UnityPlayer.smali
.class public Lcom/unity3d/player/UnityPlayer;
.super Landroid/widget/FrameLayout;
.source "SourceFile"
# interfaces
.implements Lcom/unity3d/player/f;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;,
Lcom/unity3d/player/UnityPlayer$f;,
Lcom/unity3d/player/UnityPlayer$a;,
Lcom/unity3d/player/UnityPlayer$c;,
Lcom/unity3d/player/UnityPlayer$e;,
Lcom/unity3d/player/UnityPlayer$b;,
Lcom/unity3d/player/UnityPlayer$d;
}
.end annotation
# static fields
.field public static currentActivity:Landroid/app/Activity;
# instance fields
.field a:Lcom/unity3d/player/UnityPlayer$e;
.field b:Lcom/unity3d/player/k;
.field private c:I
.field private d:Z
.field private e:Z
.field private f:Lcom/unity3d/player/n;
.field private g:Z
.field private final h:Ljava/util/concurrent/ConcurrentLinkedQueue;
.field private i:Landroid/content/BroadcastReceiver;
.field private j:Z
.field private k:Lcom/unity3d/player/UnityPlayer$c;
.field private l:Landroid/telephony/TelephonyManager;
.field private m:Landroid/content/ClipboardManager;
.field private n:Lcom/unity3d/player/l;
.field private o:Lcom/unity3d/player/GoogleARCoreApi;
.field private p:Lcom/unity3d/player/UnityPlayer$a;
.field private q:Lcom/unity3d/player/Camera2Wrapper;
.field private r:Landroid/content/Context;
.field private s:Landroid/view/SurfaceView;
.field private t:Z
.field private u:Lcom/unity3d/player/q;
.field private v:Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;
# direct methods
.method static constructor <clinit>()V
.registers 3
new-instance v0, Lcom/unity3d/player/m;
invoke-direct {v0}, Lcom/unity3d/player/m;-><init>()V
invoke-virtual {v0}, Lcom/unity3d/player/m;->a()Z
:try_start_8
const-string v0, "main"
invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V
:try_end_d
.catch Ljava/lang/UnsatisfiedLinkError; {:try_start_8 .. :try_end_d} :catch_e
return-void
:catch_e
move-exception v0
const/4 v1, 0x6
const-string v2, "Failed to load \'libmain.so\', the application will terminate."
invoke-static {v1, v2}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
throw v0
.end method
.method public constructor <init>(Landroid/content/Context;)V
.registers 8
invoke-direct {p0, p1}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;)V
const/4 v0, -0x1
iput v0, p0, Lcom/unity3d/player/UnityPlayer;->c:I
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->d:Z
const/4 v1, 0x1
iput-boolean v1, p0, Lcom/unity3d/player/UnityPlayer;->e:Z
new-instance v2, Lcom/unity3d/player/n;
invoke-direct {v2}, Lcom/unity3d/player/n;-><init>()V
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
new-instance v2, Ljava/util/concurrent/ConcurrentLinkedQueue;
invoke-direct {v2}, Ljava/util/concurrent/ConcurrentLinkedQueue;-><init>()V
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->h:Ljava/util/concurrent/ConcurrentLinkedQueue;
const/4 v2, 0x0
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->i:Landroid/content/BroadcastReceiver;
new-instance v3, Lcom/unity3d/player/UnityPlayer$e;
invoke-direct {v3, p0, v0}, Lcom/unity3d/player/UnityPlayer$e;-><init>(Lcom/unity3d/player/UnityPlayer;B)V
iput-object v3, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->j:Z
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
new-instance v3, Lcom/unity3d/player/UnityPlayer$a;
invoke-direct {v3, p0}, Lcom/unity3d/player/UnityPlayer$a;-><init>(Lcom/unity3d/player/UnityPlayer;)V
iput-object v3, p0, Lcom/unity3d/player/UnityPlayer;->p:Lcom/unity3d/player/UnityPlayer$a;
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->q:Lcom/unity3d/player/Camera2Wrapper;
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->b:Lcom/unity3d/player/k;
sget v2, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v3, 0x1f
if-ge v2, v3, :cond_42
new-instance v2, Lcom/unity3d/player/UnityPlayer$c;
invoke-direct {v2, p0, v0}, Lcom/unity3d/player/UnityPlayer$c;-><init>(Lcom/unity3d/player/UnityPlayer;B)V
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->k:Lcom/unity3d/player/UnityPlayer$c;
:cond_42
instance-of v2, p1, Landroid/app/Activity;
if-eqz v2, :cond_51
move-object v2, p1
check-cast v2, Landroid/app/Activity;
sput-object v2, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-virtual {v2}, Landroid/app/Activity;->getRequestedOrientation()I
move-result v2
iput v2, p0, Lcom/unity3d/player/UnityPlayer;->c:I
:cond_51
sget-object v2, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-static {v2}, Lcom/unity3d/player/UnityPlayer;->a(Landroid/app/Activity;)V
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
sget-object v2, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
if-eqz v2, :cond_78
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->m()Z
move-result v2
if-eqz v2, :cond_78
new-instance v2, Lcom/unity3d/player/l;
iget-object v3, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-static {}, Lcom/unity3d/player/l$a;->a()[I
move-result-object v4
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->getSplashMode()I
move-result v5
aget v4, v4, v5
invoke-direct {v2, v3, v4}, Lcom/unity3d/player/l;-><init>(Landroid/content/Context;I)V
iput-object v2, p0, Lcom/unity3d/player/UnityPlayer;->n:Lcom/unity3d/player/l;
invoke-virtual {p0, v2}, Landroid/view/ViewGroup;->addView(Landroid/view/View;)V
:cond_78
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-virtual {v2}, Landroid/content/Context;->getApplicationInfo()Landroid/content/pm/ApplicationInfo;
move-result-object v2
invoke-static {v2}, Lcom/unity3d/player/UnityPlayer;->a(Landroid/content/pm/ApplicationInfo;)V
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v2
if-nez v2, :cond_b0
new-instance p1, Landroid/app/AlertDialog$Builder;
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-direct {p1, v1}, Landroid/app/AlertDialog$Builder;-><init>(Landroid/content/Context;)V
const-string v1, "Failure to initialize!"
invoke-virtual {p1, v1}, Landroid/app/AlertDialog$Builder;->setTitle(Ljava/lang/CharSequence;)Landroid/app/AlertDialog$Builder;
move-result-object p1
new-instance v1, Lcom/unity3d/player/UnityPlayer$1;
invoke-direct {v1, p0}, Lcom/unity3d/player/UnityPlayer$1;-><init>(Lcom/unity3d/player/UnityPlayer;)V
const-string v2, "OK"
invoke-virtual {p1, v2, v1}, Landroid/app/AlertDialog$Builder;->setPositiveButton(Ljava/lang/CharSequence;Landroid/content/DialogInterface$OnClickListener;)Landroid/app/AlertDialog$Builder;
move-result-object p1
const-string v1, "Your hardware does not support this application, sorry!"
