l.smali
.class Lcom/sandboxol/gamedetail/view/fragment/rank/l;
.super Ljava/lang/Object;
.source "GameDetailRankViewModel.java"
# interfaces
.implements Lcom/google/android/material/tabs/TabLayout$c;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/sandboxol/gamedetail/view/fragment/rank/m;->h()V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field final synthetic a:Lcom/sandboxol/gamedetail/view/fragment/rank/m;
# direct methods
.method constructor <init>(Lcom/sandboxol/gamedetail/view/fragment/rank/m;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/gamedetail/view/fragment/rank/l;->a:Lcom/sandboxol/gamedetail/view/fragment/rank/m;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public onTabReselected(Lcom/google/android/material/tabs/TabLayout$f;)V
.registers 2
return-void
.end method
.method public onTabSelected(Lcom/google/android/material/tabs/TabLayout$f;)V
.registers 4
.line 1
invoke-virtual {p1}, Lcom/google/android/material/tabs/TabLayout$f;->a()Landroid/view/View;
move-result-object p1
check-cast p1, Landroid/widget/TextView;
if-eqz p1, :cond_29
.line 2
sget-object v0, Landroid/graphics/Typeface;->DEFAULT_BOLD:Landroid/graphics/Typeface;
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setTypeface(Landroid/graphics/Typeface;)V
.line 3
iget-object v0, p0, Lcom/sandboxol/gamedetail/view/fragment/rank/l;->a:Lcom/sandboxol/gamedetail/view/fragment/rank/m;
invoke-static {v0}, Lcom/sandboxol/gamedetail/view/fragment/rank/m;->a(Lcom/sandboxol/gamedetail/view/fragment/rank/m;)Landroid/content/Context;
move-result-object v0
invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
sget v1, Lcom/sandboxol/gamedetail/R$color;->textColorPrimary:I
invoke-virtual {v0, v1}, Landroid/content/res/Resources;->getColor(I)I
move-result v0
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setTextColor(I)V
const v0, 0x3f99999a # 1.2f
.line 4
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setScaleX(F)V
.line 5
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setScaleY(F)V
:cond_29
return-void
.end method
.method public onTabUnselected(Lcom/google/android/material/tabs/TabLayout$f;)V
.registers 4
.line 1
invoke-virtual {p1}, Lcom/google/android/material/tabs/TabLayout$f;->a()Landroid/view/View;
move-result-object p1
check-cast p1, Landroid/widget/TextView;
if-eqz p1, :cond_28
.line 2
sget-object v0, Landroid/graphics/Typeface;->DEFAULT:Landroid/graphics/Typeface;
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setTypeface(Landroid/graphics/Typeface;)V
.line 3
iget-object v0, p0, Lcom/sandboxol/gamedetail/view/fragment/rank/l;->a:Lcom/sandboxol/gamedetail/view/fragment/rank/m;
invoke-static {v0}, Lcom/sandboxol/gamedetail/view/fragment/rank/m;->a(Lcom/sandboxol/gamedetail/view/fragment/rank/m;)Landroid/content/Context;
move-result-object v0
invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
sget v1, Lcom/sandboxol/gamedetail/R$color;->textColorSecondary:I
invoke-virtual {v0, v1}, Landroid/content/res/Resources;->getColor(I)I
move-result v0
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setTextColor(I)V
const/high16 v0, 0x3f800000 # 1.0f
.line 4
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setScaleX(F)V
.line 5
invoke-virtual {p1, v0}, Landroid/widget/TextView;->setScaleY(F)V
:cond_28
return-void
.end method