GameRefreshHorizontalWithCircleProgress.smali
.class public Lcom/sandboxol/center/view/widget/GameRefreshHorizontalWithCircleProgress;
.super Lcom/scwang/smartrefresh/horizontal/SmartRefreshHorizontal;
.source "GameRefreshHorizontalWithCircleProgress.java"
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.registers 2
.line 1
invoke-direct {p0, p1}, Lcom/scwang/smartrefresh/horizontal/SmartRefreshHorizontal;-><init>(Landroid/content/Context;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 3
.line 2
invoke-direct {p0, p1, p2}, Lcom/scwang/smartrefresh/horizontal/SmartRefreshHorizontal;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
return-void
.end method
# virtual methods
.method public initCircleProgress(Landroid/content/Context;Ljava/lang/String;)V
.registers 5
const/4 v0, 0x0
.line 1
invoke-virtual {p0, v0}, Lcom/scwang/smartrefresh/layout/SmartRefreshLayout;->setEnableRefresh(Z)Lcom/scwang/smartrefresh/layout/a/j;
const/16 v1, 0x64
.line 2
invoke-virtual {p0, v1}, Lcom/scwang/smartrefresh/layout/SmartRefreshLayout;->setReboundDuration(I)Lcom/scwang/smartrefresh/layout/a/j;
.line 3
invoke-virtual {p0, v0}, Lcom/scwang/smartrefresh/layout/SmartRefreshLayout;->setEnableAutoLoadMore(Z)Lcom/scwang/smartrefresh/layout/a/j;
.line 4
new-instance v0, Lcom/sandboxol/center/view/widget/GameLoadMoreFooter;
invoke-direct {v0, p1, p2}, Lcom/sandboxol/center/view/widget/GameLoadMoreFooter;-><init>(Landroid/content/Context;Ljava/lang/String;)V
const/high16 p2, 0x428c0000 # 70.0f
.line 5
invoke-static {p1, p2}, Lcom/sandboxol/common/utils/SizeUtil;->dp2px(Landroid/content/Context;F)F
move-result p1
float-to-int p1, p1
const/4 p2, -0x1
.line 6
invoke-virtual {p0, v0, p2, p1}, Lcom/scwang/smartrefresh/layout/SmartRefreshLayout;->setRefreshFooter(Lcom/scwang/smartrefresh/layout/a/f;II)Lcom/scwang/smartrefresh/layout/a/j;
return-void
.end method