UnityPlayer$c.smali
.class final Lcom/unity3d/player/UnityPlayer$c;
.super Landroid/telephony/PhoneStateListener;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/unity3d/player/UnityPlayer;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x2
name = "c"
.end annotation
# instance fields
.field final synthetic a:Lcom/unity3d/player/UnityPlayer;
# direct methods
.method private constructor <init>(Lcom/unity3d/player/UnityPlayer;)V
.registers 2
iput-object p1, p0, Lcom/unity3d/player/UnityPlayer$c;->a:Lcom/unity3d/player/UnityPlayer;
invoke-direct {p0}, Landroid/telephony/PhoneStateListener;-><init>()V
return-void
.end method
.method synthetic constructor <init>(Lcom/unity3d/player/UnityPlayer;B)V
.registers 3
invoke-direct {p0, p1}, Lcom/unity3d/player/UnityPlayer$c;-><init>(Lcom/unity3d/player/UnityPlayer;)V
return-void
.end method
# virtual methods
.method public final onCallStateChanged(ILjava/lang/String;)V
.registers 4
iget-object p2, p0, Lcom/unity3d/player/UnityPlayer$c;->a:Lcom/unity3d/player/UnityPlayer;
const/4 v0, 0x1
if-ne p1, v0, :cond_6
goto :goto_7
:cond_6
const/4 v0, 0x0
:goto_7
invoke-static {p2, v0}, Lcom/unity3d/player/UnityPlayer;->b(Lcom/unity3d/player/UnityPlayer;Z)V
return-void
.end method