CircleProgressBar$OvalShadow.smali 
.class Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;
.super Landroid/graphics/drawable/shapes/OvalShape;
.source "CircleProgressBar.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x2
    name = "OvalShadow"
.end annotation
# instance fields
.field private mCircleDiameter:I
.field private mRadialGradient:Landroid/graphics/RadialGradient;
.field private mShadowPaint:Landroid/graphics/Paint;
.field private mShadowRadius:I
.field final synthetic this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;
# direct methods
.method public constructor <init>(Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;II)V
    .registers 11
    .annotation system Ldalvik/annotation/MethodParameters;
        accessFlags = {
            0x1010,
            0x0,
            0x0
        }
        names = {
            "this$0",
            "shadowRadius",
            "circleDiameter"
        }
    .end annotation
    .line 292
    iput-object p1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;
    .line 293
    invoke-direct {p0}, Landroid/graphics/drawable/shapes/OvalShape;-><init>()V
    .line 294
    new-instance p1, Landroid/graphics/Paint;
    invoke-direct {p1}, Landroid/graphics/Paint;-><init>()V
    iput-object p1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowPaint:Landroid/graphics/Paint;
    .line 295
    iput p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowRadius:I
    .line 296
    iput p3, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mCircleDiameter:I
    .line 297
    new-instance p1, Landroid/graphics/RadialGradient;
    iget p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mCircleDiameter:I
    div-int/lit8 p3, p2, 0x2
    int-to-float v1, p3
    const/4 p3, 0x2
    div-int/2addr p2, p3
    int-to-float v2, p2
    iget p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowRadius:I
    int-to-float v3, p2
    new-array v4, p3, [I
    fill-array-data v4, :array_32
    sget-object v6, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
    const/4 v5, 0x0
    move-object v0, p1
    invoke-direct/range {v0 .. v6}, Landroid/graphics/RadialGradient;-><init>(FFF[I[FLandroid/graphics/Shader$TileMode;)V
    iput-object p1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mRadialGradient:Landroid/graphics/RadialGradient;
    .line 301
    iget-object p2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowPaint:Landroid/graphics/Paint;
    invoke-virtual {p2, p1}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
    return-void
    nop
    :array_32
    .array-data 4
        0x3d000000    # 0.03125f
        0x0
    .end array-data
.end method
# virtual methods
.method public draw(Landroid/graphics/Canvas;Landroid/graphics/Paint;)V
    .registers 7
    .annotation system Ldalvik/annotation/MethodParameters;
        accessFlags = {
            0x0,
            0x0
        }
        names = {
            "canvas",
            "paint"
        }
    .end annotation
    .line 306
    iget-object v0, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;
    invoke-virtual {v0}, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;->getWidth()I
    move-result v0
    .line 307
    iget-object v1, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->this$0:Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;
    invoke-virtual {v1}, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar;->getHeight()I
    move-result v1
    .line 308
    div-int/lit8 v0, v0, 0x2
    int-to-float v0, v0
    div-int/lit8 v1, v1, 0x2
    int-to-float v1, v1
    iget v2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mCircleDiameter:I
    div-int/lit8 v2, v2, 0x2
    iget v3, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowRadius:I
    add-int/2addr v2, v3
    int-to-float v2, v2
    iget-object v3, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mShadowPaint:Landroid/graphics/Paint;
    invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
    .line 310
    iget v2, p0, Lcom/taobao/weex/ui/view/refresh/circlebar/CircleProgressBar$OvalShadow;->mCircleDiameter:I
    div-int/lit8 v2, v2, 0x2
    int-to-float v2, v2
    invoke-virtual {p1, v0, v1, v2, p2}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
    return-void
.end method