond_4e
const-string p0, "Error while initializing Unity Services: null activity, halting Unity Ads init"
.line 10
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->error(Ljava/lang/String;)V
if-eqz p2, :cond_4d
.line 11
sget-object p0, Lcom/unity3d/services/UnityServices$UnityServicesError;->INVALID_ARGUMENT:Lcom/unity3d/services/UnityServices$UnityServicesError;
const-string p1, "Null activity"
invoke-interface {p2, p0, p1}, Lcom/unity3d/services/IUnityServicesListener;->onUnityServicesError(Lcom/unity3d/services/UnityServices$UnityServicesError;Ljava/lang/String;)V
:cond_4d
return-void
:cond_4e
const-string v0, ") with game id "
const-string v1, " ("
const-string v2, "Initializing Unity Services "
if-eqz p3, :cond_82
.line 12
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v3, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getVersionName()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getVersionCode()I
move-result v1
invoke-virtual {v3, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v3, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v0, " in test mode"
invoke-virtual {v3, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {v0}, Lcom/unity3d/services/core/log/DeviceLog;->info(Ljava/lang/String;)V
goto :goto_ad
.line 13
:cond_82
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v3, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getVersionName()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getVersionCode()I
move-result v1
invoke-virtual {v3, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v3, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v0, " in production mode"
invoke-virtual {v3, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {v0}, Lcom/unity3d/services/core/log/DeviceLog;->info(Ljava/lang/String;)V
.line 14
:goto_ad
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->getDebugMode()Z
move-result v0
invoke-static {v0}, Lcom/unity3d/services/core/properties/SdkProperties;->setDebugMode(Z)V
.line 15
invoke-static {p2}, Lcom/unity3d/services/core/properties/SdkProperties;->setListener(Lcom/unity3d/services/IUnityServicesListener;)V
.line 16
invoke-static {p1}, Lcom/unity3d/services/core/properties/ClientProperties;->setGameId(Ljava/lang/String;)V
.line 17
invoke-virtual {p0}, Landroid/app/Activity;->getApplicationContext()Landroid/content/Context;
move-result-object p1
invoke-static {p1}, Lcom/unity3d/services/core/properties/ClientProperties;->setApplicationContext(Landroid/content/Context;)V
.line 18
invoke-virtual {p0}, Landroid/app/Activity;->getApplication()Landroid/app/Application;
move-result-object p0
invoke-static {p0}, Lcom/unity3d/services/core/properties/ClientProperties;->setApplication(Landroid/app/Application;)V
.line 19
invoke-static {p4}, Lcom/unity3d/services/core/properties/SdkProperties;->setPerPlacementLoadEnabled(Z)V
.line 20
invoke-static {p3}, Lcom/unity3d/services/core/properties/SdkProperties;->setTestMode(Z)V
.line 21
invoke-static {}, Lcom/unity3d/services/core/configuration/EnvironmentCheck;->isEnvironmentOk()Z
move-result p0
if-eqz p0, :cond_e2
const-string p0, "Unity Services environment check OK"
.line 22
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->info(Ljava/lang/String;)V
.line 23
new-instance p0, Lcom/unity3d/services/core/configuration/Configuration;
invoke-direct {p0}, Lcom/unity3d/services/core/configuration/Configuration;-><init>()V
.line 24
invoke-static {p0}, Lcom/unity3d/services/core/configuration/InitializeThread;->initialize(Lcom/unity3d/services/core/configuration/Configuration;)V
return-void
:cond_e2
const-string p0, "Error during Unity Services environment check, halting Unity Services init"
.line 25
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->error(Ljava/lang/String;)V
if-eqz p2, :cond_f0
.line 26
sget-object p0, Lcom/unity3d/services/UnityServices$UnityServicesError;->INIT_SANITY_CHECK_FAIL:Lcom/unity3d/services/UnityServices$UnityServicesError;
const-string p1, "Unity Services init environment check failed"
invoke-interface {p2, p0, p1}, Lcom/unity3d/services/IUnityServicesListener;->onUnityServicesError(Lcom/unity3d/services/UnityServices$UnityServicesError;Ljava/lang/String;)V
:cond_f0
return-void
:cond_f1
:goto_f1
const-string p0, "Error while initializing Unity Services: empty game ID, halting Unity Ads init"
.line 27
invoke-static {p0}, Lcom/unity3d/services/core/log/DeviceLog;->error(Ljava/lang/String;)V
if-eqz p2, :cond_ff
.line 28
sget-object p0, Lcom/unity3d/services/UnityServices$UnityServicesError;->INVALID_ARGUMENT:Lcom/unity3d/services/UnityServices$UnityServicesError;
const-string p1, "Empty game ID"
invoke-interface {p2, p0, p1}, Lcom/unity3d/services/IUnityServicesListener;->onUnityServicesError(Lcom/unity3d/services/UnityServices$UnityServicesError;Ljava/lang/String;)V
:cond_ff
return-void
.end method
.method public static isInitialized()Z
.registers 1
.line 1
invoke-static {}, Lcom/unity3d/services/core/properties/SdkProperties;->isInitialized()Z
move-result v0
return v0
.end method
.method public static isSupported()Z
.registers 2
.line 1
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x10
if-lt v0, v1, :cond_8
const/4 v0, 0x1
goto :goto_9
:cond_8
const/4 v0, 0x0
:goto_9
return v0
.end method
.method public static setDebugMode(Z)V
.registers 1
.line 1
invoke-static {p0}, Lcom/unity3d/services/core/properties/SdkProperties;->setDebugMode(Z)V
return-void
.end method