invoke-virtual {p1, v1}, Landroid/app/AlertDialog$Builder;->setMessage(Ljava/lang/CharSequence;)Landroid/app/AlertDialog$Builder;
move-result-object p1
invoke-virtual {p1}, Landroid/app/AlertDialog$Builder;->create()Landroid/app/AlertDialog;
move-result-object p1
invoke-virtual {p1, v0}, Landroid/app/Dialog;->setCancelable(Z)V
invoke-virtual {p1}, Landroid/app/Dialog;->show()V
return-void
:cond_b0
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->initJni(Landroid/content/Context;)V
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v2, v1}, Lcom/unity3d/player/n;->c(Z)V
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->c()Landroid/view/SurfaceView;
move-result-object v1
iput-object v1, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-static {p1}, Lcom/unity3d/player/UnityPlayer;->a(Landroid/content/Context;)Ljava/lang/String;
move-result-object p1
invoke-virtual {v1, p1}, Landroid/view/View;->setContentDescription(Ljava/lang/CharSequence;)V
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-virtual {p0, p1}, Landroid/view/ViewGroup;->addView(Landroid/view/View;)V
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->n:Lcom/unity3d/player/l;
invoke-virtual {p0, p1}, Landroid/view/ViewGroup;->bringChildToFront(Landroid/view/View;)V
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->t:Z
const-class p1, Lcom/unity3d/player/UnityWebRequest;
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->nativeInitWebRequest(Ljava/lang/Class;)V
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->o()V
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
const-string v0, "phone"
invoke-virtual {p1, v0}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/telephony/TelephonyManager;
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer;->l:Landroid/telephony/TelephonyManager;
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
const-string v0, "clipboard"
invoke-virtual {p1, v0}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/content/ClipboardManager;
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer;->m:Landroid/content/ClipboardManager;
new-instance p1, Lcom/unity3d/player/Camera2Wrapper;
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-direct {p1, v0}, Lcom/unity3d/player/Camera2Wrapper;-><init>(Landroid/content/Context;)V
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer;->q:Lcom/unity3d/player/Camera2Wrapper;
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {p1}, Ljava/lang/Thread;->start()V
return-void
.end method
.method public static UnitySendMessage(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V
.registers 4
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-nez v0, :cond_21
new-instance p2, Ljava/lang/StringBuilder;
const-string v0, "Native libraries not loaded - dropping message for "
invoke-direct {p2, v0}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-virtual {p2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p0, "."
invoke-virtual {p2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
const/4 p1, 0x5
invoke-static {p1, p0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return-void
:cond_21
:try_start_21
const-string v0, "UTF-8"
invoke-virtual {p2, v0}, Ljava/lang/String;->getBytes(Ljava/lang/String;)[B
move-result-object p2
invoke-static {p0, p1, p2}, Lcom/unity3d/player/UnityPlayer;->nativeUnitySendMessage(Ljava/lang/String;Ljava/lang/String;[B)V
:try_end_2a
.catch Ljava/io/UnsupportedEncodingException; {:try_start_21 .. :try_end_2a} :catch_2a
:catch_2a
return-void
.end method
.method private static a(Landroid/content/Context;)Ljava/lang/String;
.registers 5
invoke-virtual {p0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {p0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v1
const-string v2, "string"
invoke-virtual {p0}, Landroid/content/Context;->getPackageName()Ljava/lang/String;
move-result-object p0
const-string v3, "game_view_content_description"
invoke-virtual {v1, v3, v2, p0}, Landroid/content/res/Resources;->getIdentifier(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)I
move-result p0
invoke-virtual {v0, p0}, Landroid/content/res/Resources;->getString(I)Ljava/lang/String;
move-result-object p0
return-object p0
.end method
.method private a()V
.registers 2
new-instance v0, Lcom/unity3d/player/UnityPlayer$17;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$17;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method private a(ILandroid/view/Surface;)V
.registers 3
iget-boolean p1, p0, Lcom/unity3d/player/UnityPlayer;->d:Z
if-eqz p1, :cond_5
return-void
:cond_5
const/4 p1, 0x0
invoke-direct {p0, p1, p2}, Lcom/unity3d/player/UnityPlayer;->b(ILandroid/view/Surface;)Z
return-void
.end method
.method private static a(Landroid/app/Activity;)V
.registers 4
if-eqz p0, :cond_23
invoke-virtual {p0}, Landroid/app/Activity;->getIntent()Landroid/content/Intent;
move-result-object v0
const-string v1, "android.intent.extra.VR_LAUNCH"
const/4 v2, 0x0
invoke-virtual {v0, v1, v2}, Landroid/content/Intent;->getBooleanExtra(Ljava/lang/String;Z)Z
move-result v0
if-eqz v0, :cond_23
invoke-virtual {p0}, Landroid/app/Activity;->getWindow()Landroid/view/Window;
move-result-object v0
if-eqz v0, :cond_23
invoke-virtual {p0}, Landroid/app/Activity;->getWindow()Landroid/view/Window;
move-result-object p0
invoke-virtual {p0}, Landroid/view/Window;->getDecorView()Landroid/view/View;
move-result-object p0
if-eqz p0, :cond_23
const/4 v0, 0x7
invoke-virtual {p0, v0}, Landroid/view/View;->setSystemUiVisibility(I)V
:cond_23
return-void
.end method
.method private static a(Landroid/content/pm/ApplicationInfo;)V
.registers 2
iget-object p0, p0, Landroid/content/pm/ApplicationInfo;->nativeLibraryDir:Ljava/lang/String;
invoke-static {p0}, Lcom/unity3d/player/NativeLoader;->load(Ljava/lang/String;)Z
move-result p0
if-eqz p0, :cond_c
invoke-static {}, Lcom/unity3d/player/n;->a()V
return-void
:cond_c
const/4 p0, 0x6
const-string v0, "NativeLoader.load failure, Unity libraries were not loaded."
invoke-static {p0, v0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return-void
.end method
.method private a(Landroid/view/View;Landroid/view/View;)V
.registers 7
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->d()Z
move-result v0
const/4 v1, 0x0
if-nez v0, :cond_e
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->pause()V
const/4 v0, 0x1
goto :goto_f
:cond_e
const/4 v0, 0x0
:goto_f
if-eqz p1, :cond_30
invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object v2
instance-of v3, v2, Lcom/unity3d/player/UnityPlayer;
if-eqz v3, :cond_1e
move-object v3, v2
check-cast v3, Lcom/unity3d/player/UnityPlayer;
if-eq v3, p0, :cond_30
:cond_1e
instance-of v3, v2, Landroid/view/ViewGroup;
if-eqz v3, :cond_27
check-cast v2, Landroid/view/ViewGroup;
invoke-virtual {v2, p1}, Landroid/view/ViewGroup;->removeView(Landroid/view/View;)V
:cond_27
invoke-virtual {p0, p1}, Landroid/view/ViewGroup;->addView(Landroid/view/View;)V
invoke-virtual {p0, p1}, Landroid/view/ViewGroup;->bringChildToFront(Landroid/view/View;)V
invoke-virtual {p1, v1}, Landroid/view/View;->setVisibility(I)V
:cond_30
if-eqz p2, :cond_40
invoke-virtual {p2}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object p1
if-ne p1, p0, :cond_40
const/16 p1, 0x8
invoke-virtual {p2, p1}, Landroid/view/View;->setVisibility(I)V
invoke-virtual {p0, p2}, Landroid/view/ViewGroup;->removeView(Landroid/view/View;)V
:cond_40
if-eqz v0, :cond_45
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->resume()V
:cond_45
return-void
.end method
.method private a(Lcom/unity3d/player/UnityPlayer$f;)V
.registers 3
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->isFinishing()Z
move-result v0
if-eqz v0, :cond_7
return-void
:cond_7
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->b(Ljava/lang/Runnable;)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;II)V
