BorderStyle.smali 
.class final enum Lcom/taobao/weex/ui/view/border/BorderStyle;
.super Ljava/lang/Enum;
.source "BorderStyle.java"
# annotations
.annotation system Ldalvik/annotation/Signature;
    value = {
        "Ljava/lang/Enum<",
        "Lcom/taobao/weex/ui/view/border/BorderStyle;",
        ">;"
    }
.end annotation
# static fields
.field private static final synthetic $VALUES:[Lcom/taobao/weex/ui/view/border/BorderStyle;
.field public static final enum DASHED:Lcom/taobao/weex/ui/view/border/BorderStyle;
.field public static final enum DOTTED:Lcom/taobao/weex/ui/view/border/BorderStyle;
.field public static final enum SOLID:Lcom/taobao/weex/ui/view/border/BorderStyle;
# direct methods
.method static constructor <clinit>()V
    .registers 7
    .line 29
    new-instance v0, Lcom/taobao/weex/ui/view/border/BorderStyle;
    const-string v1, "SOLID"
    const/4 v2, 0x0
    invoke-direct {v0, v1, v2}, Lcom/taobao/weex/ui/view/border/BorderStyle;-><init>(Ljava/lang/String;I)V
    sput-object v0, Lcom/taobao/weex/ui/view/border/BorderStyle;->SOLID:Lcom/taobao/weex/ui/view/border/BorderStyle;
    .line 30
    new-instance v1, Lcom/taobao/weex/ui/view/border/BorderStyle;
    const-string v3, "DASHED"
    const/4 v4, 0x1
    invoke-direct {v1, v3, v4}, Lcom/taobao/weex/ui/view/border/BorderStyle;-><init>(Ljava/lang/String;I)V
    sput-object v1, Lcom/taobao/weex/ui/view/border/BorderStyle;->DASHED:Lcom/taobao/weex/ui/view/border/BorderStyle;
    .line 31
    new-instance v3, Lcom/taobao/weex/ui/view/border/BorderStyle;
    const-string v5, "DOTTED"
    const/4 v6, 0x2
    invoke-direct {v3, v5, v6}, Lcom/taobao/weex/ui/view/border/BorderStyle;-><init>(Ljava/lang/String;I)V
    sput-object v3, Lcom/taobao/weex/ui/view/border/BorderStyle;->DOTTED:Lcom/taobao/weex/ui/view/border/BorderStyle;
    const/4 v5, 0x3
    new-array v5, v5, [Lcom/taobao/weex/ui/view/border/BorderStyle;
    aput-object v0, v5, v2
    aput-object v1, v5, v4
    aput-object v3, v5, v6
    .line 28
    sput-object v5, Lcom/taobao/weex/ui/view/border/BorderStyle;->$VALUES:[Lcom/taobao/weex/ui/view/border/BorderStyle;
    return-void
.end method
.method private constructor <init>(Ljava/lang/String;I)V
    .registers 3
    .annotation system Ldalvik/annotation/MethodParameters;
        accessFlags = {
            0x1000,
            0x1000
        }
        names = {
            "$enum$name",
            "$enum$ordinal"
        }
    .end annotation
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "()V"
        }
    .end annotation
    .line 28
    invoke-direct {p0, p1, p2}, Ljava/lang/Enum;-><init>(Ljava/lang/String;I)V
    return-void
.end method
.method public static valueOf(Ljava/lang/String;)Lcom/taobao/weex/ui/view/border/BorderStyle;
    .registers 2
    .annotation system Ldalvik/annotation/MethodParameters;
        accessFlags = {
            0x8000
        }
        names = {
            "name"
        }
    .end annotation
    .line 28
    const-class v0, Lcom/taobao/weex/ui/view/border/BorderStyle;
    invoke-static {v0, p0}, Ljava/lang/Enum;->valueOf(Ljava/lang/Class;Ljava/lang/String;)Ljava/lang/Enum;
    move-result-object p0
    check-cast p0, Lcom/taobao/weex/ui/view/border/BorderStyle;
    return-object p0
.end method
.method public static values()[Lcom/taobao/weex/ui/view/border/BorderStyle;
    .registers 1
    .line 28
    sget-object v0, Lcom/taobao/weex/ui/view/border/BorderStyle;->$VALUES:[Lcom/taobao/weex/ui/view/border/BorderStyle;
    invoke-virtual {v0}, [Lcom/taobao/weex/ui/view/border/BorderStyle;->clone()Ljava/lang/Object;
    move-result-object v0
    check-cast v0, [Lcom/taobao/weex/ui/view/border/BorderStyle;
    return-object v0
.end method
# virtual methods
.method getLineShader(FILcom/taobao/weex/dom/CSSShorthand$EDGE;)Landroid/graphics/Shader;
    .registers 24
    .annotation system Ldalvik/annotation/MethodParameters;
        accessFlags = {
            0x0,
            0x0,
            0x0
        }
        names = {
            "borderWidth",
            "borderColor",
            "edge"
        }
    .end annotation
    move-object/from16 v0, p3
    .line 44
    sget-object v1, Lcom/taobao/weex/ui/view/border/BorderStyle$1;->$SwitchMap$com$taobao$weex$ui$view$border$BorderStyle:[I
    invoke-virtual/range {p0 .. p0}, Lcom/taobao/weex/ui/view/border/BorderStyle;->ordinal()I
    move-result v2
    aget v1, v1, v2
    const/4 v2, 0x1
    const/4 v3, 0x0
    const/4 v4, 0x2
