GamePicItem.smali
.class public Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;
.super Landroidx/appcompat/widget/AppCompatImageView;
.source "GamePicItem.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
}
.end annotation
# static fields
.field private static final PER_SCALE:I = 0x7d
.field private static bitmap:Landroid/graphics/Bitmap;
# instance fields
.field private gameId:Ljava/lang/String;
.field private hasLoadNodes:Z
.field private isDowning:Z
.field private nodes:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List<",
"Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;",
">;"
}
.end annotation
.end field
.field private openUpdateIcon:Z
.field private paintFill:Landroid/graphics/Paint;
.field private parent:Landroid/view/View;
.field private path:Landroid/graphics/Path;
.field private perX:F
.field private perY:F
.field private progress:I
.field private startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
# direct methods
.method static constructor <clinit>()V
.registers 0
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.registers 3
const/4 v0, 0x0
.line 1
invoke-direct {p0, p1, v0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 4
const/4 v0, 0x0
.line 2
invoke-direct {p0, p1, p2, v0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.registers 4
.line 3
invoke-direct {p0, p1, p2, p3}, Landroidx/appcompat/widget/AppCompatImageView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
const/4 p2, 0x0
.line 4
iput p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perY:F
.line 5
new-instance p2, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-direct {p2}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>()V
iput-object p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
.line 6
new-instance p2, Ljava/util/ArrayList;
invoke-direct {p2}, Ljava/util/ArrayList;-><init>()V
iput-object p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
.line 7
new-instance p2, Landroid/graphics/Path;
invoke-direct {p2}, Landroid/graphics/Path;-><init>()V
iput-object p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
.line 8
new-instance p2, Landroid/graphics/Paint;
const/4 p3, 0x1
invoke-direct {p2, p3}, Landroid/graphics/Paint;-><init>(I)V
iput-object p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->paintFill:Landroid/graphics/Paint;
.line 9
iget-object p2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->paintFill:Landroid/graphics/Paint;
sget p3, Lcom/sandboxol/center/R$color;->colorShadow:I
invoke-static {p1, p3}, Landroidx/core/content/b;->a(Landroid/content/Context;I)I
move-result p1
invoke-virtual {p2, p1}, Landroid/graphics/Paint;->setColor(I)V
.line 10
iget-object p1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->paintFill:Landroid/graphics/Paint;
sget-object p2, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {p1, p2}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
return-void
.end method
.method private configNodes()V
.registers 8
.line 1
iget-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->hasLoadNodes:Z
if-nez v0, :cond_a0
.line 2
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
const/16 v3, 0x7d
const/4 v4, 0x0
invoke-direct {v1, v2, v4, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 3
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v3
int-to-float v3, v3
const/high16 v5, 0x40000000 # 2.0f
div-float/2addr v3, v5
const/16 v6, 0xfa
invoke-direct {v1, v2, v3, v6}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 4
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v3
int-to-float v3, v3
const/16 v6, 0x177
invoke-direct {v1, v2, v3, v6}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 5
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v3
int-to-float v3, v3
const/16 v6, 0x1f4
invoke-direct {v1, v2, v3, v6}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 6
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v2
int-to-float v2, v2
const/16 v3, 0x271
invoke-direct {v1, v4, v2, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 7
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
const/16 v3, 0x2ee
invoke-direct {v1, v4, v2, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 8
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
const/16 v2, 0x36b
invoke-direct {v1, v4, v4, v2}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 9
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
new-instance v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
const/16 v3, 0x3e8
invoke-direct {v1, v2, v4, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;-><init>(FFI)V
invoke-interface {v0, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
const/4 v0, 0x1
.line 10
iput-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->hasLoadNodes:Z
:cond_a0
return-void
.end method
.method private configPath()V
.registers 5
.line 1
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
invoke-virtual {v0}, Landroid/graphics/Path;->reset()V
.line 2
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v1
int-to-float v1, v1
const/high16 v2, 0x40000000 # 2.0f
div-float/2addr v1, v2
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v3
int-to-float v3, v3
div-float/2addr v3, v2
invoke-virtual {v0, v1, v3}, Landroid/graphics/Path;->moveTo(FF)V
.line 3
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->x:F
invoke-static {v1}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$000(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)F
move-result v1
iget-object v2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->y:F
invoke-static {v2}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$100(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)F
move-result v2
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->lineTo(FF)V
.line 4
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->nodes:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v0
:cond_2f
:goto_2f
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_55
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
.line 5
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->weight:I
