g.smali
.class final Lcom/unity3d/player/g;
.super Ljava/lang/Object;
.source "SourceFile"
# static fields
.field protected static a:Z
# direct methods
.method static constructor <clinit>()V
.registers 0
return-void
.end method
.method protected static Log(ILjava/lang/String;)V
.registers 4
sget-boolean v0, Lcom/unity3d/player/g;->a:Z
if-eqz v0, :cond_5
return-void
:cond_5
const/4 v0, 0x6
const-string v1, "Unity"
if-ne p0, v0, :cond_d
invoke-static {v1, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
:cond_d
const/4 v0, 0x5
if-ne p0, v0, :cond_13
invoke-static {v1, p1}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
:cond_13
return-void
.end method