FrameAnimationUtil$2.smali
.class Lcom/sandboxol/common/utils/FrameAnimationUtil$2;
.super Ljava/lang/Object;
.source "FrameAnimationUtil.java"
# interfaces
.implements Ljava/lang/Runnable;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/sandboxol/common/utils/FrameAnimationUtil;->playAndDelay(Landroid/content/Context;I)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field final synthetic this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
.field final synthetic val$context:Landroid/content/Context;
.field final synthetic val$i:I
# direct methods
.method constructor <init>(Lcom/sandboxol/common/utils/FrameAnimationUtil;ILandroid/content/Context;)V
.registers 4
.line 1
iput-object p1, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
iput p2, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
iput-object p3, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$context:Landroid/content/Context;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public run()V
.registers 6
.line 1
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mPause:Z
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$000(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Z
move-result v0
if-eqz v0, :cond_1e
.line 2
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mPause:Z
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$000(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Z
move-result v0
if-eqz v0, :cond_1d
.line 3
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
const/4 v1, 0x2
# setter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mCurrentSelect:I
invoke-static {v0, v1}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$102(Lcom/sandboxol/common/utils/FrameAnimationUtil;I)I
.line 4
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
iget v1, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
# setter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mCurrentFrame:I
invoke-static {v0, v1}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$202(Lcom/sandboxol/common/utils/FrameAnimationUtil;I)I
:cond_1d
return-void
.line 5
:cond_1e
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
const/4 v1, 0x0
# setter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mNext:Z
invoke-static {v0, v1}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$702(Lcom/sandboxol/common/utils/FrameAnimationUtil;Z)Z
.line 6
iget v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
if-nez v0, :cond_39
.line 7
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mAnimationListener:Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$300(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
move-result-object v0
if-eqz v0, :cond_39
.line 8
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mAnimationListener:Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$300(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
move-result-object v0
invoke-interface {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;->onAnimationStart()V
.line 9
:cond_39
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$context:Landroid/content/Context;
iget-object v2, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mImageView:Landroid/widget/ImageView;
invoke-static {v2}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$400(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Landroid/widget/ImageView;
move-result-object v2
iget-object v3, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mFrameRess:[I
invoke-static {v3}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$500(Lcom/sandboxol/common/utils/FrameAnimationUtil;)[I
move-result-object v3
iget v4, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
aget v3, v3, v4
invoke-static {v0, v2, v3}, Lcom/sandboxol/common/utils/ImageUtils;->setBackgroundResource(Landroid/content/Context;Landroid/widget/ImageView;I)V
.line 10
iget v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
iget-object v2, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mLastFrame:I
invoke-static {v2}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$600(Lcom/sandboxol/common/utils/FrameAnimationUtil;)I
move-result v2
const/4 v3, 0x1
if-ne v0, v2, :cond_77
.line 11
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mAnimationListener:Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$300(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
move-result-object v0
if-eqz v0, :cond_6a
.line 12
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# getter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mAnimationListener:Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
invoke-static {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$300(Lcom/sandboxol/common/utils/FrameAnimationUtil;)Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;
move-result-object v0
invoke-interface {v0}, Lcom/sandboxol/common/utils/FrameAnimationUtil$AnimationListener;->onAnimationRepeat()V
.line 13
:cond_6a
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
# setter for: Lcom/sandboxol/common/utils/FrameAnimationUtil;->mNext:Z
invoke-static {v0, v3}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$702(Lcom/sandboxol/common/utils/FrameAnimationUtil;Z)Z
.line 14
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
iget-object v2, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$context:Landroid/content/Context;
# invokes: Lcom/sandboxol/common/utils/FrameAnimationUtil;->playAndDelay(Landroid/content/Context;I)V
invoke-static {v0, v2, v1}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$900(Lcom/sandboxol/common/utils/FrameAnimationUtil;Landroid/content/Context;I)V
goto :goto_81
.line 15
:cond_77
iget-object v0, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->this$0:Lcom/sandboxol/common/utils/FrameAnimationUtil;
iget-object v1, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$context:Landroid/content/Context;
iget v2, p0, Lcom/sandboxol/common/utils/FrameAnimationUtil$2;->val$i:I
add-int/2addr v2, v3
# invokes: Lcom/sandboxol/common/utils/FrameAnimationUtil;->playAndDelay(Landroid/content/Context;I)V
invoke-static {v0, v1, v2}, Lcom/sandboxol/common/utils/FrameAnimationUtil;->access$900(Lcom/sandboxol/common/utils/FrameAnimationUtil;Landroid/content/Context;I)V
:goto_81
return-void
.end method