.registers 3
invoke-direct {p0, p1, p2}, Lcom/unity3d/player/UnityPlayer;->nativeSetInputSelection(II)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;ILandroid/view/Surface;)V
.registers 3
invoke-direct {p0, p1, p2}, Lcom/unity3d/player/UnityPlayer;->nativeRecreateGfxState(ILandroid/view/Surface;)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;Landroid/view/Surface;)V
.registers 3
const/4 v0, 0x0
invoke-direct {p0, v0, p1}, Lcom/unity3d/player/UnityPlayer;->a(ILandroid/view/Surface;)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;Ljava/lang/String;)V
.registers 2
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->nativeSetInputString(Ljava/lang/String;)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;Z)V
.registers 2
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->nativeFocusChanged(Z)V
return-void
.end method
.method static synthetic a(Lcom/unity3d/player/UnityPlayer;)Z
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->m()Z
move-result p0
return p0
.end method
.method static synthetic b(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->a()V
return-void
.end method
.method static synthetic b(Lcom/unity3d/player/UnityPlayer;Z)V
.registers 2
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->nativeMuteMasterAudio(Z)V
return-void
.end method
.method private b(Ljava/lang/Runnable;)V
.registers 4
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-nez v0, :cond_7
return-void
:cond_7
invoke-static {}, Ljava/lang/Thread;->currentThread()Ljava/lang/Thread;
move-result-object v0
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
if-ne v0, v1, :cond_13
invoke-interface {p1}, Ljava/lang/Runnable;->run()V
return-void
:cond_13
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->h:Ljava/util/concurrent/ConcurrentLinkedQueue;
invoke-virtual {v0, p1}, Ljava/util/concurrent/ConcurrentLinkedQueue;->add(Ljava/lang/Object;)Z
return-void
.end method
.method private static b()Z
.registers 5
sget-object v0, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
const/4 v1, 0x0
if-nez v0, :cond_6
return v1
:cond_6
new-instance v0, Landroid/util/TypedValue;
invoke-direct {v0}, Landroid/util/TypedValue;-><init>()V
sget-object v2, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-virtual {v2}, Landroid/content/Context;->getTheme()Landroid/content/res/Resources$Theme;
move-result-object v2
const v3, 0x1010058
const/4 v4, 0x1
invoke-virtual {v2, v3, v0, v4}, Landroid/content/res/Resources$Theme;->resolveAttribute(ILandroid/util/TypedValue;Z)Z
move-result v2
if-eqz v2, :cond_26
iget v2, v0, Landroid/util/TypedValue;->type:I
const/16 v3, 0x12
if-ne v2, v3, :cond_26
iget v0, v0, Landroid/util/TypedValue;->data:I
if-eqz v0, :cond_26
return v4
:cond_26
return v1
.end method
.method private b(ILandroid/view/Surface;)Z
.registers 6
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
const/4 v1, 0x0
if-eqz v0, :cond_47
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->e()Z
move-result v0
if-nez v0, :cond_10
goto :goto_47
:cond_10
new-instance v0, Ljava/util/concurrent/Semaphore;
invoke-direct {v0, v1}, Ljava/util/concurrent/Semaphore;-><init>(I)V
new-instance v1, Lcom/unity3d/player/UnityPlayer$20;
invoke-direct {v1, p0, p1, p2, v0}, Lcom/unity3d/player/UnityPlayer$20;-><init>(Lcom/unity3d/player/UnityPlayer;ILandroid/view/Surface;Ljava/util/concurrent/Semaphore;)V
if-nez p1, :cond_28
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
if-nez p2, :cond_24
invoke-virtual {v2, v1}, Lcom/unity3d/player/UnityPlayer$e;->b(Ljava/lang/Runnable;)V
goto :goto_2b
:cond_24
invoke-virtual {v2, v1}, Lcom/unity3d/player/UnityPlayer$e;->c(Ljava/lang/Runnable;)V
goto :goto_2b
:cond_28
invoke-interface {v1}, Ljava/lang/Runnable;->run()V
:goto_2b
if-nez p2, :cond_45
if-nez p1, :cond_45
const/4 p1, 0x5
:try_start_30
sget-object p2, Ljava/util/concurrent/TimeUnit;->SECONDS:Ljava/util/concurrent/TimeUnit;
const-wide/16 v1, 0x4
invoke-virtual {v0, v1, v2, p2}, Ljava/util/concurrent/Semaphore;->tryAcquire(JLjava/util/concurrent/TimeUnit;)Z
move-result p2
if-nez p2, :cond_45
const-string p2, "Timeout while trying detaching primary window."
invoke-static {p1, p2}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:try_end_3f
.catch Ljava/lang/InterruptedException; {:try_start_30 .. :try_end_3f} :catch_40
goto :goto_45
:catch_40
const-string p2, "UI thread got interrupted while trying to detach the primary window from the Unity Engine."
invoke-static {p1, p2}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_45
:goto_45
const/4 p1, 0x1
return p1
:cond_47
:goto_47
return v1
.end method
.method private c()Landroid/view/SurfaceView;
.registers 5
new-instance v0, Landroid/view/SurfaceView;
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-direct {v0, v1}, Landroid/view/SurfaceView;-><init>(Landroid/content/Context;)V
invoke-static {}, Lcom/unity3d/player/UnityPlayer;->b()Z
move-result v1
const/4 v2, 0x1
if-eqz v1, :cond_1a
invoke-virtual {v0}, Landroid/view/SurfaceView;->getHolder()Landroid/view/SurfaceHolder;
move-result-object v1
const/4 v3, -0x3
invoke-interface {v1, v3}, Landroid/view/SurfaceHolder;->setFormat(I)V
invoke-virtual {v0, v2}, Landroid/view/SurfaceView;->setZOrderOnTop(Z)V
goto :goto_22
:cond_1a
invoke-virtual {v0}, Landroid/view/SurfaceView;->getHolder()Landroid/view/SurfaceHolder;
move-result-object v1
const/4 v3, -0x1
invoke-interface {v1, v3}, Landroid/view/SurfaceHolder;->setFormat(I)V
:goto_22
invoke-virtual {v0}, Landroid/view/SurfaceView;->getHolder()Landroid/view/SurfaceHolder;
move-result-object v1
new-instance v3, Lcom/unity3d/player/UnityPlayer$18;
invoke-direct {v3, p0}, Lcom/unity3d/player/UnityPlayer$18;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-interface {v1, v3}, Landroid/view/SurfaceHolder;->addCallback(Landroid/view/SurfaceHolder$Callback;)V
invoke-virtual {v0, v2}, Landroid/view/View;->setFocusable(Z)V
invoke-virtual {v0, v2}, Landroid/view/View;->setFocusableInTouchMode(Z)V
return-object v0
.end method
.method static synthetic c(Lcom/unity3d/player/UnityPlayer;)Z
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeRender()Z
move-result p0
return p0
.end method
.method private d()V
.registers 3
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-eqz v0, :cond_19
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->e()Z
move-result v0
if-nez v0, :cond_f
goto :goto_19
:cond_f
new-instance v0, Lcom/unity3d/player/UnityPlayer$19;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$19;-><init>(Lcom/unity3d/player/UnityPlayer;)V
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {v1, v0}, Lcom/unity3d/player/UnityPlayer$e;->d(Ljava/lang/Runnable;)V
:cond_19
:goto_19
return-void
.end method
.method static synthetic d(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->e()V
return-void
.end method
.method static synthetic e(Lcom/unity3d/player/UnityPlayer;)Lcom/unity3d/player/l;
.registers 1
iget-object p0, p0, Lcom/unity3d/player/UnityPlayer;->n:Lcom/unity3d/player/l;
return-object p0
.end method
.method private e()V
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
instance-of v1, v0, Landroid/app/Activity;
if-eqz v1, :cond_15
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->isFinishing()Z
move-result v0
if-nez v0, :cond_15
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->finish()V
:cond_15
return-void
.end method
.method static synthetic f(Lcom/unity3d/player/UnityPlayer;)Lcom/unity3d/player/l;
.registers 2
const/4 v0, 0x0
iput-object v0, p0, Lcom/unity3d/player/UnityPlayer;->n:Lcom/unity3d/player/l;
return-object v0
.end method
.method private f()V
.registers 2
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
if-eqz v0, :cond_7
invoke-virtual {v0}, Lcom/unity3d/player/GoogleARCoreApi;->pauseARCore()V
