OrionAnimUtils.smali
.class public Lcom/sdk/orion/ui/baselibrary/miniplayer/ui/OrionAnimUtils;
.super Ljava/lang/Object;
# static fields
.field public static final TRANS_HEIGHT:I = 0x1f4
# direct methods
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static getHideAnim(Landroid/view/View;)Landroid/view/animation/TranslateAnimation;
.registers 10
const/4 v2, 0x0
const/4 v1, 0x2
new-instance v0, Landroid/view/animation/TranslateAnimation;
const/high16 v8, 0x3f000000 # 0.5f
move v3, v1
move v4, v2
move v5, v1
move v6, v2
move v7, v1
invoke-direct/range {v0 .. v8}, Landroid/view/animation/TranslateAnimation;-><init>(IFIFIFIF)V
const-wide/16 v2, 0x320
invoke-virtual {v0, v2, v3}, Landroid/view/animation/TranslateAnimation;->setDuration(J)V
const/4 v1, 0x1
invoke-virtual {v0, v1}, Landroid/view/animation/TranslateAnimation;->setFillAfter(Z)V
return-object v0
.end method
.method public static getHideValueAnimator(Landroid/view/View;)Landroid/animation/ValueAnimator;
.registers 5
const/4 v0, 0x2
new-array v0, v0, [F
const/4 v1, 0x0
invoke-virtual {p0}, Landroid/view/View;->getY()F
move-result v2
aput v2, v0, v1
const/4 v1, 0x1
invoke-virtual {p0}, Landroid/view/View;->getY()F
move-result v2
const/high16 v3, 0x43fa0000 # 500.0f
add-float/2addr v2, v3
aput v2, v0, v1
invoke-static {v0}, Landroid/animation/ValueAnimator;->ofFloat([F)Landroid/animation/ValueAnimator;
move-result-object v0
const-wide/16 v2, 0x320
invoke-virtual {v0, v2, v3}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
new-instance v1, Lcom/sdk/orion/ui/baselibrary/miniplayer/ui/OrionAnimUtils$2;
invoke-direct {v1, p0}, Lcom/sdk/orion/ui/baselibrary/miniplayer/ui/OrionAnimUtils$2;-><init>(Landroid/view/View;)V
invoke-virtual {v0, v1}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
return-object v0
.end method
.method public static getRotateAnimation()Landroid/view/animation/RotateAnimation;
.registers 7
const/high16 v4, 0x3f000000 # 0.5f
const/4 v3, 0x1
new-instance v0, Landroid/view/animation/RotateAnimation;
const/4 v1, 0x0
const/high16 v2, 0x43b40000 # 360.0f
move v5, v3
move v6, v4
invoke-direct/range {v0 .. v6}, Landroid/view/animation/RotateAnimation;-><init>(FFIFIF)V
new-instance v1, Landroid/view/animation/LinearInterpolator;
invoke-direct {v1}, Landroid/view/animation/LinearInterpolator;-><init>()V
invoke-virtual {v0, v1}, Landroid/view/animation/RotateAnimation;->setInterpolator(Landroid/view/animation/Interpolator;)V
const-wide/16 v4, 0x3e8
invoke-virtual {v0, v4, v5}, Landroid/view/animation/RotateAnimation;->setDuration(J)V
const/4 v1, -0x1
invoke-virtual {v0, v1}, Landroid/view/animation/RotateAnimation;->setRepeatCount(I)V
invoke-virtual {v0, v3}, Landroid/view/animation/RotateAnimation;->setFillAfter(Z)V
const-wide/16 v2, 0xa
invoke-virtual {v0, v2, v3}, Landroid/view/animation/RotateAnimation;->setStartOffset(J)V
return-object v0
.end method
.method public static getShowAnim(Landroid/view/View;)Landroid/view/animation/TranslateAnimation;
.registers 10
const/4 v2, 0x0
const/4 v1, 0x2
new-instance v0, Landroid/view/animation/TranslateAnimation;
const/high16 v6, 0x3f000000 # 0.5f
move v3, v1
move v4, v2
move v5, v1
move v7, v1
move v8, v2
invoke-direct/range {v0 .. v8}, Landroid/view/animation/TranslateAnimation;-><init>(IFIFIFIF)V
const-wide/16 v2, 0x320
invoke-virtual {v0, v2, v3}, Landroid/view/animation/TranslateAnimation;->setDuration(J)V
const/4 v1, 0x1
invoke-virtual {v0, v1}, Landroid/view/animation/TranslateAnimation;->setFillAfter(Z)V
return-object v0
.end method
.method public static getShowValueAnimator(Landroid/view/View;)Landroid/animation/ValueAnimator;
.registers 5
const/4 v0, 0x2
new-array v0, v0, [F
const/4 v1, 0x0
invoke-virtual {p0}, Landroid/view/View;->getY()F
move-result v2
aput v2, v0, v1
const/4 v1, 0x1
invoke-virtual {p0}, Landroid/view/View;->getY()F
move-result v2
const/high16 v3, 0x43fa0000 # 500.0f
sub-float/2addr v2, v3
aput v2, v0, v1
invoke-static {v0}, Landroid/animation/ValueAnimator;->ofFloat([F)Landroid/animation/ValueAnimator;
move-result-object v0
const-wide/16 v2, 0x320
invoke-virtual {v0, v2, v3}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
new-instance v1, Lcom/sdk/orion/ui/baselibrary/miniplayer/ui/OrionAnimUtils$1;
invoke-direct {v1, p0}, Lcom/sdk/orion/ui/baselibrary/miniplayer/ui/OrionAnimUtils$1;-><init>(Landroid/view/View;)V
invoke-virtual {v0, v1}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
return-object v0
.end method