n.smali

.class public Lcom/sandboxol/gamedetail/a/n;
.super Lcom/sandboxol/gamedetail/a/m;
.source "DialogMarioGuideBindingImpl.java"


# static fields
.field private static final k:Landroidx/databinding/ViewDataBinding$b;

.field private static final l:Landroid/util/SparseIntArray;


# instance fields
.field private final m:Landroidx/constraintlayout/widget/ConstraintLayout;

.field private final n:Landroid/widget/ImageButton;

.field private o:J


# direct methods
.method static constructor <clinit>()V
    .registers 3

    .line 1
    new-instance v0, Landroid/util/SparseIntArray;

    invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V

    sput-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    .line 2
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->banner:I

    const/4 v2, 0x5

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 3
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->iv_machine:I

    const/4 v2, 0x6

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 4
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->iv_handler_left:I

    const/4 v2, 0x7

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 5
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->iv_handler_right:I

    const/16 v2, 0x8

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 6
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->hllHandle:I

    const/16 v2, 0x9

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 7
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->bg_click_press:I

    const/16 v2, 0xa

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    return-void
.end method

.method public constructor <init>(Landroidx/databinding/d;Landroid/view/View;)V
    .registers 6

    .line 1
    sget-object v0, Lcom/sandboxol/gamedetail/a/n;->k:Landroidx/databinding/ViewDataBinding$b;

    sget-object v1, Lcom/sandboxol/gamedetail/a/n;->l:Landroid/util/SparseIntArray;

    const/16 v2, 0xb

    invoke-static {p1, p2, v2, v0, v1}, Landroidx/databinding/ViewDataBinding;->mapBindings(Landroidx/databinding/d;Landroid/view/View;ILandroidx/databinding/ViewDataBinding$b;Landroid/util/SparseIntArray;)[Ljava/lang/Object;

    move-result-object v0

    invoke-direct {p0, p1, p2, v0}, Lcom/sandboxol/gamedetail/a/n;-><init>(Landroidx/databinding/d;Landroid/view/View;[Ljava/lang/Object;)V

    return-void
.end method

.method private constructor <init>(Landroidx/databinding/d;Landroid/view/View;[Ljava/lang/Object;)V
    .registers 18

    move-object v13, p0

    const/4 v0, 0x5

    .line 2
    aget-object v0, p3, v0

    move-object v4, v0

    check-cast v4, Landroidx/viewpager/widget/ViewPager;

    const/4 v0, 0x3

    aget-object v0, p3, v0

    move-object v5, v0

    check-cast v5, Lcom/sandboxol/gamedetail/view/dialog/ClickingHideView;

    const/16 v0, 0xa

    aget-object v0, p3, v0

    move-object v6, v0

    check-cast v6, Landroid/view/View;

    const/4 v0, 0x1

    aget-object v0, p3, v0

    move-object v7, v0

    check-cast v7, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    const/4 v0, 0x2

    aget-object v0, p3, v0

    move-object v8, v0

    check-cast v8, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    const/16 v0, 0x9

    aget-object v0, p3, v0

    move-object v9, v0

    check-cast v9, Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;

    const/4 v0, 0x7

    aget-object v0, p3, v0

    move-object v10, v0

    check-cast v10, Landroid/widget/ImageView;

    const/16 v0, 0x8

    aget-object v0, p3, v0

    move-object v11, v0

    check-cast v11, Landroid/widget/ImageView;

    const/4 v0, 0x6

    aget-object v0, p3, v0

    move-object v12, v0

    check-cast v12, Landroid/widget/ImageView;

    const/4 v3, 0x0

    move-object v0, p0

    move-object v1, p1

    move-object/from16 v2, p2

    invoke-direct/range {v0 .. v12}, Lcom/sandboxol/gamedetail/a/m;-><init>(Ljava/lang/Object;Landroid/view/View;ILandroidx/viewpager/widget/ViewPager;Lcom/sandboxol/gamedetail/view/dialog/ClickingHideView;Landroid/view/View;Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandleLinearLayoutView;Landroid/widget/ImageView;Landroid/widget/ImageView;Landroid/widget/ImageView;)V