:cond_7
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
if-eqz v0, :cond_e
invoke-virtual {v0}, Lcom/unity3d/player/q;->a()V
:cond_e
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object v0
if-eqz v0, :cond_17
invoke-virtual {v0}, Lcom/unity3d/player/GoogleVrProxy;->pauseGvrLayout()V
:cond_17
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->g()V
return-void
.end method
.method private g()V
.registers 8
const/4 v0, 0x0
const/4 v1, 0x1
invoke-virtual {p0, v0, v1, v1}, Lcom/unity3d/player/UnityPlayer;->reportSoftInputStr(Ljava/lang/String;IZ)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->g()Z
move-result v0
if-nez v0, :cond_e
return-void
:cond_e
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
const/4 v2, 0x0
if-eqz v0, :cond_4f
new-instance v0, Ljava/util/concurrent/Semaphore;
invoke-direct {v0, v2}, Ljava/util/concurrent/Semaphore;-><init>(I)V
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->isFinishing()Z
move-result v3
if-eqz v3, :cond_26
new-instance v3, Lcom/unity3d/player/UnityPlayer$22;
invoke-direct {v3, p0, v0}, Lcom/unity3d/player/UnityPlayer$22;-><init>(Lcom/unity3d/player/UnityPlayer;Ljava/util/concurrent/Semaphore;)V
goto :goto_2b
:cond_26
new-instance v3, Lcom/unity3d/player/UnityPlayer$23;
invoke-direct {v3, p0, v0}, Lcom/unity3d/player/UnityPlayer$23;-><init>(Lcom/unity3d/player/UnityPlayer;Ljava/util/concurrent/Semaphore;)V
:goto_2b
iget-object v4, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {v4, v3}, Lcom/unity3d/player/UnityPlayer$e;->a(Ljava/lang/Runnable;)V
const/4 v3, 0x5
:try_start_31
sget-object v4, Ljava/util/concurrent/TimeUnit;->SECONDS:Ljava/util/concurrent/TimeUnit;
const-wide/16 v5, 0x4
invoke-virtual {v0, v5, v6, v4}, Ljava/util/concurrent/Semaphore;->tryAcquire(JLjava/util/concurrent/TimeUnit;)Z
move-result v4
if-nez v4, :cond_46
const-string v4, "Timeout while trying to pause the Unity Engine."
invoke-static {v3, v4}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:try_end_40
.catch Ljava/lang/InterruptedException; {:try_start_31 .. :try_end_40} :catch_41
goto :goto_46
:catch_41
const-string v4, "UI thread got interrupted while trying to pause the Unity Engine."
invoke-static {v3, v4}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_46
:goto_46
invoke-virtual {v0}, Ljava/util/concurrent/Semaphore;->drainPermits()I
move-result v0
if-lez v0, :cond_4f
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->destroy()V
:cond_4f
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0, v2}, Lcom/unity3d/player/n;->d(Z)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0, v1}, Lcom/unity3d/player/n;->b(Z)V
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->j:Z
if-eqz v0, :cond_6a
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x1f
if-ge v0, v1, :cond_6a
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->l:Landroid/telephony/TelephonyManager;
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->k:Lcom/unity3d/player/UnityPlayer$c;
invoke-virtual {v0, v1, v2}, Landroid/telephony/TelephonyManager;->listen(Landroid/telephony/PhoneStateListener;I)V
:cond_6a
return-void
.end method
.method static synthetic g(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->d()V
return-void
.end method
.method private h()V
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
if-eqz v0, :cond_7
invoke-virtual {v0}, Lcom/unity3d/player/GoogleARCoreApi;->resumeARCore()V
:cond_7
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Lcom/unity3d/player/n;->b(Z)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
if-eqz v0, :cond_14
invoke-virtual {v0}, Lcom/unity3d/player/q;->b()V
:cond_14
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->j()V
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeRestartActivityIndicator()V
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object v0
if-eqz v0, :cond_23
invoke-virtual {v0}, Lcom/unity3d/player/GoogleVrProxy;->b()V
:cond_23
return-void
.end method
.method static synthetic h(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeSendSurfaceChangedEvent()V
return-void
.end method
.method private i()V
.registers 3
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeDone()V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Lcom/unity3d/player/n;->c(Z)V
return-void
.end method
.method static synthetic i(Lcom/unity3d/player/UnityPlayer;)Z
.registers 1
iget-boolean p0, p0, Lcom/unity3d/player/UnityPlayer;->d:Z
return p0
.end method
.method private final native initJni(Landroid/content/Context;)V
.end method
.method static synthetic j(Lcom/unity3d/player/UnityPlayer;)Landroid/view/SurfaceView;
.registers 1
iget-object p0, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
return-object p0
.end method
.method private j()V
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->f()Z
move-result v0
if-nez v0, :cond_9
return-void
:cond_9
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
const/4 v1, 0x1
invoke-virtual {v0, v1}, Lcom/unity3d/player/n;->d(Z)V
new-instance v0, Lcom/unity3d/player/UnityPlayer$3;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$3;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-direct {p0, v0}, Lcom/unity3d/player/UnityPlayer;->b(Ljava/lang/Runnable;)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer$e;->b()V
return-void
.end method
.method private static k()V
.registers 2
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-nez v0, :cond_7
return-void
:cond_7
invoke-static {}, Lcom/unity3d/player/NativeLoader;->unload()Z
move-result v0
if-eqz v0, :cond_11
invoke-static {}, Lcom/unity3d/player/n;->b()V
return-void
:cond_11
new-instance v0, Ljava/lang/UnsatisfiedLinkError;
const-string v1, "Unable to unload libraries from libmain.so"
invoke-direct {v0, v1}, Ljava/lang/UnsatisfiedLinkError;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method static synthetic k(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->i()V
return-void
.end method
.method private l()Landroid/content/pm/ApplicationInfo;
.registers 4
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-virtual {v0}, Landroid/content/Context;->getPackageManager()Landroid/content/pm/PackageManager;
move-result-object v0
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getPackageName()Ljava/lang/String;
move-result-object v1
const/16 v2, 0x80
invoke-virtual {v0, v1, v2}, Landroid/content/pm/PackageManager;->getApplicationInfo(Ljava/lang/String;I)Landroid/content/pm/ApplicationInfo;
move-result-object v0
return-object v0
.end method
.method static synthetic l(Lcom/unity3d/player/UnityPlayer;)Z
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativePause()Z
move-result p0
return p0
.end method
.method protected static loadLibraryStatic(Ljava/lang/String;)Z
.registers 5
const/4 v0, 0x0
const/4 v1, 0x6
:try_start_2
invoke-static {p0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V
:try_end_5
.catch Ljava/lang/UnsatisfiedLinkError; {:try_start_2 .. :try_end_5} :catch_1a
.catch Ljava/lang/Exception; {:try_start_2 .. :try_end_5} :catch_7
const/4 p0, 0x1
return p0
:catch_7
move-exception p0
new-instance v2, Ljava/lang/StringBuilder;
const-string v3, "Unknown error "
invoke-direct {v2, v3}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-virtual {v2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
:goto_12
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
invoke-static {v1, p0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return v0
:catch_1a
new-instance v2, Ljava/lang/StringBuilder;
const-string v3, "Unable to find "
invoke-direct {v2, v3}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-virtual {v2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
goto :goto_12
.end method
.method private m()Z
.registers 3
:try_start_0
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->l()Landroid/content/pm/ApplicationInfo;
