a$a.smali
.class public final Lcom/tencent/liteav/beauty/b/a$a;
.super Lcom/tencent/liteav/videobase/b/c;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/tencent/liteav/beauty/b/a;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "a"
.end annotation
# instance fields
.field a:I
.field b:I
.field c:I
# direct methods
.method public constructor <init>()V
.registers 3
const-string v0, "attribute vec4 position;\nattribute vec4 inputTextureCoordinate;\nattribute vec4 inputTextureCoordinate2;\nattribute vec4 inputTextureCoordinate3;\n \nvarying vec2 textureCoordinate;\nvarying vec2 textureCoordinate2;\nvarying vec2 textureCoordinate3;\n \nvoid main()\n{\n gl_Position = position;\n textureCoordinate = inputTextureCoordinate.xy;\n textureCoordinate2 = inputTextureCoordinate2.xy;\n textureCoordinate3 = inputTextureCoordinate3.xy;\n}"
const-string v1, "varying highp vec2 textureCoordinate;\n \nuniform sampler2D inputImageTexture;\n \nvoid main()\n{\n gl_FragColor = texture2D(inputImageTexture, textureCoordinate);\n}"
.line 156
invoke-direct {p0, v0, v1}, Lcom/tencent/liteav/videobase/b/c;-><init>(Ljava/lang/String;Ljava/lang/String;)V
const/4 v0, -0x1
.line 151
iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->a:I
.line 152
iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->b:I
.line 153
iput v0, p0, Lcom/tencent/liteav/beauty/b/a$a;->c:I
return-void
.end method
# virtual methods
.method public final buildProgram()I
.registers 2
const/4 v0, 0x1
.line 161
invoke-static {v0}, Lcom/tencent/liteav/beauty/NativeLoad;->nativeLoadGLProgram(I)I
move-result v0
return v0
.end method
.method public final onInit(Lcom/tencent/liteav/videobase/frame/e;)V
.registers 3
.line 166
invoke-super {p0, p1}, Lcom/tencent/liteav/videobase/b/c;->onInit(Lcom/tencent/liteav/videobase/frame/e;)V
.line 167
invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I
move-result p1
const-string v0, "smoothDegree"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->a:I
.line 168
invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I
move-result p1
const-string v0, "brightDegree"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->b:I
.line 169
invoke-virtual {p0}, Lcom/tencent/liteav/beauty/b/a$a;->getProgramId()I
move-result p1
const-string v0, "ruddyDegree"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/tencent/liteav/beauty/b/a$a;->c:I
return-void
.end method