L.smali

.class public Lcom/sandboxol/gamedetail/a/L;
.super Lcom/sandboxol/gamedetail/a/K;
.source "GamedetailToolbarViewBindingImpl.java"


# static fields
.field private static final h:Landroidx/databinding/ViewDataBinding$b;

.field private static final i:Landroid/util/SparseIntArray;


# instance fields
.field private j:J


# direct methods
.method static constructor <clinit>()V
    .registers 3

    .line 1
    new-instance v0, Landroid/util/SparseIntArray;

    invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V

    sput-object v0, Lcom/sandboxol/gamedetail/a/L;->i:Landroid/util/SparseIntArray;

    .line 2
    sget-object v0, Lcom/sandboxol/gamedetail/a/L;->i:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->gl_start:I

    const/4 v2, 0x4

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    .line 3
    sget-object v0, Lcom/sandboxol/gamedetail/a/L;->i:Landroid/util/SparseIntArray;

    sget v1, Lcom/sandboxol/gamedetail/R$id;->gl_end:I

    const/4 v2, 0x5

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->put(II)V

    return-void
.end method

.method public constructor <init>(Landroidx/databinding/d;Landroid/view/View;)V
    .registers 6

    .line 1
    sget-object v0, Lcom/sandboxol/gamedetail/a/L;->h:Landroidx/databinding/ViewDataBinding$b;

    sget-object v1, Lcom/sandboxol/gamedetail/a/L;->i:Landroid/util/SparseIntArray;

    const/4 v2, 0x6

    invoke-static {p1, p2, v2, v0, v1}, Landroidx/databinding/ViewDataBinding;->mapBindings(Landroidx/databinding/d;Landroid/view/View;ILandroidx/databinding/ViewDataBinding$b;Landroid/util/SparseIntArray;)[Ljava/lang/Object;

    move-result-object v0

    invoke-direct {p0, p1, p2, v0}, Lcom/sandboxol/gamedetail/a/L;-><init>(Landroidx/databinding/d;Landroid/view/View;[Ljava/lang/Object;)V

    return-void
.end method

.method private constructor <init>(Landroidx/databinding/d;Landroid/view/View;[Ljava/lang/Object;)V
    .registers 15

    const/4 v0, 0x5

    .line 2
    aget-object v0, p3, v0

    move-object v5, v0

    check-cast v5, Landroidx/constraintlayout/widget/Guideline;

    const/4 v0, 0x4

    aget-object v0, p3, v0

    move-object v6, v0

    check-cast v6, Landroidx/constraintlayout/widget/Guideline;

    const/4 v0, 0x0

    aget-object v0, p3, v0

    move-object v7, v0

    check-cast v7, Landroidx/constraintlayout/widget/ConstraintLayout;

    const/4 v0, 0x3

    aget-object v0, p3, v0

    move-object v8, v0

    check-cast v8, Landroid/widget/ImageView;

    const/4 v0, 0x1

    aget-object v0, p3, v0

    move-object v9, v0

    check-cast v9, Landroid/widget/ImageView;

    const/4 v0, 0x2

    aget-object p3, p3, v0

    move-object v10, p3

    check-cast v10, Landroid/widget/TextView;

    const/4 v4, 0x2

    move-object v1, p0

    move-object v2, p1

    move-object v3, p2

    invoke-direct/range {v1 .. v10}, Lcom/sandboxol/gamedetail/a/K;-><init>(Ljava/lang/Object;Landroid/view/View;ILandroidx/constraintlayout/widget/Guideline;Landroidx/constraintlayout/widget/Guideline;Landroidx/constraintlayout/widget/ConstraintLayout;Landroid/widget/ImageView;Landroid/widget/ImageView;Landroid/widget/TextView;)V

    const-wide/16 v0, -0x1

    .line 3
    iput-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 4
    iget-object p1, p0, Lcom/sandboxol/gamedetail/a/K;->c:Landroidx/constraintlayout/widget/ConstraintLayout;

    const/4 p3, 0x0

    invoke-virtual {p1, p3}, Landroid/view/ViewGroup;->setTag(Ljava/lang/Object;)V

    .line 5
    iget-object p1, p0, Lcom/sandboxol/gamedetail/a/K;->d:Landroid/widget/ImageView;

    invoke-virtual {p1, p3}, Landroid/widget/ImageView;->setTag(Ljava/lang/Object;)V

    .line 6
    iget-object p1, p0, Lcom/sandboxol/gamedetail/a/K;->e:Landroid/widget/ImageView;

    invoke-virtual {p1, p3}, Landroid/widget/ImageView;->setTag(Ljava/lang/Object;)V

    .line 7
    iget-object p1, p0, Lcom/sandboxol/gamedetail/a/K;->f:Landroid/widget/TextView;

    invoke-virtual {p1, p3}, Landroid/widget/TextView;->setTag(Ljava/lang/Object;)V

    .line 8
    invoke-virtual {p0, p2}, Landroidx/databinding/ViewDataBinding;->setRootTag(Landroid/view/View;)V

