GameCoordinatorLayout.smali
.class public Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;
.super Landroidx/coordinatorlayout/widget/CoordinatorLayout;
.source "GameCoordinatorLayout.java"
# instance fields
.field private action:Lcom/sandboxol/center/download/interfaces/Action;
.field private nestedScrollView:Landroidx/core/widget/NestedScrollView;
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.registers 3
const/4 v0, 0x0
.line 1
invoke-direct {p0, p1, v0}, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 4
const/4 v0, 0x0
.line 2
invoke-direct {p0, p1, p2, v0}, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.registers 4
.line 3
invoke-direct {p0, p1, p2, p3}, Landroidx/coordinatorlayout/widget/CoordinatorLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.line 4
sget p1, Lcom/sandboxol/gamedetail/R$id;->ns_content:I
invoke-virtual {p0, p1}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object p1
check-cast p1, Landroidx/core/widget/NestedScrollView;
iput-object p1, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->nestedScrollView:Landroidx/core/widget/NestedScrollView;
return-void
.end method
.method private isTouchPointInView(Landroid/view/View;II)Z
.registers 9
const/4 v0, 0x0
if-nez p1, :cond_4
return v0
:cond_4
const/4 v1, 0x2
.line 1
new-array v1, v1, [I
.line 2
invoke-virtual {p1, v1}, Landroid/view/View;->getLocationOnScreen([I)V
.line 3
aget v2, v1, v0
const/4 v3, 0x1
.line 4
aget v1, v1, v3
.line 5
invoke-virtual {p1}, Landroid/view/View;->getMeasuredWidth()I
move-result v4
add-int/2addr v4, v2
.line 6
invoke-virtual {p1}, Landroid/view/View;->getMeasuredHeight()I
move-result p1
add-int/2addr p1, v1
if-lt p3, v1, :cond_22
if-gt p3, p1, :cond_22
if-lt p2, v2, :cond_22
if-gt p2, v4, :cond_22
return v3
:cond_22
return v0
.end method
# virtual methods
.method public dispatchTouchEvent(Landroid/view/MotionEvent;)Z
.registers 5
.line 1
:try_start_0
iget-object v0, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->nestedScrollView:Landroidx/core/widget/NestedScrollView;
if-nez v0, :cond_e
.line 2
sget v0, Lcom/sandboxol/gamedetail/R$id;->ns_content:I
invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroidx/core/widget/NestedScrollView;
iput-object v0, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->nestedScrollView:Landroidx/core/widget/NestedScrollView;
.line 3
:cond_e
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v0
float-to-int v0, v0
.line 4
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v1
float-to-int v1, v1
.line 5
iget-object v2, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->nestedScrollView:Landroidx/core/widget/NestedScrollView;
if-nez v2, :cond_21
.line 6
invoke-super {p0, p1}, Landroid/view/ViewGroup;->dispatchTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
.line 7
:cond_21
iget-object v2, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->nestedScrollView:Landroidx/core/widget/NestedScrollView;
invoke-direct {p0, v2, v0, v1}, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->isTouchPointInView(Landroid/view/View;II)Z
move-result v0
if-eqz v0, :cond_2e
.line 8
invoke-super {p0, p1}, Landroid/view/ViewGroup;->dispatchTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
.line 9
:cond_2e
iget-object v0, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->action:Lcom/sandboxol/center/download/interfaces/Action;
if-eqz v0, :cond_42
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result p1
if-nez p1, :cond_42
.line 10
iget-object p1, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->action:Lcom/sandboxol/center/download/interfaces/Action;
invoke-interface {p1}, Lcom/sandboxol/center/download/interfaces/Action;->call()V
:try_end_3d
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_3d} :catch_3e
goto :goto_42
:catch_3e
move-exception p1
.line 11
invoke-virtual {p1}, Ljava/lang/Exception;->printStackTrace()V
:cond_42
:goto_42
const/4 p1, 0x1
return p1
.end method
.method public setAction(Lcom/sandboxol/center/download/interfaces/Action;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/gamedetail/view/widget/GameCoordinatorLayout;->action:Lcom/sandboxol/center/download/interfaces/Action;
return-void
.end method