move-result-object v0
iget-object v0, v0, Landroid/content/pm/ApplicationInfo;->metaData:Landroid/os/Bundle;
const-string v1, "unity.splash-enable"
invoke-virtual {v0, v1}, Landroid/os/Bundle;->getBoolean(Ljava/lang/String;)Z
move-result v0
:try_end_c
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_c} :catch_d
return v0
:catch_d
const/4 v0, 0x0
return v0
.end method
.method static synthetic m(Lcom/unity3d/player/UnityPlayer;)Z
.registers 2
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->t:Z
return v0
.end method
.method static synthetic n(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeLowMemory()V
return-void
.end method
.method private n()Z
.registers 3
:try_start_0
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->l()Landroid/content/pm/ApplicationInfo;
move-result-object v0
iget-object v0, v0, Landroid/content/pm/ApplicationInfo;->metaData:Landroid/os/Bundle;
const-string v1, "unity.tango-enable"
invoke-virtual {v0, v1}, Landroid/os/Bundle;->getBoolean(Ljava/lang/String;)Z
move-result v0
:try_end_c
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_c} :catch_d
return v0
:catch_d
const/4 v0, 0x0
return v0
.end method
.method private final native nativeDone()V
.end method
.method private final native nativeFocusChanged(Z)V
.end method
.method private final native nativeInitWebRequest(Ljava/lang/Class;)V
.end method
.method private final native nativeInjectEvent(Landroid/view/InputEvent;)Z
.end method
.method private final native nativeIsAutorotationOn()Z
.end method
.method private final native nativeLowMemory()V
.end method
.method private final native nativeMuteMasterAudio(Z)V
.end method
.method private final native nativePause()Z
.end method
.method private final native nativeRecreateGfxState(ILandroid/view/Surface;)V
.end method
.method private final native nativeRender()Z
.end method
.method private final native nativeRestartActivityIndicator()V
.end method
.method private final native nativeResume()V
.end method
.method private final native nativeSendSurfaceChangedEvent()V
.end method
.method private final native nativeSetInputSelection(II)V
.end method
.method private final native nativeSetInputString(Ljava/lang/String;)V
.end method
.method private final native nativeSoftInputCanceled()V
.end method
.method private final native nativeSoftInputClosed()V
.end method
.method private final native nativeSoftInputLostFocus()V
.end method
.method private static native nativeUnitySendMessage(Ljava/lang/String;Ljava/lang/String;[B)V
.end method
.method private o()V
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
instance-of v1, v0, Landroid/app/Activity;
if-eqz v1, :cond_11
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->getWindow()Landroid/view/Window;
move-result-object v0
const/16 v1, 0x400
invoke-virtual {v0, v1, v1}, Landroid/view/Window;->setFlags(II)V
:cond_11
return-void
.end method
.method static synthetic o(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeResume()V
return-void
.end method
.method static synthetic p(Lcom/unity3d/player/UnityPlayer;)Landroid/content/Context;
.registers 1
iget-object p0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
return-object p0
.end method
.method static synthetic q(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeSoftInputCanceled()V
return-void
.end method
.method static synthetic r(Lcom/unity3d/player/UnityPlayer;)V
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeSoftInputClosed()V
return-void
.end method
.method static synthetic s(Lcom/unity3d/player/UnityPlayer;)Landroid/view/SurfaceView;
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->c()Landroid/view/SurfaceView;
move-result-object p0
return-object p0
.end method
.method static synthetic t(Lcom/unity3d/player/UnityPlayer;)Lcom/unity3d/player/q;
.registers 2
const/4 v0, 0x0
iput-object v0, p0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
return-object v0
.end method
.method static synthetic u(Lcom/unity3d/player/UnityPlayer;)Z
.registers 1
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeIsAutorotationOn()Z
move-result p0
return p0
.end method
.method static synthetic v(Lcom/unity3d/player/UnityPlayer;)I
.registers 1
iget p0, p0, Lcom/unity3d/player/UnityPlayer;->c:I
return p0
.end method
# virtual methods
.method public GLView()Landroid/view/SurfaceView;
.registers 2
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
return-object v0
.end method
.method public SetGenericMotionEventListener(Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;)V
.registers 2
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer;->v:Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;
return-void
.end method
.method final a(Ljava/lang/Runnable;)V
.registers 4
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
instance-of v1, v0, Landroid/app/Activity;
if-eqz v1, :cond_c
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0, p1}, Landroid/app/Activity;->runOnUiThread(Ljava/lang/Runnable;)V
return-void
:cond_c
const/4 p1, 0x5
const-string v0, "Not running Unity from an Activity; ignored..."
invoke-static {p1, v0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return-void
.end method
.method protected addPhoneCallListener()V
.registers 4
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->j:Z
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x1f
if-ge v0, v1, :cond_12
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->l:Landroid/telephony/TelephonyManager;
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->k:Lcom/unity3d/player/UnityPlayer$c;
const/16 v2, 0x20
invoke-virtual {v0, v1, v2}, Landroid/telephony/TelephonyManager;->listen(Landroid/telephony/PhoneStateListener;I)V
:cond_12
return-void
.end method
.method public addViewToPlayer(Landroid/view/View;Z)Z
.registers 6
if-eqz p2, :cond_5
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
goto :goto_6
:cond_5
const/4 v0, 0x0
:goto_6
invoke-direct {p0, p1, v0}, Lcom/unity3d/player/UnityPlayer;->a(Landroid/view/View;Landroid/view/View;)V
invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object p1
const/4 v0, 0x1
const/4 v1, 0x0
if-ne p1, p0, :cond_13
const/4 p1, 0x1
goto :goto_14
:cond_13
const/4 p1, 0x0
:goto_14
if-eqz p2, :cond_20
iget-object p2, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-virtual {p2}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object p2
if-nez p2, :cond_20
const/4 p2, 0x1
goto :goto_21
:cond_20
const/4 p2, 0x0
:goto_21
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-virtual {v2}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object v2
if-ne v2, p0, :cond_2b
const/4 v2, 0x1
goto :goto_2c
:cond_2b
const/4 v2, 0x0
:goto_2c
if-eqz p1, :cond_33
if-nez p2, :cond_34
if-eqz v2, :cond_33
goto :goto_34
:cond_33
const/4 v0, 0x0
:cond_34
:goto_34
if-nez v0, :cond_47
const/4 v1, 0x6
if-nez p1, :cond_3e
const-string p1, "addViewToPlayer: Failure adding view to hierarchy"
invoke-static {v1, p1}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_3e
if-nez p2, :cond_47
if-nez v2, :cond_47
const-string p1, "addViewToPlayer: Failure removing old view from hierarchy"
invoke-static {v1, p1}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_47
return v0
.end method
.method public configurationChanged(Landroid/content/res/Configuration;)V
.registers 3
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
instance-of v0, p1, Landroid/view/SurfaceView;
if-eqz v0, :cond_d
invoke-virtual {p1}, Landroid/view/SurfaceView;->getHolder()Landroid/view/SurfaceHolder;
move-result-object p1
invoke-interface {p1}, Landroid/view/SurfaceHolder;->setSizeFromLayout()V
:cond_d
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
if-eqz p1, :cond_14
invoke-virtual {p1}, Lcom/unity3d/player/q;->c()V
:cond_14
