j.smali
.class public Lcom/sandboxol/gamedetail/view/dialog/a/j;
.super Lcom/sandboxol/common/base/viewmodel/ViewModel;
.source "AuthorListViewModel.java"
# instance fields
.field private a:Lcom/sandboxol/gamedetail/view/dialog/a/d;
.field public b:Lcom/sandboxol/gamedetail/view/dialog/a/i;
.field public c:Lcom/sandboxol/gamedetail/view/dialog/a/g;
.field public d:Lcom/sandboxol/common/command/ReplyCommand;
# direct methods
.method public constructor <init>(Landroid/content/Context;Lcom/sandboxol/gamedetail/view/dialog/a/d;JZ)V
.registers 14
.line 1
invoke-direct {p0}, Lcom/sandboxol/common/base/viewmodel/ViewModel;-><init>()V
.line 2
new-instance v0, Lcom/sandboxol/gamedetail/view/dialog/a/g;
invoke-direct {v0}, Lcom/sandboxol/gamedetail/view/dialog/a/g;-><init>()V
iput-object v0, p0, Lcom/sandboxol/gamedetail/view/dialog/a/j;->c:Lcom/sandboxol/gamedetail/view/dialog/a/g;
.line 3
new-instance v0, Lcom/sandboxol/common/command/ReplyCommand;
new-instance v1, Lcom/sandboxol/gamedetail/view/dialog/a/c;
invoke-direct {v1, p0}, Lcom/sandboxol/gamedetail/view/dialog/a/c;-><init>(Lcom/sandboxol/gamedetail/view/dialog/a/j;)V
invoke-direct {v0, v1}, Lcom/sandboxol/common/command/ReplyCommand;-><init>(Lrx/functions/Action0;)V
iput-object v0, p0, Lcom/sandboxol/gamedetail/view/dialog/a/j;->d:Lcom/sandboxol/common/command/ReplyCommand;
.line 4
iput-object p2, p0, Lcom/sandboxol/gamedetail/view/dialog/a/j;->a:Lcom/sandboxol/gamedetail/view/dialog/a/d;
.line 5
new-instance p2, Lcom/sandboxol/gamedetail/view/dialog/a/i;
sget v4, Lcom/sandboxol/gamedetail/R$string;->no_data:I
move-object v2, p2
move-object v3, p1
move-wide v5, p3
move v7, p5
invoke-direct/range {v2 .. v7}, Lcom/sandboxol/gamedetail/view/dialog/a/i;-><init>(Landroid/content/Context;IJZ)V
iput-object p2, p0, Lcom/sandboxol/gamedetail/view/dialog/a/j;->b:Lcom/sandboxol/gamedetail/view/dialog/a/i;
return-void
.end method
# virtual methods
.method public synthetic h()V
.registers 2
.line 1
iget-object v0, p0, Lcom/sandboxol/gamedetail/view/dialog/a/j;->a:Lcom/sandboxol/gamedetail/view/dialog/a/d;
invoke-virtual {v0}, Lcom/sandboxol/common/dialog/FullScreenDialog;->dismiss()V
return-void
.end method