BitmapWaterMark.smali
.class public Lcom/sandboxol/common/utils/BitmapWaterMark;
.super Ljava/lang/Object;
.source "BitmapWaterMark.java"
# direct methods
.method public constructor <init>()V
.registers 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static addTimeWatermark(Landroid/content/Context;Landroid/graphics/Bitmap;Ljava/lang/String;II)Landroid/graphics/Bitmap;
.registers 10
int-to-float p4, p4
.line 1
invoke-static {p0, p4}, Lcom/sandboxol/common/utils/SizeUtil;->sp2px(Landroid/content/Context;F)F
move-result p0
float-to-int p0, p0
.line 2
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
move-result p4
.line 3
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
move-result v0
.line 4
sget-object v1, Landroid/graphics/Bitmap$Config;->ARGB_8888:Landroid/graphics/Bitmap$Config;
invoke-static {p4, v0, v1}, Landroid/graphics/Bitmap;->createBitmap(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
move-result-object v1
.line 5
new-instance v2, Landroid/graphics/Canvas;
invoke-direct {v2, v1}, Landroid/graphics/Canvas;-><init>(Landroid/graphics/Bitmap;)V
const/4 v3, 0x0
const/4 v4, 0x0
.line 6
invoke-virtual {v2, p1, v3, v3, v4}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
.line 7
new-instance p1, Landroid/graphics/Paint;
invoke-direct {p1}, Landroid/graphics/Paint;-><init>()V
.line 8
invoke-virtual {p1, p3}, Landroid/graphics/Paint;->setColor(I)V
int-to-float p0, p0
.line 9
invoke-virtual {p1, p0}, Landroid/graphics/Paint;->setTextSize(F)V
const/4 p0, 0x1
.line 10
invoke-virtual {p1, p0}, Landroid/graphics/Paint;->setFakeBoldText(Z)V
mul-int/lit8 p4, p4, 0x1
.line 11
div-int/lit8 p4, p4, 0x2
int-to-float p0, p4
div-int/lit8 v0, v0, 0x2
int-to-float p3, v0
invoke-virtual {v2, p2, p0, p3, p1}, Landroid/graphics/Canvas;->drawText(Ljava/lang/String;FFLandroid/graphics/Paint;)V
.line 12
invoke-virtual {v2}, Landroid/graphics/Canvas;->save()I
.line 13
invoke-virtual {v2}, Landroid/graphics/Canvas;->restore()V
return-object v1
.end method
.method public static addWaterMaskImage(Landroid/graphics/Bitmap;Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
.registers 10
const/4 v0, 0x0
if-nez p0, :cond_4
return-object v0
.line 1
:cond_4
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getWidth()I
move-result v1
.line 2
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getHeight()I
move-result v2
.line 3
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
move-result v3
.line 4
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
move-result v4
.line 5
sget-object v5, Landroid/graphics/Bitmap$Config;->ARGB_8888:Landroid/graphics/Bitmap$Config;
invoke-static {v1, v2, v5}, Landroid/graphics/Bitmap;->createBitmap(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
move-result-object v5
.line 6
new-instance v6, Landroid/graphics/Canvas;
invoke-direct {v6, v5}, Landroid/graphics/Canvas;-><init>(Landroid/graphics/Bitmap;)V
const/4 v7, 0x0
.line 7
invoke-virtual {v6, p0, v7, v7, v0}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
sub-int/2addr v1, v3
int-to-float p0, v1
sub-int/2addr v2, v4
int-to-float v1, v2
.line 8
invoke-virtual {v6, p1, p0, v1, v0}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
.line 9
invoke-virtual {v6}, Landroid/graphics/Canvas;->save()I
.line 10
invoke-virtual {v6}, Landroid/graphics/Canvas;->restore()V
return-object v5
.end method
.method public static addWordWaterMaskImage(Landroid/graphics/Bitmap;Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
.registers 6
const/4 v0, 0x0
if-nez p0, :cond_4
return-object v0
.line 1
:cond_4
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getWidth()I
move-result v1
.line 2
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getHeight()I
move-result v2
.line 3
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
.line 4
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
.line 5
sget-object v3, Landroid/graphics/Bitmap$Config;->ARGB_8888:Landroid/graphics/Bitmap$Config;
invoke-static {v1, v2, v3}, Landroid/graphics/Bitmap;->createBitmap(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
move-result-object v1
.line 6
new-instance v2, Landroid/graphics/Canvas;
invoke-direct {v2, v1}, Landroid/graphics/Canvas;-><init>(Landroid/graphics/Bitmap;)V
const/4 v3, 0x0
.line 7
invoke-virtual {v2, p0, v3, v3, v0}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
const/high16 p0, 0x3f800000 # 1.0f
.line 8
invoke-virtual {v2, p1, p0, p0, v0}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
.line 9
invoke-virtual {v2}, Landroid/graphics/Canvas;->save()I
.line 10
invoke-virtual {v2}, Landroid/graphics/Canvas;->restore()V
return-object v1
.end method