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object p1
if-eqz p1, :cond_1d
invoke-virtual {p1}, Lcom/unity3d/player/GoogleVrProxy;->c()V
:cond_1d
return-void
.end method
.method public destroy()V
.registers 5
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object v0
if-eqz v0, :cond_9
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->a()V
:cond_9
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->q:Lcom/unity3d/player/Camera2Wrapper;
const/4 v1, 0x0
if-eqz v0, :cond_13
invoke-virtual {v0}, Lcom/unity3d/player/Camera2Wrapper;->a()V
iput-object v1, p0, Lcom/unity3d/player/UnityPlayer;->q:Lcom/unity3d/player/Camera2Wrapper;
:cond_13
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->t:Z
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->d()Z
move-result v0
if-nez v0, :cond_21
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->pause()V
:cond_21
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {v0}, Lcom/unity3d/player/UnityPlayer$e;->a()V
:try_start_26
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
const-wide/16 v2, 0xfa0
invoke-virtual {v0, v2, v3}, Ljava/lang/Thread;->join(J)V
:try_end_2d
.catch Ljava/lang/InterruptedException; {:try_start_26 .. :try_end_2d} :catch_2e
goto :goto_33
:catch_2e
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {v0}, Ljava/lang/Thread;->interrupt()V
:goto_33
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->i:Landroid/content/BroadcastReceiver;
if-eqz v0, :cond_3c
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-virtual {v2, v0}, Landroid/content/Context;->unregisterReceiver(Landroid/content/BroadcastReceiver;)V
:cond_3c
iput-object v1, p0, Lcom/unity3d/player/UnityPlayer;->i:Landroid/content/BroadcastReceiver;
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-eqz v0, :cond_47
invoke-virtual {p0}, Landroid/view/ViewGroup;->removeAllViews()V
:cond_47
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->kill()V
invoke-static {}, Lcom/unity3d/player/UnityPlayer;->k()V
return-void
.end method
.method protected disableLogger()V
.registers 2
const/4 v0, 0x1
sput-boolean v0, Lcom/unity3d/player/g;->a:Z
return-void
.end method
.method public displayChanged(ILandroid/view/Surface;)Z
.registers 4
if-nez p1, :cond_11
if-eqz p2, :cond_6
const/4 v0, 0x1
goto :goto_7
:cond_6
const/4 v0, 0x0
:goto_7
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->d:Z
new-instance v0, Lcom/unity3d/player/UnityPlayer$21;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$21;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
:cond_11
invoke-direct {p0, p1, p2}, Lcom/unity3d/player/UnityPlayer;->b(ILandroid/view/Surface;)Z
move-result p1
return p1
.end method
.method protected executeGLThreadJobs()V
.registers 2
:goto_0
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->h:Ljava/util/concurrent/ConcurrentLinkedQueue;
invoke-virtual {v0}, Ljava/util/concurrent/ConcurrentLinkedQueue;->poll()Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/Runnable;
if-eqz v0, :cond_e
invoke-interface {v0}, Ljava/lang/Runnable;->run()V
goto :goto_0
:cond_e
return-void
.end method
.method protected getClipboardText()Ljava/lang/String;
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->m:Landroid/content/ClipboardManager;
invoke-virtual {v0}, Landroid/content/ClipboardManager;->getPrimaryClip()Landroid/content/ClipData;
move-result-object v0
if-eqz v0, :cond_18
const/4 v1, 0x0
invoke-virtual {v0, v1}, Landroid/content/ClipData;->getItemAt(I)Landroid/content/ClipData$Item;
move-result-object v0
iget-object v1, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
invoke-virtual {v0, v1}, Landroid/content/ClipData$Item;->coerceToText(Landroid/content/Context;)Ljava/lang/CharSequence;
move-result-object v0
invoke-interface {v0}, Ljava/lang/CharSequence;->toString()Ljava/lang/String;
move-result-object v0
goto :goto_1a
:cond_18
const-string v0, ""
:goto_1a
return-object v0
.end method
.method public getSettings()Landroid/os/Bundle;
.registers 2
sget-object v0, Landroid/os/Bundle;->EMPTY:Landroid/os/Bundle;
return-object v0
.end method
.method protected getSplashMode()I
.registers 3
:try_start_0
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->l()Landroid/content/pm/ApplicationInfo;
move-result-object v0
iget-object v0, v0, Landroid/content/pm/ApplicationInfo;->metaData:Landroid/os/Bundle;
const-string v1, "unity.splash-mode"
invoke-virtual {v0, v1}, Landroid/os/Bundle;->getInt(Ljava/lang/String;)I
move-result v0
:try_end_c
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_c} :catch_d
return v0
:catch_d
const/4 v0, 0x0
return v0
.end method
.method public getView()Landroid/view/View;
.registers 1
return-object p0
.end method
.method protected hideSoftInput()V
.registers 3
new-instance v0, Lcom/unity3d/player/UnityPlayer$5;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$5;-><init>(Lcom/unity3d/player/UnityPlayer;)V
sget-boolean v1, Lcom/unity3d/player/j;->b:Z
if-eqz v1, :cond_12
new-instance v1, Lcom/unity3d/player/UnityPlayer$6;
invoke-direct {v1, p0, v0}, Lcom/unity3d/player/UnityPlayer$6;-><init>(Lcom/unity3d/player/UnityPlayer;Ljava/lang/Runnable;)V
invoke-direct {p0, v1}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer$f;)V
return-void
:cond_12
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method public init(IZ)V
.registers 3
return-void
.end method
.method protected initializeGoogleAr()Z
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
if-nez v0, :cond_27
sget-object v0, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
if-eqz v0, :cond_27
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->n()Z
move-result v0
if-eqz v0, :cond_27
new-instance v0, Lcom/unity3d/player/GoogleARCoreApi;
invoke-direct {v0}, Lcom/unity3d/player/GoogleARCoreApi;-><init>()V
iput-object v0, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
sget-object v1, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-virtual {v0, v1}, Lcom/unity3d/player/GoogleARCoreApi;->initializeARCore(Landroid/app/Activity;)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->d()Z
move-result v0
if-nez v0, :cond_27
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->o:Lcom/unity3d/player/GoogleARCoreApi;
invoke-virtual {v0}, Lcom/unity3d/player/GoogleARCoreApi;->resumeARCore()V
:cond_27
const/4 v0, 0x0
return v0
.end method
.method protected initializeGoogleVr()Z
.registers 8
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object v0
const/4 v1, 0x0
if-nez v0, :cond_17
invoke-static {p0}, Lcom/unity3d/player/GoogleVrApi;->a(Lcom/unity3d/player/f;)V
invoke-static {}, Lcom/unity3d/player/GoogleVrApi;->b()Lcom/unity3d/player/GoogleVrProxy;
move-result-object v0
if-nez v0, :cond_17
const/4 v0, 0x6
const-string v2, "Unable to create Google VR subsystem."
invoke-static {v0, v2}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return v1
:cond_17
new-instance v2, Ljava/util/concurrent/Semaphore;
invoke-direct {v2, v1}, Ljava/util/concurrent/Semaphore;-><init>(I)V
new-instance v3, Lcom/unity3d/player/UnityPlayer$13;
invoke-direct {v3, p0}, Lcom/unity3d/player/UnityPlayer$13;-><init>(Lcom/unity3d/player/UnityPlayer;)V
new-instance v4, Lcom/unity3d/player/UnityPlayer$14;
invoke-direct {v4, p0, v0, v3, v2}, Lcom/unity3d/player/UnityPlayer$14;-><init>(Lcom/unity3d/player/UnityPlayer;Lcom/unity3d/player/GoogleVrProxy;Ljava/lang/Runnable;Ljava/util/concurrent/Semaphore;)V
invoke-virtual {p0, v4}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
const/4 v3, 0x5
:try_start_2a
sget-object v4, Ljava/util/concurrent/TimeUnit;->SECONDS:Ljava/util/concurrent/TimeUnit;
const-wide/16 v5, 0x4
invoke-virtual {v2, v5, v6, v4}, Ljava/util/concurrent/Semaphore;->tryAcquire(JLjava/util/concurrent/TimeUnit;)Z
move-result v2
if-nez v2, :cond_3a
const-string v0, "Timeout while trying to initialize Google VR."