    const-wide/16 v0, -0x1

    .line 3
    iput-wide v0, v13, Lcom/sandboxol/gamedetail/a/n;->o:J

    .line 4
    iget-object v0, v13, Lcom/sandboxol/gamedetail/a/m;->b:Lcom/sandboxol/gamedetail/view/dialog/ClickingHideView;

    const/4 v1, 0x0

    invoke-virtual {v0, v1}, Landroid/widget/Button;->setTag(Ljava/lang/Object;)V

    .line 5
    iget-object v0, v13, Lcom/sandboxol/gamedetail/a/m;->d:Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    invoke-virtual {v0, v1}, Landroid/view/View;->setTag(Ljava/lang/Object;)V

    .line 6
    iget-object v0, v13, Lcom/sandboxol/gamedetail/a/m;->e:Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    invoke-virtual {v0, v1}, Landroid/view/View;->setTag(Ljava/lang/Object;)V

    const/4 v0, 0x0

    .line 7
    aget-object v0, p3, v0

    check-cast v0, Landroidx/constraintlayout/widget/ConstraintLayout;

    iput-object v0, v13, Lcom/sandboxol/gamedetail/a/n;->m:Landroidx/constraintlayout/widget/ConstraintLayout;

    .line 8
    iget-object v0, v13, Lcom/sandboxol/gamedetail/a/n;->m:Landroidx/constraintlayout/widget/ConstraintLayout;

    invoke-virtual {v0, v1}, Landroid/view/ViewGroup;->setTag(Ljava/lang/Object;)V

    const/4 v0, 0x4

    .line 9
    aget-object v0, p3, v0

    check-cast v0, Landroid/widget/ImageButton;

    iput-object v0, v13, Lcom/sandboxol/gamedetail/a/n;->n:Landroid/widget/ImageButton;

    .line 10
    iget-object v0, v13, Lcom/sandboxol/gamedetail/a/n;->n:Landroid/widget/ImageButton;

    invoke-virtual {v0, v1}, Landroid/widget/ImageButton;->setTag(Ljava/lang/Object;)V

    move-object/from16 v0, p2

    .line 11
    invoke-virtual {p0, v0}, Landroidx/databinding/ViewDataBinding;->setRootTag(Landroid/view/View;)V

    .line 12
    invoke-virtual {p0}, Lcom/sandboxol/gamedetail/a/n;->invalidateAll()V

    return-void
.end method


# virtual methods
.method public a(Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;)V
    .registers 6

    .line 1
    iput-object p1, p0, Lcom/sandboxol/gamedetail/a/m;->j:Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;

    .line 2
    monitor-enter p0

    .line 3
    :try_start_3
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    const-wide/16 v2, 0x1

    or-long/2addr v0, v2

    iput-wide v0, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    .line 4
    monitor-exit p0
    :try_end_b
    .catchall {:try_start_3 .. :try_end_b} :catchall_14

    .line 5
    sget p1, Lcom/sandboxol/gamedetail/a;->b:I

    invoke-virtual {p0, p1}, Landroidx/databinding/BaseObservable;->notifyPropertyChanged(I)V

    .line 6
    invoke-super {p0}, Landroidx/databinding/ViewDataBinding;->requestRebind()V

    return-void

    :catchall_14
    move-exception p1

    .line 7
    :try_start_15
    monitor-exit p0
    :try_end_16
    .catchall {:try_start_15 .. :try_end_16} :catchall_14

    throw p1
.end method

.method protected executeBindings()V
    .registers 11

    .line 1
    monitor-enter p0

    .line 2
    :try_start_1
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    const-wide/16 v2, 0x0

    .line 3
    iput-wide v2, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    .line 4
    monitor-exit p0
    :try_end_8
    .catchall {:try_start_1 .. :try_end_8} :catchall_3e

