HandleLinearLayoutView.smali

.class public Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;
.super Landroid/widget/LinearLayout;
.source "HandleLinearLayoutView.java"


# instance fields
.field private imageViews:Ljava/util/List;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/List<",
            "Landroid/widget/ImageView;",
            ">;"
        }
    .end annotation
.end field

.field private llHandle:Landroid/widget/LinearLayout;


# direct methods
.method public constructor <init>(Landroid/content/Context;)V
    .registers 3

    const/4 v0, 0x0

    .line 1
    invoke-direct {p0, p1, v0}, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
    .registers 4

    const/4 v0, 0x0

    .line 2
    invoke-direct {p0, p1, p2, v0}, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
    .registers 4

    .line 3
    invoke-direct {p0, p1, p2, p3}, Landroid/widget/LinearLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V

    .line 4
    new-instance p2, Ljava/util/ArrayList;

    invoke-direct {p2}, Ljava/util/ArrayList;-><init>()V

    iput-object p2, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->imageViews:Ljava/util/List;

    .line 5
    invoke-direct {p0, p1}, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->initView(Landroid/content/Context;)V

    return-void
.end method

.method private addView(Z)V
    .registers 6

    .line 1
    new-instance v0, Landroid/widget/ImageView;

    invoke-virtual {p0}, Landroid/widget/LinearLayout;->getContext()Landroid/content/Context;

    move-result-object v1

    invoke-direct {v0, v1}, Landroid/widget/ImageView;-><init>(Landroid/content/Context;)V

    .line 2
    new-instance v1, Landroid/widget/LinearLayout$LayoutParams;

    const/4 v2, -0x1

    const/high16 v3, 0x3f800000    # 1.0f

    invoke-direct {v1, v2, v2, v3}, Landroid/widget/LinearLayout$LayoutParams;-><init>(IIF)V

    .line 3
    invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setLayoutParams(Landroid/view/ViewGroup$LayoutParams;)V

    .line 4
    invoke-virtual {p0}, Landroid/widget/LinearLayout;->getResources()Landroid/content/res/Resources;

    move-result-object v1

    sget v2, Lcom/sandboxol/gamedetail/R$drawable;->ic_machine_selector:I

    invoke-virtual {v1, v2}, Landroid/content/res/Resources;->getDrawable(I)Landroid/graphics/drawable/Drawable;

    move-result-object v1

    invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setImageDrawable(Landroid/graphics/drawable/Drawable;)V

    .line 5
    invoke-virtual {v0, p1}, Landroid/widget/ImageView;->setEnabled(Z)V

    .line 6
    iget-object p1, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->imageViews:Ljava/util/List;

    invoke-interface {p1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    .line 7
    iget-object p1, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->llHandle:Landroid/widget/LinearLayout;

    invoke-virtual {p1, v0}, Landroid/widget/LinearLayout;->addView(Landroid/view/View;)V

    return-void
.end method

.method private initView(Landroid/content/Context;)V
    .registers 3

    .line 1
    sget v0, Lcom/sandboxol/gamedetail/R$layout;->view_handle_linearlayout:I

    invoke-static {p1, v0, p0}, Landroid/view/View;->inflate(Landroid/content/Context;ILandroid/view/ViewGroup;)Landroid/view/View;

    .line 2
    sget p1, Lcom/sandboxol/gamedetail/R$id;->llHandle:I

    invoke-virtual {p0, p1}, Landroid/widget/LinearLayout;->findViewById(I)Landroid/view/View;

    move-result-object p1

    check-cast p1, Landroid/widget/LinearLayout;

    iput-object p1, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->llHandle:Landroid/widget/LinearLayout;

    return-void
.end method


# virtual methods
.method public addViews(I)V
    .registers 5

    const/4 v0, 0x0

    const/4 v1, 0x0

    :goto_2
    if-ge v1, p1, :cond_11

    if-nez v1, :cond_a

    .line 1
    invoke-direct {p0, v0}, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->addView(Z)V

    goto :goto_e

    :cond_a
    const/4 v2, 0x1

    .line 2
    invoke-direct {p0, v2}, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->addView(Z)V

    :goto_e
    add-int/lit8 v1, v1, 0x1

    goto :goto_2

    :cond_11
    return-void
.end method

.method public changeStatus(I)V
    .registers 5

    .line 1
    iget-object v0, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->imageViews:Ljava/util/List;

    invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :goto_6
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v1

    if-eqz v1, :cond_17

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroid/widget/ImageView;

    const/4 v2, 0x1

    .line 2
    invoke-virtual {v1, v2}, Landroid/widget/ImageView;->setEnabled(Z)V

    goto :goto_6

    .line 3
    :cond_17
    iget-object v0, p0, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;->imageViews:Ljava/util/List;

    invoke-interface {v0}, Ljava/util/List;->size()I

    move-result v1

    rem-int/2addr p1, v1

    invoke-static {p1}, Ljava/lang/Math;->abs(I)I

    move-result p1

    invoke-interface {v0, p1}, Ljava/util/List;->get(I)Ljava/lang/Object;

    move-result-object p1

    check-cast p1, Landroid/widget/ImageView;

    const/4 v0, 0x0

    invoke-virtual {p1, v0}, Landroid/widget/ImageView;->setEnabled(Z)V

    return-void
.end method