UnityPlayer$18.smali

.class final Lcom/unity3d/player/UnityPlayer$18;
.super Ljava/lang/Object;
.source "SourceFile"

# interfaces
.implements Landroid/view/SurfaceHolder$Callback;


# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
    value = Lcom/unity3d/player/UnityPlayer;->c()Landroid/view/SurfaceView;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x0
    name = null
.end annotation


# instance fields
.field final synthetic a:Lcom/unity3d/player/UnityPlayer;


# direct methods
.method constructor <init>(Lcom/unity3d/player/UnityPlayer;)V
    .registers 2

    iput-object p1, p0, Lcom/unity3d/player/UnityPlayer$18;->a:Lcom/unity3d/player/UnityPlayer;

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method


# virtual methods
.method public final surfaceChanged(Landroid/view/SurfaceHolder;III)V
    .registers 5

    iget-object p2, p0, Lcom/unity3d/player/UnityPlayer$18;->a:Lcom/unity3d/player/UnityPlayer;

    invoke-interface {p1}, Landroid/view/SurfaceHolder;->getSurface()Landroid/view/Surface;

    move-result-object p1

    invoke-static {p2, p1}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer;Landroid/view/Surface;)V

    iget-object p1, p0, Lcom/unity3d/player/UnityPlayer$18;->a:Lcom/unity3d/player/UnityPlayer;

    invoke-static {p1}, Lcom/unity3d/player/UnityPlayer;->g(Lcom/unity3d/player/UnityPlayer;)V

    return-void
.end method

.method public final surfaceCreated(Landroid/view/SurfaceHolder;)V
    .registers 3

    iget-object v0, p0, Lcom/unity3d/player/UnityPlayer$18;->a:Lcom/unity3d/player/UnityPlayer;

    invoke-interface {p1}, Landroid/view/SurfaceHolder;->getSurface()Landroid/view/Surface;

    move-result-object p1

    invoke-static {v0, p1}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer;Landroid/view/Surface;)V

    return-void
.end method

.method public final surfaceDestroyed(Landroid/view/SurfaceHolder;)V
    .registers 3

    iget-object p1, p0, Lcom/unity3d/player/UnityPlayer$18;->a:Lcom/unity3d/player/UnityPlayer;

    const/4 v0, 0x0

    invoke-static {p1, v0}, Lcom/unity3d/player/UnityPlayer;->a(Lcom/unity3d/player/UnityPlayer;Landroid/view/Surface;)V

    return-void
.end method