MaterialProgressDrawable$1.smali
.class Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;
.super Landroid/view/animation/Animation;
.source "MaterialProgressDrawable.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->setupAnimators()V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field final synthetic this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
.field final synthetic val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
# direct methods
.method constructor <init>(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)V
.registers 3
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x8010,
0x1010
}
names = {
"this$0",
"val$ring"
}
.end annotation
.line 368
iput-object p1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
iput-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-direct {p0}, Landroid/view/animation/Animation;-><init>()V
return-void
.end method
# virtual methods
.method public applyTransformation(FLandroid/view/animation/Transformation;)V
.registers 11
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0,
0x0
}
names = {
"interpolatedTime",
"t"
}
.end annotation
.line 371
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
iget-boolean p2, p2, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->mFinishing:Z
if-eqz p2, :cond_e
.line 372
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
iget-object v0, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
# invokes: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->applyFinishTranslation(FLcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)V
invoke-static {p2, p1, v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$000(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;FLcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)V
goto :goto_80
.line 376
:cond_e
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
iget-object v0, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
# invokes: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->getMinProgressArc(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)F
invoke-static {p2, v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$100(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)F
move-result p2
.line 377
iget-object v0, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->getStartingEndTrim()F
move-result v0
.line 378
iget-object v1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {v1}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->getStartingStartTrim()F
move-result v1
.line 379
iget-object v2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {v2}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->getStartingRotation()F
move-result v2
.line 381
iget-object v3, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
iget-object v4, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
# invokes: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->updateRingColor(FLcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)V
invoke-static {v3, p1, v4}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$200(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;FLcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;)V
const/high16 v3, 0x3f000000 # 0.5f
cmpg-float v4, p1, v3
const v5, 0x3f4ccccd # 0.8f
if-gtz v4, :cond_4b
div-float v4, p1, v3
sub-float v6, v5, p2
.line 392
# getter for: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->MATERIAL_INTERPOLATOR:Landroid/view/animation/Interpolator;
invoke-static {}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$300()Landroid/view/animation/Interpolator;
move-result-object v7
.line 393
invoke-interface {v7, v4}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v4
mul-float/2addr v6, v4
add-float/2addr v1, v6
.line 394
iget-object v4, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {v4, v1}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->setStartTrim(F)V
:cond_4b
cmpl-float v1, p1, v3
if-lez v1, :cond_62
sub-float/2addr v5, p2
sub-float p2, p1, v3
div-float/2addr p2, v3
.line 407
# getter for: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->MATERIAL_INTERPOLATOR:Landroid/view/animation/Interpolator;
invoke-static {}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$300()Landroid/view/animation/Interpolator;
move-result-object v1
invoke-interface {v1, p2}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result p2
mul-float/2addr v5, p2
add-float/2addr v0, v5
.line 408
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {p2, v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->setEndTrim(F)V
:cond_62
const/high16 p2, 0x3e800000 # 0.25f
mul-float/2addr p2, p1
add-float/2addr v2, p2
.line 412
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->val$ring:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;
invoke-virtual {p2, v2}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$Ring;->setRotation(F)V
const/high16 p2, 0x43580000 # 216.0f
mul-float/2addr p1, p2
const/high16 p2, 0x44870000 # 1080.0f
.line 414
iget-object v0, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
.line 415
# getter for: Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->mRotationCount:F
invoke-static {v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->access$400(Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;)F
move-result v0
const/high16 v1, 0x40a00000 # 5.0f
div-float/2addr v0, v1
mul-float/2addr v0, p2
add-float/2addr p1, v0
.line 416
iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable$1;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;
invoke-virtual {p2, p1}, Lcom/taobao/weex/ui/view/refresh/circlebar/MaterialProgressDrawable;->setRotation(F)V
:goto_80
return-void
.end method