invoke-static {v1}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$200(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)I
move-result v2
iget-object v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->weight:I
invoke-static {v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$200(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)I
move-result v3
if-le v2, v3, :cond_2f
.line 6
iget-object v2, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->x:F
invoke-static {v1}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$000(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)F
move-result v3
# getter for: Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->y:F
invoke-static {v1}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->access$100(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;)F
move-result v1
invoke-virtual {v2, v3, v1}, Landroid/graphics/Path;->lineTo(FF)V
goto :goto_2f
.line 7
:cond_55
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
invoke-virtual {v0}, Landroid/graphics/Path;->close()V
return-void
.end method
.method private configStartPoint()V
.registers 7
.line 1
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
rem-int/lit8 v1, v0, 0x7d
const/16 v2, 0x7d
if-nez v1, :cond_b
const/16 v0, 0x7d
goto :goto_c
:cond_b
rem-int/2addr v0, v2
:goto_c
int-to-float v0, v0
.line 2
iget v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perX:F
mul-float v1, v1, v0
.line 3
iget v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perY:F
mul-float v0, v0, v3
.line 4
iget v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
const/4 v4, 0x0
const/high16 v5, 0x40000000 # 2.0f
if-gt v3, v2, :cond_2c
.line 5
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
add-float/2addr v2, v1
iget v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v0, v2, v4, v1}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto/16 :goto_ba
:cond_2c
const/16 v2, 0xfa
if-gt v3, v2, :cond_3e
.line 6
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
iget v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v1, v2, v0, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto/16 :goto_ba
:cond_3e
const/16 v2, 0x177
if-gt v3, v2, :cond_56
.line 7
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v3
int-to-float v3, v3
div-float/2addr v3, v5
add-float/2addr v3, v0
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v1, v2, v3, v0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_56
const/16 v2, 0x1f4
if-gt v3, v2, :cond_6d
.line 8
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
sub-float/2addr v2, v1
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v1
int-to-float v1, v1
iget v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v0, v2, v1, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_6d
const/16 v2, 0x271
if-gt v3, v2, :cond_85
.line 9
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
sub-float/2addr v2, v1
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v1
int-to-float v1, v1
iget v3, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v0, v2, v1, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_85
const/16 v2, 0x2ee
if-gt v3, v2, :cond_97
.line 10
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v2
int-to-float v2, v2
sub-float/2addr v2, v0
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v1, v4, v2, v0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_97
const/16 v2, 0x36b
if-gt v3, v2, :cond_aa
.line 11
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v2
int-to-float v2, v2
div-float/2addr v2, v5
sub-float/2addr v2, v0
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
invoke-virtual {v1, v4, v2, v0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_aa
const/16 v0, 0x3e8
if-ge v3, v0, :cond_b4
.line 12
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->startPoint:Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;
invoke-virtual {v0, v1, v4, v3}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem$PathNode;->setNode(FFI)V
goto :goto_ba
:cond_b4
const/4 v0, 0x0
.line 13
iput v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
.line 14
invoke-virtual {p0}, Landroid/widget/ImageView;->invalidate()V
:goto_ba
return-void
.end method
# virtual methods
.method public getGameId()Ljava/lang/String;
.registers 2
.line 1
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->gameId:Ljava/lang/String;
return-object v0
.end method
.method public getProgress()I
.registers 2
.line 1
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
div-int/lit8 v0, v0, 0xa
return v0
.end method
.method public isOpenUpdateIcon()Z
.registers 2
.line 1
iget-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->openUpdateIcon:Z
return v0
.end method
.method protected onDetachedFromWindow()V
.registers 1
.line 1
invoke-super {p0}, Landroid/widget/ImageView;->onDetachedFromWindow()V
.line 2
invoke-static {p0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItemManager;->unRegisterItem(Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;)V
return-void
.end method
.method protected onDraw(Landroid/graphics/Canvas;)V
.registers 6
.line 1
invoke-super {p0, p1}, Landroid/widget/ImageView;->onDraw(Landroid/graphics/Canvas;)V
.line 2
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
if-lez v0, :cond_36
.line 3
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perX:F
const/high16 v1, 0x437a0000 # 250.0f
const/4 v2, 0x0
cmpl-float v0, v0, v2
if-nez v0, :cond_18
.line 4
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v0
int-to-float v0, v0
div-float/2addr v0, v1
iput v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perX:F
.line 5
:cond_18
iget v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perY:F
cmpl-float v0, v0, v2
if-nez v0, :cond_26
.line 6
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v0
int-to-float v0, v0
div-float/2addr v0, v1
iput v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->perY:F
.line 7
:cond_26
invoke-direct {p0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->configNodes()V
.line 8
invoke-direct {p0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->configStartPoint()V
.line 9
invoke-direct {p0}, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->configPath()V