invoke-static {v3, v0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:try_end_39
.catch Ljava/lang/InterruptedException; {:try_start_2a .. :try_end_39} :catch_3f
return v1
:cond_3a
invoke-virtual {v0}, Lcom/unity3d/player/GoogleVrProxy;->a()Z
move-result v0
return v0
:catch_3f
move-exception v0
new-instance v2, Ljava/lang/StringBuilder;
const-string v4, "UI thread was interrupted while initializing Google VR. "
invoke-direct {v2, v4}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-virtual {v0}, Ljava/lang/Throwable;->getLocalizedMessage()Ljava/lang/String;
move-result-object v0
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {v3, v0}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return v1
.end method
.method public injectEvent(Landroid/view/InputEvent;)Z
.registers 3
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-nez v0, :cond_8
const/4 p1, 0x0
return p1
:cond_8
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer;->nativeInjectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method protected isFinishing()Z
.registers 5
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->t:Z
const/4 v1, 0x1
if-nez v0, :cond_1d
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
instance-of v2, v0, Landroid/app/Activity;
const/4 v3, 0x0
if-eqz v2, :cond_16
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->isFinishing()Z
move-result v0
if-eqz v0, :cond_16
const/4 v0, 0x1
goto :goto_17
:cond_16
const/4 v0, 0x0
:goto_17
iput-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->t:Z
if-eqz v0, :cond_1c
goto :goto_1d
:cond_1c
return v3
:cond_1d
:goto_1d
return v1
.end method
.method protected kill()V
.registers 2
invoke-static {}, Landroid/os/Process;->myPid()I
move-result v0
invoke-static {v0}, Landroid/os/Process;->killProcess(I)V
return-void
.end method
.method protected loadLibrary(Ljava/lang/String;)Z
.registers 2
invoke-static {p1}, Lcom/unity3d/player/UnityPlayer;->loadLibraryStatic(Ljava/lang/String;)Z
move-result p1
return p1
.end method
.method public lowMemory()V
.registers 2
invoke-static {}, Lcom/unity3d/player/n;->c()Z
move-result v0
if-nez v0, :cond_7
return-void
:cond_7
new-instance v0, Lcom/unity3d/player/UnityPlayer$2;
invoke-direct {v0, p0}, Lcom/unity3d/player/UnityPlayer$2;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-direct {p0, v0}, Lcom/unity3d/player/UnityPlayer;->b(Ljava/lang/Runnable;)V
return-void
.end method
.method public onGenericMotionEvent(Landroid/view/MotionEvent;)Z
.registers 3
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->v:Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;
if-eqz v0, :cond_7
invoke-interface {v0, p1}, Lcom/unity3d/player/UnityPlayer$IGenericMotionEventListener;->onGenericMotionEvent(Landroid/view/MotionEvent;)V
:cond_7
invoke-virtual {p0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyDown(ILandroid/view/KeyEvent;)Z
.registers 3
invoke-virtual {p0, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyLongPress(ILandroid/view/KeyEvent;)Z
.registers 3
invoke-virtual {p0, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyMultiple(IILandroid/view/KeyEvent;)Z
.registers 4
invoke-virtual {p0, p3}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onKeyUp(ILandroid/view/KeyEvent;)Z
.registers 3
invoke-virtual {p0, p2}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.registers 2
invoke-virtual {p0, p1}, Lcom/unity3d/player/UnityPlayer;->injectEvent(Landroid/view/InputEvent;)Z
move-result p1
return p1
.end method
.method public pause()V
.registers 2
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
if-nez v0, :cond_7
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->f()V
:cond_7
return-void
.end method
.method public quit()V
.registers 1
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->destroy()V
return-void
.end method
.method public removeViewFromPlayer(Landroid/view/View;)V
.registers 5
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-direct {p0, v0, p1}, Lcom/unity3d/player/UnityPlayer;->a(Landroid/view/View;Landroid/view/View;)V
invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object p1
const/4 v0, 0x1
const/4 v1, 0x0
if-nez p1, :cond_f
const/4 p1, 0x1
goto :goto_10
:cond_f
const/4 p1, 0x0
:goto_10
iget-object v2, p0, Lcom/unity3d/player/UnityPlayer;->s:Landroid/view/SurfaceView;
invoke-virtual {v2}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object v2
if-ne v2, p0, :cond_1a
const/4 v2, 0x1
goto :goto_1b
:cond_1a
const/4 v2, 0x0
:goto_1b
if-eqz p1, :cond_20
if-eqz v2, :cond_20
goto :goto_21
:cond_20
const/4 v0, 0x0
:goto_21
if-nez v0, :cond_32
const/4 v0, 0x6
if-nez p1, :cond_2b
const-string p1, "removeViewFromPlayer: Failure removing view from hierarchy"
invoke-static {v0, p1}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_2b
if-nez v2, :cond_32
const-string p1, "removeVireFromPlayer: Failure agging old view to hierarchy"
invoke-static {v0, p1}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
:cond_32
return-void
.end method
.method public reportError(Ljava/lang/String;Ljava/lang/String;)V
.registers 4
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, ": "
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const/4 p1, 0x6
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Lcom/unity3d/player/g;->Log(ILjava/lang/String;)V
return-void
.end method
.method protected reportSoftInputSelection(II)V
.registers 4
new-instance v0, Lcom/unity3d/player/UnityPlayer$12;
invoke-direct {v0, p0, p1, p2}, Lcom/unity3d/player/UnityPlayer$12;-><init>(Lcom/unity3d/player/UnityPlayer;II)V
invoke-direct {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer$f;)V
return-void
.end method
.method protected reportSoftInputStr(Ljava/lang/String;IZ)V
.registers 5
const/4 v0, 0x1
if-ne p2, v0, :cond_6
invoke-virtual {p0}, Lcom/unity3d/player/UnityPlayer;->hideSoftInput()V
:cond_6
new-instance v0, Lcom/unity3d/player/UnityPlayer$11;
invoke-direct {v0, p0, p3, p1, p2}, Lcom/unity3d/player/UnityPlayer$11;-><init>(Lcom/unity3d/player/UnityPlayer;ZLjava/lang/String;I)V
invoke-direct {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer$f;)V
return-void
.end method
.method protected requestUserAuthorization(Ljava/lang/String;)V
.registers 4
sget-boolean v0, Lcom/unity3d/player/j;->c:Z
if-eqz v0, :cond_17
if-eqz p1, :cond_17
invoke-virtual {p1}, Ljava/lang/String;->isEmpty()Z
move-result v0
if-nez v0, :cond_17
sget-object v0, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
if-eqz v0, :cond_17
sget-object v0, Lcom/unity3d/player/j;->d:Lcom/unity3d/player/e;
sget-object v1, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-interface {v0, v1, p1}, Lcom/unity3d/player/e;->a(Landroid/app/Activity;Ljava/lang/String;)V
:cond_17
return-void
.end method
.method public resume()V
.registers 2
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