    if-eq v1, v2, :cond_12
    if-eq v1, v4, :cond_27
    goto :goto_3b
    .line 46
    :cond_12
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->LEFT:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    const/high16 v5, 0x40000000    # 2.0f
    if-eq v0, v1, :cond_99
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->RIGHT:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-ne v0, v1, :cond_1e
    goto/16 :goto_99
    .line 49
    :cond_1e
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->TOP:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-eq v0, v1, :cond_7a
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->BOTTOM:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-ne v0, v1, :cond_27
    goto :goto_7a
    .line 54
    :cond_27
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->LEFT:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    const/high16 v5, 0x40c00000    # 6.0f
    if-eq v0, v1, :cond_5d
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->RIGHT:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-ne v0, v1, :cond_32
    goto :goto_5d
    .line 57
    :cond_32
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->TOP:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-eq v0, v1, :cond_3d
    sget-object v1, Lcom/taobao/weex/dom/CSSShorthand$EDGE;->BOTTOM:Lcom/taobao/weex/dom/CSSShorthand$EDGE;
    if-ne v0, v1, :cond_3b
    goto :goto_3d
    :cond_3b
    :goto_3b
    const/4 v0, 0x0
    return-object v0
    .line 58
    :cond_3d
    :goto_3d
    new-instance v0, Landroid/graphics/LinearGradient;
    const/4 v6, 0x0
    const/4 v7, 0x0
    mul-float v5, v5, p1
    const/4 v8, 0x0
    new-array v9, v4, [I
    aput p2, v9, v3
    aput v3, v9, v2
    new-array v10, v4, [F
    fill-array-data v10, :array_b6
    sget-object v11, Landroid/graphics/Shader$TileMode;->REPEAT:Landroid/graphics/Shader$TileMode;
    move-object v1, v0
    move v2, v6
    move v3, v7
    move v4, v5
    move v5, v8
    move-object v6, v9
    move-object v7, v10
    move-object v8, v11
    invoke-direct/range {v1 .. v8}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
    return-object v0
    .line 55
    :cond_5d
    :goto_5d
    new-instance v0, Landroid/graphics/LinearGradient;
    const/4 v13, 0x0
    const/4 v14, 0x0
    const/4 v15, 0x0
    mul-float v16, p1, v5
    new-array v1, v4, [I
    aput p2, v1, v3
    aput v3, v1, v2
    new-array v2, v4, [F
    fill-array-data v2, :array_be
    sget-object v19, Landroid/graphics/Shader$TileMode;->REPEAT:Landroid/graphics/Shader$TileMode;
    move-object v12, v0
    move-object/from16 v17, v1
    move-object/from16 v18, v2
    invoke-direct/range {v12 .. v19}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
    return-object v0
    .line 50
    :cond_7a
    :goto_7a
    new-instance v0, Landroid/graphics/LinearGradient;
    const/4 v1, 0x0
    const/4 v6, 0x0
    mul-float v7, p1, v5
    const/4 v8, 0x0
    new-array v9, v4, [I
    aput p2, v9, v3
    aput v3, v9, v2
    new-array v2, v4, [F
    fill-array-data v2, :array_c6
    sget-object v10, Landroid/graphics/Shader$TileMode;->REPEAT:Landroid/graphics/Shader$TileMode;
    move-object v3, v0
    move v4, v1
    move v5, v6
    move v6, v7
    move v7, v8
    move-object v8, v9
    move-object v9, v2
    invoke-direct/range {v3 .. v10}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
    return-object v0
    .line 47
    :cond_99
    :goto_99
    new-instance v0, Landroid/graphics/LinearGradient;
    const/4 v12, 0x0
    const/4 v13, 0x0
    const/4 v14, 0x0
    mul-float v15, p1, v5
    new-array v1, v4, [I
    aput p2, v1, v3
    aput v3, v1, v2
    new-array v2, v4, [F
    fill-array-data v2, :array_ce
    sget-object v18, Landroid/graphics/Shader$TileMode;->REPEAT:Landroid/graphics/Shader$TileMode;
    move-object v11, v0
    move-object/from16 v16, v1
    move-object/from16 v17, v2
    invoke-direct/range {v11 .. v18}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
    return-object v0
    :array_b6
    .array-data 4
        0x3f000000    # 0.5f
        0x3f000000    # 0.5f
    .end array-data
    :array_be
    .array-data 4
        0x3f000000    # 0.5f
        0x3f000000    # 0.5f
    .end array-data
    :array_c6
    .array-data 4
        0x3f000000    # 0.5f
        0x3f000000    # 0.5f
    .end array-data
    :array_ce
    .array-data 4
        0x3f000000    # 0.5f
        0x3f000000    # 0.5f
    .end array-data
.end method