GoogleVrProxy$4.smali

.class final Lcom/unity3d/player/GoogleVrProxy$4;
.super Ljava/lang/Object;
.source "SourceFile"

# interfaces
.implements Ljava/lang/Runnable;


# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
    value = Lcom/unity3d/player/GoogleVrProxy;->unloadGoogleVr()V
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x0
    name = null
.end annotation


# instance fields
.field final synthetic a:Lcom/unity3d/player/GoogleVrProxy;


# direct methods
.method constructor <init>(Lcom/unity3d/player/GoogleVrProxy;)V
    .registers 2

    iput-object p1, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method


# virtual methods
.method public final run()V
    .registers 5

    :try_start_0
    iget-object v0, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    iget-object v0, v0, Lcom/unity3d/player/c;->a:Lcom/unity3d/player/o;

    const/4 v1, 0x0

    if-eqz v0, :cond_1e

    const-string v2, "unload"

    new-array v3, v1, [Ljava/lang/Object;

    invoke-virtual {v0, v2, v3}, Lcom/unity3d/player/o;->a(Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/Object;

    iget-object v0, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    iget-object v0, v0, Lcom/unity3d/player/c;->a:Lcom/unity3d/player/o;

    const-string v2, "deinitialize"

    new-array v3, v1, [Ljava/lang/Object;

    invoke-virtual {v0, v2, v3}, Lcom/unity3d/player/o;->a(Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/Object;

    iget-object v0, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    const/4 v2, 0x0

    iput-object v2, v0, Lcom/unity3d/player/c;->a:Lcom/unity3d/player/o;

    :cond_1e
    iget-object v0, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    invoke-static {v0}, Lcom/unity3d/player/GoogleVrProxy;->c(Lcom/unity3d/player/GoogleVrProxy;)Lcom/unity3d/player/GoogleVrProxy$a;

    move-result-object v0

    iput-boolean v1, v0, Lcom/unity3d/player/GoogleVrProxy$a;->b:Z
    :try_end_26
    .catch Ljava/lang/Exception; {:try_start_0 .. :try_end_26} :catch_27

    return-void

    :catch_27
    move-exception v0

    iget-object v1, p0, Lcom/unity3d/player/GoogleVrProxy$4;->a:Lcom/unity3d/player/GoogleVrProxy;

    new-instance v2, Ljava/lang/StringBuilder;

    const-string v3, "Exception unloading Google VR on UI Thread. "

    invoke-direct {v2, v3}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V

    invoke-virtual {v0}, Ljava/lang/Throwable;->getLocalizedMessage()Ljava/lang/String;

    move-result-object v0

    invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    invoke-virtual {v1, v0}, Lcom/unity3d/player/c;->reportError(Ljava/lang/String;)V

    return-void
.end method