.line 10
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->path:Landroid/graphics/Path;
iget-object v1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->paintFill:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 11
:cond_36
iget-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->openUpdateIcon:Z
if-eqz v0, :cond_6e
.line 12
sget-object v0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
if-eqz v0, :cond_44
invoke-virtual {v0}, Landroid/graphics/Bitmap;->isRecycled()Z
move-result v0
if-eqz v0, :cond_54
.line 13
:cond_44
invoke-static {}, Lcom/sandboxol/common/base/app/BaseApplication;->getContext()Landroid/content/Context;
move-result-object v0
invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
sget v1, Lcom/sandboxol/center/R$mipmap;->base_ic_game_update_tips:I
invoke-static {v0, v1}, Landroid/graphics/BitmapFactory;->decodeResource(Landroid/content/res/Resources;I)Landroid/graphics/Bitmap;
move-result-object v0
sput-object v0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
.line 14
:cond_54
sget-object v0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
invoke-virtual {p0}, Landroid/widget/ImageView;->getWidth()I
move-result v1
int-to-float v1, v1
const v2, 0x3f049ba6 # 0.518f
mul-float v1, v1, v2
invoke-virtual {p0}, Landroid/widget/ImageView;->getHeight()I
move-result v2
int-to-float v2, v2
const v3, 0x3d408312 # 0.047f
mul-float v2, v2, v3
const/4 v3, 0x0
invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;FFLandroid/graphics/Paint;)V
:cond_6e
return-void
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.registers 6
.annotation build Landroid/annotation/SuppressLint;
value = {
"ClickableViewAccessibility"
}
.end annotation
.line 1
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->parent:Landroid/view/View;
if-nez v0, :cond_c
.line 2
invoke-virtual {p0}, Landroid/widget/ImageView;->getParent()Landroid/view/ViewParent;
move-result-object v0
check-cast v0, Landroid/view/View;
iput-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->parent:Landroid/view/View;
.line 3
:cond_c
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v0
const-wide/16 v1, 0x64
if-eqz v0, :cond_36
const/4 v3, 0x2
if-eq v0, v3, :cond_51
.line 4
iget-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->isDowning:Z
if-eqz v0, :cond_51
const/4 v0, 0x0
.line 5
iput-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->isDowning:Z
.line 6
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->parent:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->animate()Landroid/view/ViewPropertyAnimator;
move-result-object v0
const/high16 v3, 0x3f800000 # 1.0f
invoke-virtual {v0, v3}, Landroid/view/ViewPropertyAnimator;->scaleX(F)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0, v3}, Landroid/view/ViewPropertyAnimator;->scaleY(F)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0, v1, v2}, Landroid/view/ViewPropertyAnimator;->setDuration(J)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0}, Landroid/view/ViewPropertyAnimator;->start()V
goto :goto_51
:cond_36
const/4 v0, 0x1
.line 7
iput-boolean v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->isDowning:Z
.line 8
iget-object v0, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->parent:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->animate()Landroid/view/ViewPropertyAnimator;
move-result-object v0
const v3, 0x3f666666 # 0.9f
invoke-virtual {v0, v3}, Landroid/view/ViewPropertyAnimator;->scaleX(F)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0, v3}, Landroid/view/ViewPropertyAnimator;->scaleY(F)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0, v1, v2}, Landroid/view/ViewPropertyAnimator;->setDuration(J)Landroid/view/ViewPropertyAnimator;
move-result-object v0
invoke-virtual {v0}, Landroid/view/ViewPropertyAnimator;->start()V
.line 9
:cond_51
:goto_51
invoke-super {p0, p1}, Landroid/widget/ImageView;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
.end method
.method public openUpdateIcon(Z)V
.registers 4
.line 1
iput-boolean p1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->openUpdateIcon:Z
if-eqz p1, :cond_21
.line 2
sget-object v0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
if-eqz v0, :cond_e
invoke-virtual {v0}, Landroid/graphics/Bitmap;->isRecycled()Z
move-result v0
if-eqz v0, :cond_21
.line 3
:cond_e
invoke-static {}, Lcom/sandboxol/common/base/app/BaseApplication;->getContext()Landroid/content/Context;
move-result-object v0
invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
sget v1, Lcom/sandboxol/center/R$mipmap;->base_ic_game_update_tips:I
invoke-static {v0, v1}, Landroid/graphics/BitmapFactory;->decodeResource(Landroid/content/res/Resources;I)Landroid/graphics/Bitmap;
move-result-object v0
sput-object v0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
.line 4
invoke-virtual {p0}, Landroid/widget/ImageView;->invalidate()V
:cond_21
if-nez p1, :cond_2d
.line 5
sget-object p1, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->bitmap:Landroid/graphics/Bitmap;
if-eqz p1, :cond_2d
.line 6
invoke-virtual {p1}, Landroid/graphics/Bitmap;->recycle()V
.line 7
invoke-virtual {p0}, Landroid/widget/ImageView;->invalidate()V
:cond_2d
return-void
.end method
.method public setGameId(Ljava/lang/String;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->gameId:Ljava/lang/String;
return-void
.end method
.method public setPic(Ljava/lang/String;)V
.registers 14
const/4 v1, 0x0
const/4 v3, 0x0
const/4 v4, 0x0
const/4 v5, 0x0
const/4 v6, 0x0
const/4 v7, 0x0
const/4 v8, 0x0
const/4 v9, 0x0
const/4 v10, 0x0
const/4 v11, 0x0
move-object v0, p0
move-object v2, p1
.line 1
invoke-static/range {v0 .. v11}, Lcom/sandboxol/common/binding/adapter/ImageViewBindingAdapters;->loadImage(Landroid/widget/ImageView;ILjava/lang/String;IIZZZZFZLcom/sandboxol/common/command/ReplyCommand;)V
return-void
.end method
.method public setProgress(I)V
.registers 2
mul-int/lit8 p1, p1, 0xa
.line 1
iput p1, p0, Lcom/sandboxol/center/view/widget/gameitem/GamePicItem;->progress:I
.line 2
invoke-virtual {p0}, Landroid/widget/ImageView;->invalidate()V
return-void
.end method