e.smali
.class public final Lcom/sandboxol/gamedetail/adapter/e;
.super Lcom/bumptech/glide/request/target/SimpleTarget;
.source "BannerAdapter.kt"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/sandboxol/gamedetail/adapter/d;->a(Lcom/sandboxol/gamedetail/adapter/d$b;I)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/request/target/SimpleTarget<",
"Landroid/graphics/Bitmap;",
">;"
}
.end annotation
# instance fields
.field final synthetic a:Lcom/sandboxol/gamedetail/a/M;
# direct methods
.method constructor <init>(Lcom/sandboxol/gamedetail/a/M;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/gamedetail/adapter/e;->a:Lcom/sandboxol/gamedetail/a/M;
invoke-direct {p0}, Lcom/bumptech/glide/request/target/SimpleTarget;-><init>()V
return-void
.end method
# virtual methods
.method public a(Landroid/graphics/Bitmap;Lcom/bumptech/glide/request/a/b;)V
.registers 4
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Landroid/graphics/Bitmap;",
"Lcom/bumptech/glide/request/a/b<",
"-",
"Landroid/graphics/Bitmap;",
">;)V"
}
.end annotation
const-string p2, "resource"
invoke-static {p1, p2}, Lkotlin/jvm/internal/i;->c(Ljava/lang/Object;Ljava/lang/String;)V
.line 1
new-instance p2, Landroid/graphics/drawable/BitmapDrawable;
invoke-direct {p2, p1}, Landroid/graphics/drawable/BitmapDrawable;-><init>(Landroid/graphics/Bitmap;)V
.line 2
iget-object p1, p0, Lcom/sandboxol/gamedetail/adapter/e;->a:Lcom/sandboxol/gamedetail/a/M;
iget-object p1, p1, Lcom/sandboxol/gamedetail/a/M;->d:Landroid/widget/ImageView;
const-string v0, "it.ivPlay"
invoke-static {p1, v0}, Lkotlin/jvm/internal/i;->b(Ljava/lang/Object;Ljava/lang/String;)V
invoke-virtual {p1, p2}, Landroid/widget/ImageView;->setBackground(Landroid/graphics/drawable/Drawable;)V
return-void
.end method
.method public bridge synthetic onResourceReady(Ljava/lang/Object;Lcom/bumptech/glide/request/a/b;)V
.registers 3
.line 1
check-cast p1, Landroid/graphics/Bitmap;
invoke-virtual {p0, p1, p2}, Lcom/sandboxol/gamedetail/adapter/e;->a(Landroid/graphics/Bitmap;Lcom/bumptech/glide/request/a/b;)V
return-void
.end method