UnityPlayerActivity.smali
.class public Lcom/unity3d/player/UnityPlayerActivity;
.super Landroid/app/Activity;
.source "SourceFile"
# instance fields
.field protected mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
# direct methods
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Landroid/app/Activity;-><init>()V
return-void
.end method
# virtual methods
.method public dispatchKeyEvent(Landroid/view/KeyEvent;)Z
.registers 4
invoke-virtual {p1}, Landroid/view/KeyEvent;->getAction()I
move-result v0
const/4 v1, 0x2
if-ne v0, v1, :cond_e
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
:cond_e
invoke-super {p0, p1}, Landroid/app/Activity;->dispatchKeyEvent(Landroid/view/KeyEvent;)Z
move-result p1
return p1
.end method
.method public onConfigurationChanged(Landroid/content/res/Configuration;)V
.registers 3
invoke-super {p0, p1}, Landroid/app/Activity;->onConfigurationChanged(Landroid/content/res/Configuration;)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->configurationChanged(Landroid/content/res/Configuration;)V
return-void
.end method
.method protected onCreate(Landroid/os/Bundle;)V
.registers 4
const/4 v0, 0x1
invoke-virtual {p0, v0}, Landroid/app/Activity;->requestWindowFeature(I)Z
invoke-super {p0, p1}, Landroid/app/Activity;->onCreate(Landroid/os/Bundle;)V
invoke-virtual {p0}, Landroid/app/Activity;->getIntent()Landroid/content/Intent;
move-result-object p1
const-string v0, "unity"
invoke-virtual {p1, v0}, Landroid/content/Intent;->getStringExtra(Ljava/lang/String;)Ljava/lang/String;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/unity3d/player/UnityPlayerActivity;->updateUnityCommandLineArguments(Ljava/lang/String;)Ljava/lang/String;
move-result-object p1
invoke-virtual {p0}, Landroid/app/Activity;->getIntent()Landroid/content/Intent;
move-result-object v1
invoke-virtual {v1, v0, p1}, Landroid/content/Intent;->putExtra(Ljava/lang/String;Ljava/lang/String;)Landroid/content/Intent;
new-instance p1, Lcom/unity3d/player/UnityPlayer;
invoke-direct {p1, p0}, Lcom/unity3d/player/UnityPlayer;-><init>(Landroid/content/Context;)V
iput-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p0, p1}, Landroid/app/Activity;->setContentView(Landroid/view/View;)V
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1}, Landroid/view/View;->requestFocus()Z
return-void
.end method
.method protected onDestroy()V
.registers 2
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->destroy()V
invoke-super {p0}, Landroid/app/Activity;->onDestroy()V
return-void
.end method
.method public onGenericMotionEvent(Landroid/view/MotionEvent;)Z
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyDown(ILandroid/view/KeyEvent;)Z
.registers 3
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyUp(ILandroid/view/KeyEvent;)Z
.registers 3
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onLowMemory()V
.registers 2
invoke-super {p0}, Landroid/app/Activity;->onLowMemory()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->lowMemory()V
return-void
.end method
.method protected onNewIntent(Landroid/content/Intent;)V
.registers 2
invoke-virtual {p0, p1}, Landroid/app/Activity;->setIntent(Landroid/content/Intent;)V
return-void
.end method
.method protected onPause()V
.registers 2
invoke-super {p0}, Landroid/app/Activity;->onPause()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->pause()V
return-void
.end method
.method protected onResume()V
.registers 2
invoke-super {p0}, Landroid/app/Activity;->onResume()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->resume()V
return-void
.end method
.method protected onStart()V
.registers 2
invoke-super {p0}, Landroid/app/Activity;->onStart()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->start()V
return-void
.end method
.method protected onStop()V
.registers 2
invoke-super {p0}, Landroid/app/Activity;->onStop()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer;->stop()V
return-void
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onTrimMemory(I)V
.registers 3
invoke-super {p0, p1}, Landroid/app/Activity;->onTrimMemory(I)V
const/16 v0, 0xf
if-ne p1, v0, :cond_c
iget-object p1, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {p1}, Lcom/unity3d/player/UnityPlayer;->lowMemory()V
:cond_c
return-void
.end method
.method public onWindowFocusChanged(Z)V
.registers 3
invoke-super {p0, p1}, Landroid/app/Activity;->onWindowFocusChanged(Z)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->windowFocusChanged(Z)V
return-void
.end method
.method public setUseStartStopInsteadOfPauseResume(Z)V
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayerActivity;->mUnityPlayer:Lcom/unity3d/player/UnityPlayer;
if-eqz v0, :cond_7
invoke-virtual {v0, p1}, Lcom/unity3d/player/UnityPlayer;->setUseStartStopInsteadOfPauseResume(Z)V
:cond_7
return-void
.end method
.method protected updateUnityCommandLineArguments(Ljava/lang/String;)Ljava/lang/String;
.registers 2
return-object p1
.end method