    .line 5
    iget-object v4, p0, Lcom/sandboxol/gamedetail/a/m;->j:Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;

    const-wide/16 v5, 0x3

    and-long/2addr v0, v5

    const/4 v5, 0x0

    cmp-long v6, v0, v2

    if-eqz v6, :cond_20

    if-eqz v4, :cond_20

    .line 6
    iget-object v5, v4, Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;->k:Lcom/sandboxol/common/command/ReplyCommand;

    .line 7
    iget-object v6, v4, Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;->m:Lcom/sandboxol/common/command/ReplyCommand;

    .line 8
    iget-object v7, v4, Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;->j:Lcom/sandboxol/common/command/ReplyCommand;

    .line 9
    iget-object v4, v4, Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;->l:Lcom/sandboxol/common/command/ReplyCommand;

    move-object v9, v6

    move-object v6, v5

    move-object v5, v9

    goto :goto_23

    :cond_20
    move-object v4, v5

    move-object v6, v4

    move-object v7, v6

    :goto_23
    cmp-long v8, v0, v2

    if-eqz v8, :cond_3d

    .line 10
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/m;->b:Lcom/sandboxol/gamedetail/view/dialog/ClickingHideView;

    const/4 v1, 0x0

    invoke-static {v0, v5, v1, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    .line 11
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/m;->d:Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    const/4 v2, 0x1

    invoke-static {v0, v4, v2, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    .line 12
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/m;->e:Lcom/sandboxol/gamedetail/view/dialog/marioguide/HandlerView;

    invoke-static {v0, v6, v2, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    .line 13
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/n;->n:Landroid/widget/ImageButton;

    invoke-static {v0, v7, v1, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    :cond_3d
    return-void

    :catchall_3e
    move-exception v0

    .line 14
    :try_start_3f
    monitor-exit p0
    :try_end_40
    .catchall {:try_start_3f .. :try_end_40} :catchall_3e

    throw v0
.end method

.method public hasPendingBindings()Z
    .registers 6

    .line 1
    monitor-enter p0

    .line 2
    :try_start_1
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    const-wide/16 v2, 0x0

    cmp-long v4, v0, v2

    if-eqz v4, :cond_c

    const/4 v0, 0x1

    .line 3
    monitor-exit p0

    return v0

    .line 4
    :cond_c
    monitor-exit p0

    const/4 v0, 0x0

    return v0

    :catchall_f
    move-exception v0

    monitor-exit p0
    :try_end_11
    .catchall {:try_start_1 .. :try_end_11} :catchall_f

    throw v0
.end method

.method public invalidateAll()V
    .registers 3

    .line 1
    monitor-enter p0

    const-wide/16 v0, 0x2

    .line 2
    :try_start_3
    iput-wide v0, p0, Lcom/sandboxol/gamedetail/a/n;->o:J

    .line 3
    monitor-exit p0
    :try_end_6
    .catchall {:try_start_3 .. :try_end_6} :catchall_a

    .line 4
    invoke-virtual {p0}, Landroidx/databinding/ViewDataBinding;->requestRebind()V

    return-void

    :catchall_a
    move-exception v0

    .line 5
    :try_start_b
    monitor-exit p0
    :try_end_c
    .catchall {:try_start_b .. :try_end_c} :catchall_a

    throw v0
.end method

.method protected onFieldChange(ILjava/lang/Object;I)Z
    .registers 4

    const/4 p1, 0x0

    return p1
.end method

.method public setVariable(ILjava/lang/Object;)Z
    .registers 4

    .line 1
    sget v0, Lcom/sandboxol/gamedetail/a;->b:I

    if-ne v0, p1, :cond_b

    .line 2
    check-cast p2, Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;

    invoke-virtual {p0, p2}, Lcom/sandboxol/gamedetail/a/n;->a(Lcom/sandboxol/gamedetail/view/dialog/marioguide/MarioGuideDialog;)V

    const/4 p1, 0x1

    goto :goto_c

    :cond_b
    const/4 p1, 0x0

    :goto_c
    return p1
.end method