GameEventConstant.smali
.class public interface abstract Lcom/sandboxol/blockmango/config/GameEventConstant;
.super Ljava/lang/Object;
.source "GameEventConstant.java"
# static fields
.field public static final CANCEL_MARIO_DOWNLOAD:Ljava/lang/String; = "cancel_mario_download"
.field public static final CLICK_MARIO_ENTER:Ljava/lang/String; = "click_mario_enter"
.field public static final DOWNLOAD_MARIO_SUCCESS:Ljava/lang/String; = "download_mario_success"
.field public static final ENTER_MARIO_SUCCESS:Ljava/lang/String; = "enter_mario_success"
.field public static final LOAD_ASSETS_RES_FAILED:Ljava/lang/String; = "load.assets.res.failed"
.field public static final START_MARIO_SUCCESS:Ljava/lang/String; = "start_mario_success"
.field public static final SUCCESS_TO_ENTER_GAME_PAGE:Ljava/lang/String; = "success_to_enter_game_page"