GameAttribute.smali

.class public Lcom/sandboxol/blockymods/entity/GameAttribute;
.super Ljava/lang/Object;
.source "GameAttribute.java"


# instance fields
.field private gameName:Ljava/lang/String;

.field private gameTime:Ljava/lang/Long;


# direct methods
.method public constructor <init>(Ljava/lang/String;Ljava/lang/Long;)V
    .registers 3

    .line 1
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 2
    iput-object p1, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameName:Ljava/lang/String;

    .line 3
    iput-object p2, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameTime:Ljava/lang/Long;

    return-void
.end method


# virtual methods
.method public getGameName()Ljava/lang/String;
    .registers 2

    .line 1
    iget-object v0, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameName:Ljava/lang/String;

    return-object v0
.end method

.method public getGameTime()Ljava/lang/Long;
    .registers 2

    .line 1
    iget-object v0, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameTime:Ljava/lang/Long;

    return-object v0
.end method

.method public setGameName(Ljava/lang/String;)V
    .registers 2

    .line 1
    iput-object p1, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameName:Ljava/lang/String;

    return-void
.end method

.method public setGameTime(Ljava/lang/Long;)V
    .registers 2

    .line 1
    iput-object p1, p0, Lcom/sandboxol/blockymods/entity/GameAttribute;->gameTime:Ljava/lang/Long;

    return-void
.end method