GoogleVrProxy$a.smali
.class final Lcom/unity3d/player/GoogleVrProxy$a;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/unity3d/player/GoogleVrProxy;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = "a"
.end annotation
# instance fields
.field public a:Z
.field public b:Z
.field public c:Z
.field public d:Z
.field public e:Z
.field public f:Z
.field final synthetic g:Lcom/unity3d/player/GoogleVrProxy;
# direct methods
.method constructor <init>(Lcom/unity3d/player/GoogleVrProxy;)V
.registers 3
iput-object p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->g:Lcom/unity3d/player/GoogleVrProxy;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 p1, 0x0
iput-boolean p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->a:Z
iput-boolean p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->b:Z
iput-boolean p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->c:Z
iput-boolean p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->d:Z
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->e:Z
iput-boolean p1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->f:Z
return-void
.end method
# virtual methods
.method public final a()Z
.registers 2
iget-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->a:Z
if-eqz v0, :cond_a
iget-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->b:Z
if-eqz v0, :cond_a
const/4 v0, 0x1
return v0
:cond_a
const/4 v0, 0x0
return v0
.end method
.method public final b()V
.registers 3
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->a:Z
iput-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->b:Z
iput-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->d:Z
const/4 v1, 0x1
iput-boolean v1, p0, Lcom/unity3d/player/GoogleVrProxy$a;->e:Z
iput-boolean v0, p0, Lcom/unity3d/player/GoogleVrProxy$a;->f:Z
return-void
.end method