GameMessageToken.smali

.class public interface abstract Lcom/sandboxol/center/router/moduleInfo/game/GameMessageToken;
.super Ljava/lang/Object;
.source "GameMessageToken.java"


# static fields
.field public static final TOKEN_CHANGE_CLOTHES:Ljava/lang/String; = "token.change.clothes"

.field public static final TOKEN_DOWNLOAD_SUCCESS_ENTER_GAME:Ljava/lang/String; = "token.download.success.enter.game"

.field public static final TOKEN_ENTER_GAME:Ljava/lang/String; = "token.enter.game"

.field public static final TOKEN_ERROR_MAIN_ERROR:Ljava/lang/String; = "token.error.main.error"

.field public static final TOKEN_EVENT_MAIN_EVENT:Ljava/lang/String; = "token.event.main.event"

.field public static final TOKEN_GAME_SCREEN_SHOT:Ljava/lang/String; = "token.game.screen.shot"

.field public static final TOKEN_HIDE_ENTER_GAME_BG:Ljava/lang/String; = "token.hide.enter.game.bg"

.field public static final TOKEN_REFRESH_SCRAP_BOX_DIALOG:Ljava/lang/String; = "token.refresh.scrap.box.dialog"

.field public static final TOKEN_SHOP_CHANGE_CLOTHES:Ljava/lang/String; = "token.shop.change.clothes"