HorizontalMoveAnimation.smali

.class public Lcom/sandboxol/common/anim/HorizontalMoveAnimation;
.super Landroid/view/animation/Animation;
.source "HorizontalMoveAnimation.java"


# static fields
.field public static final LEFT:I = 0x1

.field public static final RIGHT:I = 0x2


# instance fields
.field private direction:I

.field private enter:Z

.field private width:I


# direct methods
.method public constructor <init>(IZJ)V
    .registers 6

    .line 1
    invoke-direct {p0}, Landroid/view/animation/Animation;-><init>()V

    const/4 v0, 0x0

    .line 2
    iput v0, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->width:I

    .line 3
    iput p1, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->direction:I

    .line 4
    iput-boolean p2, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->enter:Z

    .line 5
    invoke-virtual {p0, p3, p4}, Landroid/view/animation/Animation;->setDuration(J)V

    return-void
.end method


# virtual methods
.method protected applyTransformation(FLandroid/view/animation/Transformation;)V
    .registers 5

    .line 1
    invoke-super {p0, p1, p2}, Landroid/view/animation/Animation;->applyTransformation(FLandroid/view/animation/Transformation;)V

    .line 2
    iget-boolean v0, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->enter:Z

    if-eqz v0, :cond_a

    const/high16 v0, 0x3f800000    # 1.0f

    sub-float/2addr p1, v0

    .line 3
    :cond_a
    iget v0, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->direction:I

    const/4 v1, 0x2

    if-ne v0, v1, :cond_13

    const/high16 v0, -0x40800000    # -1.0f

    mul-float p1, p1, v0

    :cond_13
    neg-float p1, p1

    .line 4
    iget v0, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->width:I

    int-to-float v0, v0

    mul-float p1, p1, v0

    .line 5
    invoke-virtual {p2}, Landroid/view/animation/Transformation;->getMatrix()Landroid/graphics/Matrix;

    move-result-object p2

    const/4 v0, 0x0

    .line 6
    invoke-virtual {p2, p1, v0}, Landroid/graphics/Matrix;->postTranslate(FF)Z

    return-void
.end method

.method public initialize(IIII)V
    .registers 5

    .line 1
    invoke-super {p0, p1, p2, p3, p4}, Landroid/view/animation/Animation;->initialize(IIII)V

    .line 2
    iput p1, p0, Lcom/sandboxol/common/anim/HorizontalMoveAnimation;->width:I

    return-void
.end method