if-nez v0, :cond_7
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->h()V
:cond_7
return-void
.end method
.method protected setCharacterLimit(I)V
.registers 3
new-instance v0, Lcom/unity3d/player/UnityPlayer$8;
invoke-direct {v0, p0, p1}, Lcom/unity3d/player/UnityPlayer$8;-><init>(Lcom/unity3d/player/UnityPlayer;I)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method protected setClipboardText(Ljava/lang/String;)V
.registers 3
const-string v0, "Text"
invoke-static {v0, p1}, Landroid/content/ClipData;->newPlainText(Ljava/lang/CharSequence;Ljava/lang/CharSequence;)Landroid/content/ClipData;
move-result-object p1
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->m:Landroid/content/ClipboardManager;
invoke-virtual {v0, p1}, Landroid/content/ClipboardManager;->setPrimaryClip(Landroid/content/ClipData;)V
return-void
.end method
.method protected setHideInputField(Z)V
.registers 3
new-instance v0, Lcom/unity3d/player/UnityPlayer$9;
invoke-direct {v0, p0, p1}, Lcom/unity3d/player/UnityPlayer$9;-><init>(Lcom/unity3d/player/UnityPlayer;Z)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method protected setSelection(II)V
.registers 4
new-instance v0, Lcom/unity3d/player/UnityPlayer$10;
invoke-direct {v0, p0, p1, p2}, Lcom/unity3d/player/UnityPlayer$10;-><init>(Lcom/unity3d/player/UnityPlayer;II)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method protected setSoftInputStr(Ljava/lang/String;)V
.registers 3
new-instance v0, Lcom/unity3d/player/UnityPlayer$7;
invoke-direct {v0, p0, p1}, Lcom/unity3d/player/UnityPlayer$7;-><init>(Lcom/unity3d/player/UnityPlayer;Ljava/lang/String;)V
invoke-virtual {p0, v0}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method public setUseStartStopInsteadOfPauseResume(Z)V
.registers 2
iput-boolean p1, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
return-void
.end method
.method protected showSoftInput(Ljava/lang/String;IZZZZLjava/lang/String;IZ)V
.registers 23
new-instance v12, Lcom/unity3d/player/UnityPlayer$4;
move-object v0, v12
move-object v1, p0
move-object v2, p0
move-object v3, p1
move v4, p2
move/from16 v5, p3
move/from16 v6, p4
move/from16 v7, p5
move/from16 v8, p6
move-object/from16 v9, p7
move/from16 v10, p8
move/from16 v11, p9
invoke-direct/range {v0 .. v11}, Lcom/unity3d/player/UnityPlayer$4;-><init>(Lcom/unity3d/player/UnityPlayer;Lcom/unity3d/player/UnityPlayer;Ljava/lang/String;IZZZZLjava/lang/String;IZ)V
move-object v0, p0
invoke-virtual {p0, v12}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
return-void
.end method
.method protected showVideoPlayer(Ljava/lang/String;IIIZII)Z
.registers 22
move-object v0, p0
iget-object v1, v0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
if-nez v1, :cond_c
new-instance v1, Lcom/unity3d/player/q;
invoke-direct {v1, p0}, Lcom/unity3d/player/q;-><init>(Lcom/unity3d/player/UnityPlayer;)V
iput-object v1, v0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
:cond_c
iget-object v2, v0, Lcom/unity3d/player/UnityPlayer;->u:Lcom/unity3d/player/q;
iget-object v3, v0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
move/from16 v1, p6
int-to-long v9, v1
move/from16 v1, p7
int-to-long v11, v1
new-instance v13, Lcom/unity3d/player/UnityPlayer$15;
invoke-direct {v13, p0}, Lcom/unity3d/player/UnityPlayer$15;-><init>(Lcom/unity3d/player/UnityPlayer;)V
move-object v4, p1
move/from16 v5, p2
move/from16 v6, p3
move/from16 v7, p4
move/from16 v8, p5
invoke-virtual/range {v2 .. v13}, Lcom/unity3d/player/q;->a(Landroid/content/Context;Ljava/lang/String;IIIZJJLcom/unity3d/player/q$a;)Z
move-result v1
if-eqz v1, :cond_32
new-instance v2, Lcom/unity3d/player/UnityPlayer$16;
invoke-direct {v2, p0}, Lcom/unity3d/player/UnityPlayer$16;-><init>(Lcom/unity3d/player/UnityPlayer;)V
invoke-virtual {p0, v2}, Lcom/unity3d/player/UnityPlayer;->a(Ljava/lang/Runnable;)V
:cond_32
return v1
.end method
.method protected skipPermissionsDialog()Z
.registers 3
sget-boolean v0, Lcom/unity3d/player/j;->c:Z
if-eqz v0, :cond_11
sget-object v0, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
if-eqz v0, :cond_11
sget-object v0, Lcom/unity3d/player/j;->d:Lcom/unity3d/player/e;
sget-object v1, Lcom/unity3d/player/UnityPlayer;->currentActivity:Landroid/app/Activity;
invoke-interface {v0, v1}, Lcom/unity3d/player/e;->a(Landroid/app/Activity;)Z
move-result v0
return v0
:cond_11
const/4 v0, 0x0
return v0
.end method
.method public start()V
.registers 2
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
if-eqz v0, :cond_7
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->h()V
:cond_7
return-void
.end method
.method public stop()V
.registers 2
iget-boolean v0, p0, Lcom/unity3d/player/UnityPlayer;->g:Z
if-eqz v0, :cond_7
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->f()V
:cond_7
return-void
.end method
.method protected toggleGyroscopeSensor(Z)V
.registers 5
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->r:Landroid/content/Context;
const-string v1, "sensor"
invoke-virtual {v0, v1}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/hardware/SensorManager;
const/16 v1, 0xb
invoke-virtual {v0, v1}, Landroid/hardware/SensorManager;->getDefaultSensor(I)Landroid/hardware/Sensor;
move-result-object v1
if-eqz p1, :cond_19
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->p:Lcom/unity3d/player/UnityPlayer$a;
const/4 v2, 0x1
invoke-virtual {v0, p1, v1, v2}, Landroid/hardware/SensorManager;->registerListener(Landroid/hardware/SensorEventListener;Landroid/hardware/Sensor;I)Z
return-void
:cond_19
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->p:Lcom/unity3d/player/UnityPlayer$a;
invoke-virtual {v0, p1}, Landroid/hardware/SensorManager;->unregisterListener(Landroid/hardware/SensorEventListener;)V
return-void
.end method
.method public windowFocusChanged(Z)V
.registers 5
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0, p1}, Lcom/unity3d/player/n;->a(Z)V
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->f:Lcom/unity3d/player/n;
invoke-virtual {v0}, Lcom/unity3d/player/n;->e()Z
move-result v0
if-nez v0, :cond_e
return-void
:cond_e
if-eqz p1, :cond_1d
iget-object v0, p0, Lcom/unity3d/player/UnityPlayer;->b:Lcom/unity3d/player/k;
if-eqz v0, :cond_1d
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->nativeSoftInputLostFocus()V
const/4 v0, 0x1
const/4 v1, 0x0
const/4 v2, 0x0
invoke-virtual {p0, v2, v0, v1}, Lcom/unity3d/player/UnityPlayer;->reportSoftInputStr(Ljava/lang/String;IZ)V
:cond_1d
if-eqz p1, :cond_25
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {p1}, Lcom/unity3d/player/UnityPlayer$e;->c()V
goto :goto_2a
:cond_25
iget-object p1, p0, Lcom/unity3d/player/UnityPlayer;->a:Lcom/unity3d/player/UnityPlayer$e;
invoke-virtual {p1}, Lcom/unity3d/player/UnityPlayer$e;->d()V
:goto_2a
invoke-direct {p0}, Lcom/unity3d/player/UnityPlayer;->j()V
return-void
.end method