    .line 9
    invoke-virtual {p0}, Lcom/sandboxol/gamedetail/a/L;->invalidateAll()V

    return-void
.end method

.method private a(Landroidx/databinding/ObservableField;I)Z
    .registers 5
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "(",
            "Landroidx/databinding/ObservableField<",
            "Lcom/sandboxol/greendao/entity/Game;",
            ">;I)Z"
        }
    .end annotation

    .line 13
    sget p1, Lcom/sandboxol/gamedetail/a;->a:I

    if-ne p2, p1, :cond_12

    .line 14
    monitor-enter p0

    .line 15
    :try_start_5
    iget-wide p1, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    const-wide/16 v0, 0x2

    or-long/2addr p1, v0

    iput-wide p1, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 16
    monitor-exit p0

    const/4 p1, 0x1

    return p1

    :catchall_f
    move-exception p1

    monitor-exit p0
    :try_end_11
    .catchall {:try_start_5 .. :try_end_11} :catchall_f

    throw p1

    :cond_12
    const/4 p1, 0x0

    return p1
.end method

.method private a(Lcom/sandboxol/gamedetail/view/fragment/detail/ua;I)Z
    .registers 5

    .line 9
    sget p1, Lcom/sandboxol/gamedetail/a;->a:I

    if-ne p2, p1, :cond_12

    .line 10
    monitor-enter p0

    .line 11
    :try_start_5
    iget-wide p1, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    const-wide/16 v0, 0x1

    or-long/2addr p1, v0

    iput-wide p1, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 12
    monitor-exit p0

    const/4 p1, 0x1

    return p1

    :catchall_f
    move-exception p1

    monitor-exit p0
    :try_end_11
    .catchall {:try_start_5 .. :try_end_11} :catchall_f

    throw p1

    :cond_12
    const/4 p1, 0x0

    return p1
.end method


# virtual methods
.method public a(Lcom/sandboxol/gamedetail/view/fragment/detail/ua;)V
    .registers 6

    const/4 v0, 0x0

    .line 1
    invoke-virtual {p0, v0, p1}, Landroidx/databinding/ViewDataBinding;->updateRegistration(ILandroidx/databinding/Observable;)Z

    .line 2
    iput-object p1, p0, Lcom/sandboxol/gamedetail/a/K;->g:Lcom/sandboxol/gamedetail/view/fragment/detail/ua;

    .line 3
    monitor-enter p0

    .line 4
    :try_start_7
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    const-wide/16 v2, 0x1

    or-long/2addr v0, v2

    iput-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 5
    monitor-exit p0
    :try_end_f
    .catchall {:try_start_7 .. :try_end_f} :catchall_18

    .line 6
    sget p1, Lcom/sandboxol/gamedetail/a;->n:I

    invoke-virtual {p0, p1}, Landroidx/databinding/BaseObservable;->notifyPropertyChanged(I)V

    .line 7
    invoke-super {p0}, Landroidx/databinding/ViewDataBinding;->requestRebind()V

    return-void

    :catchall_18
    move-exception p1

    .line 8
    :try_start_19
    monitor-exit p0
    :try_end_1a
    .catchall {:try_start_19 .. :try_end_1a} :catchall_18

    throw p1
.end method

.method protected executeBindings()V
    .registers 14

    .line 1
    monitor-enter p0

    .line 2
    :try_start_1
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    const-wide/16 v2, 0x0

    .line 3
    iput-wide v2, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 4
    monitor-exit p0
    :try_end_8
    .catchall {:try_start_1 .. :try_end_8} :catchall_5a

    .line 5
    iget-object v4, p0, Lcom/sandboxol/gamedetail/a/K;->g:Lcom/sandboxol/gamedetail/view/fragment/detail/ua;

    const-wide/16 v5, 0x7

    and-long/2addr v5, v0

    const-wide/16 v7, 0x5

    const/4 v9, 0x0

    cmp-long v10, v5, v2

    if-eqz v10, :cond_3e

    and-long v10, v0, v7

    cmp-long v12, v10, v2

    if-eqz v12, :cond_21

    if-eqz v4, :cond_21

    .line 6
    iget-object v10, v4, Lcom/sandboxol/gamedetail/view/fragment/detail/ua;->aa:Lcom/sandboxol/common/command/ReplyCommand;

