GameResUpdater$2.smali
.class Lcom/sandboxol/blockmango/GameResUpdater$2;
.super Ljava/lang/Object;
.source "GameResUpdater.java"
# interfaces
.implements Lrx/Observable$OnSubscribe;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/sandboxol/blockmango/GameResUpdater;->onDownloadSusses()V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/Object;",
"Lrx/Observable$OnSubscribe<",
"Ljava/lang/Boolean;",
">;"
}
.end annotation
# instance fields
.field final synthetic this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# direct methods
.method constructor <init>(Lcom/sandboxol/blockmango/GameResUpdater;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public bridge synthetic call(Ljava/lang/Object;)V
.registers 2
.line 1
check-cast p1, Lrx/Subscriber;
invoke-virtual {p0, p1}, Lcom/sandboxol/blockmango/GameResUpdater$2;->call(Lrx/Subscriber;)V
return-void
.end method
.method public call(Lrx/Subscriber;)V
.registers 11
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lrx/Subscriber<",
"-",
"Ljava/lang/Boolean;",
">;)V"
}
.end annotation
.line 2
new-instance v0, Ljava/io/File;
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {}, Lcom/sandboxol/center/router/moduleInfo/game/EngineEnv;->v2()Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;
move-result-object v2
invoke-virtual {v2}, Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;->getMapTempRootPath()Ljava/lang/String;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v2, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v2}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
iget-object v3, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v3}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v3, ".zip"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-direct {v0, v1, v2}, Ljava/io/File;-><init>(Ljava/lang/String;Ljava/lang/String;)V
.line 3
iget-object v1, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->updateFileName:Ljava/lang/String;
invoke-static {v1}, Lcom/sandboxol/blockmango/GameResUpdater;->access$200(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v1
.line 4
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {}, Lcom/sandboxol/center/router/moduleInfo/game/EngineEnv;->v2()Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;
move-result-object v4
invoke-virtual {v4}, Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;->getMapTempRootPath()Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v4, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v4}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v4, "/"
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
.line 5
invoke-virtual {v0}, Ljava/io/File;->exists()Z
move-result v5
const/4 v6, 0x1
if-eqz v5, :cond_76
.line 6
iget-object v1, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
invoke-virtual {v0}, Ljava/io/File;->getAbsolutePath()Ljava/lang/String;
move-result-object v3
invoke-virtual {v1, v3, v2}, Lcom/sandboxol/blockmango/GameResUpdater;->mergeZip(Ljava/lang/String;Ljava/lang/String;)Z
move-result v1
goto :goto_ac
.line 7
:cond_76
new-instance v5, Ljava/lang/StringBuilder;
invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {}, Lcom/sandboxol/center/router/moduleInfo/game/EngineEnv;->v2()Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;
move-result-object v7
invoke-virtual {v7}, Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;->getMapTempRootPath()Ljava/lang/String;
move-result-object v7
invoke-virtual {v5, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v7, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v7}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v7
invoke-virtual {v5, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v5
new-instance v7, Ljava/lang/StringBuilder;
invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V
iget-object v8, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v8}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v8
invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v3
invoke-static {v5, v1, v3}, Lcom/sandboxol/common/utils/CommonHelper;->renameFile(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V
const/4 v1, 0x1
.line 8
:goto_ac
new-instance v3, Ljava/io/File;
invoke-direct {v3, v2}, Ljava/io/File;-><init>(Ljava/lang/String;)V
invoke-virtual {v3}, Ljava/io/File;->delete()Z
if-nez v1, :cond_c2
.line 9
invoke-virtual {v0}, Ljava/io/File;->delete()Z
const/4 v0, 0x0
.line 10
invoke-static {v0}, Ljava/lang/Boolean;->valueOf(Z)Ljava/lang/Boolean;
move-result-object v0
invoke-interface {p1, v0}, Lrx/Observer;->onNext(Ljava/lang/Object;)V
goto :goto_fb
.line 11
:cond_c2
iget-object v0, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->currentVersion:I
invoke-static {v0}, Lcom/sandboxol/blockmango/GameResUpdater;->access$300(Lcom/sandboxol/blockmango/GameResUpdater;)I
move-result v1
invoke-static {v1}, Ljava/lang/String;->valueOf(I)Ljava/lang/String;
move-result-object v1
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {}, Lcom/sandboxol/center/router/moduleInfo/game/EngineEnv;->v2()Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;
move-result-object v3
invoke-virtual {v3}, Lcom/sandboxol/center/router/moduleInfo/game/AbstractEngineEnv;->getMapTempRootPath()Ljava/lang/String;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v3, p0, Lcom/sandboxol/blockmango/GameResUpdater$2;->this$0:Lcom/sandboxol/blockmango/GameResUpdater;
# getter for: Lcom/sandboxol/blockmango/GameResUpdater;->downLoadGameName:Ljava/lang/String;
invoke-static {v3}, Lcom/sandboxol/blockmango/GameResUpdater;->access$100(Lcom/sandboxol/blockmango/GameResUpdater;)Ljava/lang/String;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v3, "/version"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
# invokes: Lcom/sandboxol/blockmango/GameResUpdater;->writeStringToFile(Ljava/lang/String;Ljava/lang/String;)V
invoke-static {v0, v1, v2}, Lcom/sandboxol/blockmango/GameResUpdater;->access$400(Lcom/sandboxol/blockmango/GameResUpdater;Ljava/lang/String;Ljava/lang/String;)V
.line 12
invoke-static {v6}, Ljava/lang/Boolean;->valueOf(Z)Ljava/lang/Boolean;
move-result-object v0
invoke-interface {p1, v0}, Lrx/Observer;->onNext(Ljava/lang/Object;)V
.line 13
:goto_fb
invoke-interface {p1}, Lrx/Observer;->onCompleted()V
return-void
.end method