h.smali

.class public Lcom/sandboxol/gamedetail/adapter/h;
.super Ljava/lang/Object;
.source "BottomSheetViewBindingAdapter.java"


# static fields
.field static a:F

.field static b:F


# direct methods
.method static synthetic a(Landroid/widget/TextView;Landroid/widget/TextView;Landroidx/core/widget/NestedScrollView;IIII)V
    .registers 7

    int-to-float p2, p4

    .line 18
    invoke-virtual {p0}, Landroid/widget/TextView;->getY()F

    move-result p3

    invoke-virtual {p0}, Landroid/widget/TextView;->getHeight()I

    move-result p0

    int-to-float p0, p0

    add-float/2addr p3, p0

    cmpl-float p0, p2, p3

    if-ltz p0, :cond_14

    const/4 p0, 0x0

    .line 19
    invoke-virtual {p1, p0}, Landroid/widget/TextView;->setVisibility(I)V

    goto :goto_19

    :cond_14
    const/16 p0, 0x8

    .line 20
    invoke-virtual {p1, p0}, Landroid/widget/TextView;->setVisibility(I)V

    :goto_19
    return-void
.end method

.method static synthetic a(Landroidx/core/widget/NestedScrollView;Z)V
    .registers 11

    .line 1
    invoke-virtual {p0}, Landroid/widget/FrameLayout;->getParent()Landroid/view/ViewParent;

    move-result-object v0

    instance-of v0, v0, Landroidx/coordinatorlayout/widget/CoordinatorLayout;

    if-eqz v0, :cond_9b

    .line 2
    invoke-virtual {p0}, Landroid/widget/FrameLayout;->getContext()Landroid/content/Context;

    move-result-object v0

    invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;

    move-result-object v0

    const-string v1, "status_bar_height"

    const-string v2, "dimen"

    const-string v3, "android"

    invoke-virtual {v0, v1, v2, v3}, Landroid/content/res/Resources;->getIdentifier(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)I

    move-result v0

    if-lez v0, :cond_2b

    .line 3
    invoke-virtual {p0}, Landroid/widget/FrameLayout;->getContext()Landroid/content/Context;

    move-result-object v1

    invoke-virtual {v1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;

    move-result-object v1

    invoke-virtual {v1, v0}, Landroid/content/res/Resources;->getDimensionPixelSize(I)I

    move-result v0

    int-to-float v0, v0

    sput v0, Lcom/sandboxol/gamedetail/adapter/h;->a:F

    .line 4
    :cond_2b
    invoke-virtual {p0}, Landroid/widget/FrameLayout;->getParent()Landroid/view/ViewParent;

    move-result-object v0

    check-cast v0, Landroidx/coordinatorlayout/widget/CoordinatorLayout;

    .line 5
    invoke-virtual {v0}, Landroid/view/ViewGroup;->getParent()Landroid/view/ViewParent;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/widget/ConstraintLayout;

    sget v2, Lcom/sandboxol/gamedetail/R$id;->gl_toolbar:I

    invoke-virtual {v1, v2}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/widget/ConstraintLayout;

    .line 6
    invoke-virtual {v0}, Landroid/view/ViewGroup;->getParent()Landroid/view/ViewParent;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/widget/ConstraintLayout;

    sget v3, Lcom/sandboxol/gamedetail/R$id;->cl_bottom:I

    invoke-virtual {v2, v3}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/widget/ConstraintLayout;

    .line 7
    sget v3, Lcom/sandboxol/gamedetail/R$id;->tv_game_name:I

    invoke-virtual {v0, v3}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v3

    check-cast v3, Landroid/widget/TextView;

    .line 8
    sget v4, Lcom/sandboxol/gamedetail/R$id;->toolbar_tv_game_name:I

    invoke-virtual {v1, v4}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v4

    check-cast v4, Landroid/widget/TextView;

    .line 9
    invoke-virtual {v1}, Landroid/view/ViewGroup;->getHeight()I

    move-result v5

    int-to-float v5, v5

    sput v5, Lcom/sandboxol/gamedetail/adapter/h;->b:F

    .line 10
    invoke-virtual {v2}, Landroid/view/ViewGroup;->getY()F

    move-result v5

    .line 11
    invoke-static {p0}, Lcom/google/android/material/bottomsheet/BottomSheetBehavior;->b(Landroid/view/View;)Lcom/google/android/material/bottomsheet/BottomSheetBehavior;

    move-result-object v6

    .line 12
    invoke-virtual {v0}, Landroid/view/ViewGroup;->getHeight()I

    move-result v0

    const/4 v7, 0x4

    if-eqz p1, :cond_75

    const/4 v8, 0x3

    goto :goto_76

    :cond_75
    const/4 v8, 0x4

    :goto_76
    mul-int v0, v0, v8

    div-int/2addr v0, v7

    invoke-virtual {v6, v0}, Lcom/google/android/material/bottomsheet/BottomSheetBehavior;->c(I)V

    if-nez p1, :cond_87

    const/4 p1, 0x0

    .line 13
    invoke-virtual {v1, p1}, Landroid/view/ViewGroup;->setVisibility(I)V

    const/high16 p1, 0x3f800000    # 1.0f

    .line 14
    invoke-virtual {v1, p1}, Landroid/view/ViewGroup;->setAlpha(F)V

    :cond_87
    const/4 p1, 0x1

    .line 15
    invoke-virtual {v6, p1}, Lcom/google/android/material/bottomsheet/BottomSheetBehavior;->c(Z)V

    .line 16
    new-instance p1, Lcom/sandboxol/gamedetail/adapter/g;

    invoke-direct {p1, p0, v1, v2, v5}, Lcom/sandboxol/gamedetail/adapter/g;-><init>(Landroidx/core/widget/NestedScrollView;Landroidx/constraintlayout/widget/ConstraintLayout;Landroidx/constraintlayout/widget/ConstraintLayout;F)V

    invoke-virtual {v6, p1}, Lcom/google/android/material/bottomsheet/BottomSheetBehavior;->addBottomSheetCallback(Lcom/google/android/material/bottomsheet/BottomSheetBehavior$a;)V

    .line 17
    new-instance p1, Lcom/sandboxol/gamedetail/adapter/b;

    invoke-direct {p1, v3, v4}, Lcom/sandboxol/gamedetail/adapter/b;-><init>(Landroid/widget/TextView;Landroid/widget/TextView;)V

    invoke-virtual {p0, p1}, Landroidx/core/widget/NestedScrollView;->setOnScrollChangeListener(Landroidx/core/widget/NestedScrollView$b;)V

    :cond_9b
    return-void
.end method

.method public static b(Landroidx/core/widget/NestedScrollView;Z)V
    .registers 3

    if-eqz p0, :cond_10

    .line 1
    invoke-virtual {p0}, Landroid/widget/FrameLayout;->getParent()Landroid/view/ViewParent;

    move-result-object v0

    if-eqz v0, :cond_10

    .line 2
    new-instance v0, Lcom/sandboxol/gamedetail/adapter/a;

    invoke-direct {v0, p0, p1}, Lcom/sandboxol/gamedetail/adapter/a;-><init>(Landroidx/core/widget/NestedScrollView;Z)V

    invoke-virtual {p0, v0}, Landroid/widget/FrameLayout;->post(Ljava/lang/Runnable;)Z

    :cond_10
    return-void
.end method