    .line 7
    iget-object v11, v4, Lcom/sandboxol/gamedetail/view/fragment/detail/ua;->ga:Lcom/sandboxol/common/command/ReplyCommand;

    goto :goto_23

    :cond_21
    move-object v10, v9

    move-object v11, v10

    :goto_23
    if-eqz v4, :cond_28

    .line 8
    iget-object v4, v4, Lcom/sandboxol/gamedetail/view/fragment/detail/ua;->t:Landroidx/databinding/ObservableField;

    goto :goto_29

    :cond_28
    move-object v4, v9

    :goto_29
    const/4 v12, 0x1

    .line 9
    invoke-virtual {p0, v12, v4}, Landroidx/databinding/ViewDataBinding;->updateRegistration(ILandroidx/databinding/Observable;)Z

    if-eqz v4, :cond_36

    .line 10
    invoke-virtual {v4}, Landroidx/databinding/ObservableField;->get()Ljava/lang/Object;

    move-result-object v4

    check-cast v4, Lcom/sandboxol/greendao/entity/Game;

    goto :goto_37

    :cond_36
    move-object v4, v9

    :goto_37
    if-eqz v4, :cond_40

    .line 11
    invoke-virtual {v4}, Lcom/sandboxol/greendao/entity/Game;->getGameTitle()Ljava/lang/String;

    move-result-object v9

    goto :goto_40

    :cond_3e
    move-object v10, v9

    move-object v11, v10

    :cond_40
    :goto_40
    and-long/2addr v0, v7

    cmp-long v4, v0, v2

    if-eqz v4, :cond_50

    .line 12
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/K;->d:Landroid/widget/ImageView;

    const/4 v1, 0x0

    invoke-static {v0, v11, v1, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    .line 13
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/K;->e:Landroid/widget/ImageView;

    invoke-static {v0, v10, v1, v1}, Lcom/sandboxol/common/binding/adapter/ViewBindingAdapters;->clickCommand(Landroid/view/View;Lcom/sandboxol/common/command/ReplyCommand;ZI)V

    :cond_50
    cmp-long v0, v5, v2

    if-eqz v0, :cond_59

    .line 14
    iget-object v0, p0, Lcom/sandboxol/gamedetail/a/K;->f:Landroid/widget/TextView;

    invoke-static {v0, v9}, Landroidx/databinding/a/e;->a(Landroid/widget/TextView;Ljava/lang/CharSequence;)V

    :cond_59
    return-void

    :catchall_5a
    move-exception v0

    .line 15
    :try_start_5b
    monitor-exit p0
    :try_end_5c
    .catchall {:try_start_5b .. :try_end_5c} :catchall_5a

    throw v0
.end method

.method public hasPendingBindings()Z
    .registers 6

    .line 1
    monitor-enter p0

    .line 2
    :try_start_1
    iget-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    const-wide/16 v2, 0x0

    cmp-long v4, v0, v2

    if-eqz v4, :cond_c

    const/4 v0, 0x1

    .line 3
    monitor-exit p0

    return v0

    .line 4
    :cond_c
    monitor-exit p0

    const/4 v0, 0x0

    return v0

    :catchall_f
    move-exception v0

    monitor-exit p0
    :try_end_11
    .catchall {:try_start_1 .. :try_end_11} :catchall_f

    throw v0
.end method

.method public invalidateAll()V
    .registers 3

    .line 1
    monitor-enter p0

    const-wide/16 v0, 0x4

    .line 2
    :try_start_3
    iput-wide v0, p0, Lcom/sandboxol/gamedetail/a/L;->j:J

    .line 3
    monitor-exit p0
    :try_end_6
    .catchall {:try_start_3 .. :try_end_6} :catchall_a

    .line 4
    invoke-virtual {p0}, Landroidx/databinding/ViewDataBinding;->requestRebind()V

    return-void

    :catchall_a
    move-exception v0

    .line 5
    :try_start_b
    monitor-exit p0
    :try_end_c
    .catchall {:try_start_b .. :try_end_c} :catchall_a

    throw v0
.end method

.method protected onFieldChange(ILjava/lang/Object;I)Z
    .registers 5

    if-eqz p1, :cond_e

    const/4 v0, 0x1

    if-eq p1, v0, :cond_7

    const/4 p1, 0x0

    return p1

    .line 1
    :cond_7
    check-cast p2, Landroidx/databinding/ObservableField;

    invoke-direct {p0, p2, p3}, Lcom/sandboxol/gamedetail/a/L;->a(Landroidx/databinding/ObservableField;I)Z

    move-result p1

    return p1

    .line 2
    :cond_e
    check-cast p2, Lcom/sandboxol/gamedetail/view/fragment/detail/ua;

    invoke-direct {p0, p2, p3}, Lcom/sandboxol/gamedetail/a/L;->a(Lcom/sandboxol/gamedetail/view/fragment/detail/ua;I)Z

    move-result p1

    return p1
.end method

.method public setVariable(ILjava/lang/Object;)Z
    .registers 4

    .line 1
    sget v0, Lcom/sandboxol/gamedetail/a;->n:I

    if-ne v0, p1, :cond_b

    .line 2
    check-cast p2, Lcom/sandboxol/gamedetail/view/fragment/detail/ua;

    invoke-virtual {p0, p2}, Lcom/sandboxol/gamedetail/a/L;->a(Lcom/sandboxol/gamedetail/view/fragment/detail/ua;)V

    const/4 p1, 0x1

    goto :goto_c

    :cond_b
    const/4 p1, 0x0

    :goto_c
    return p1
.end method