a$a.smali

.class public final Lcom/tencent/liteav/beauty/b/a$a;
.super Lcom/tencent/liteav/videobase/b/c;
.source "SourceFile"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/tencent/liteav/beauty/b/a;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x9
    name = "a"
.end annotation


# instance fields
.field a:I

.field b:I

.field c:I


# direct methods
.method public constructor <init>()V
    .registers 3

    const-string v0, "attribute vec4 position;\nattribute vec4 inputTextureCoordinate;\nattribute vec4 inputTextureCoordinate2;\nattribute vec4 inputTextureCoordinate3;\n \nvarying vec2 textureCoordinate;\nvarying vec2 textureCoordinate2;\nvarying vec2 textureCoordinate3;\n \nvoid main()\n{\n    gl_Position = position;\n    textureCoordinate = inputTextureCoordinate.xy;\n    textureCoordinate2 = inputTextureCoordinate2.xy;\n    textureCoordinate3 = inputTextureCoordinate3.xy;\n}"

    const-string v1, "varying highp vec2 textureCoordinate;\n \nuniform sampler2D inputImageTexture;\n \nvoid main()\n{\n     gl_FragColor = texture2D(inputImageTexture, textureCoordinate);\n}"

    .line 156
    invoke-direct {p0, v0, v1}, Lcom/tencent/liteav/videobase/b/c;-><init>(Ljava/lang/String;Ljava/lang/String;)V

    const/4 v0, -0x1

    .line 151
    iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->a:I

    .line 152
    iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->b:I

    .line 153
    iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->c:I

    return-void
.end method


# virtual methods
.method public final buildProgram()I
    .registers 2

    const/4 v0, 0x1

    .line 161
    invoke-static {v0}, Lcom/tencent/liteav/beauty/NativeLoad;->nativeLoadGLProgram(I)I

    move-result v0

    return v0
.end method

.method public final onInit(Lcom/tencent/liteav/videobase/frame/e;)V
    .registers 3

    .line 166
    invoke-super {p0, p1}, Lcom/tencent/liteav/videobase/b/c;->onInit(Lcom/tencent/liteav/videobase/frame/e;)V

    .line 167
    invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I

    move-result p1

    const-string v0, "smoothDegree"

    invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result p1

    iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->a:I

    .line 168
    invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I

    move-result p1

    const-string v0, "brightDegree"

    invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result p1

    iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->b:I

    .line 169
    invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I

    move-result p1

    const-string v0, "ruddyDegree"

    invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result p1

    iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->c:I

    return-void
.end method