GameFailedDialog.smali
.class public Lcom/sandboxol/blockmango/GameFailedDialog;
.super Landroid/app/Dialog;
.source "GameFailedDialog.java"
# interfaces
.implements Landroid/view/View$OnClickListener;
# instance fields
.field private btnBack:Landroid/widget/Button;
.field private context:Landroid/content/Context;
.field private onClickListener:Landroid/view/View$OnClickListener;
.field private tvText:Landroid/widget/TextView;
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.registers 4
.line 1
sget v0, Lcom/sandboxol/common/R$style;->FullScreenTheme:I
invoke-direct {p0, p1, v0}, Landroid/app/Dialog;-><init>(Landroid/content/Context;I)V
.line 2
invoke-virtual {p0}, Landroid/app/Dialog;->getWindow()Landroid/view/Window;
move-result-object v0
const v1, 0x106000d
invoke-virtual {v0, v1}, Landroid/view/Window;->setBackgroundDrawableResource(I)V
.line 3
iput-object p1, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->context:Landroid/content/Context;
.line 4
invoke-direct {p0, p1}, Lcom/sandboxol/blockmango/GameFailedDialog;->init(Landroid/content/Context;)V
.line 5
invoke-direct {p0}, Lcom/sandboxol/blockmango/GameFailedDialog;->initView()V
return-void
.end method
.method private init(Landroid/content/Context;)V
.registers 3
const/4 p1, 0x1
.line 1
invoke-virtual {p0, p1}, Landroid/app/Dialog;->setCanceledOnTouchOutside(Z)V
.line 2
invoke-virtual {p0, p1}, Landroid/app/Dialog;->setCancelable(Z)V
.line 3
invoke-virtual {p0, p1}, Landroid/app/Dialog;->requestWindowFeature(I)Z
.line 4
invoke-virtual {p0}, Landroid/app/Dialog;->getWindow()Landroid/view/Window;
move-result-object p1
if-eqz p1, :cond_19
.line 5
invoke-virtual {p0}, Landroid/app/Dialog;->getWindow()Landroid/view/Window;
move-result-object p1
sget v0, Lcom/sandboxol/common/R$style;->cloudDialogWindowAnim:I
invoke-virtual {p1, v0}, Landroid/view/Window;->setWindowAnimations(I)V
:cond_19
return-void
.end method
.method private initView()V
.registers 2
.line 1
sget v0, Lcom/sandboxol/game/R$layout;->dialog_game_failed:I
invoke-virtual {p0, v0}, Landroid/app/Dialog;->setContentView(I)V
.line 2
sget v0, Lcom/sandboxol/game/R$id;->tvText:I
invoke-virtual {p0, v0}, Landroid/app/Dialog;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/TextView;
iput-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->tvText:Landroid/widget/TextView;
.line 3
sget v0, Lcom/sandboxol/game/R$id;->btnBack:I
invoke-virtual {p0, v0}, Landroid/app/Dialog;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/Button;
iput-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->btnBack:Landroid/widget/Button;
.line 4
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->btnBack:Landroid/widget/Button;
invoke-virtual {v0, p0}, Landroid/widget/Button;->setOnClickListener(Landroid/view/View$OnClickListener;)V
return-void
.end method
# virtual methods
.method public dismiss()V
.registers 2
.line 1
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->context:Landroid/content/Context;
if-eqz v0, :cond_f
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->isFinishing()Z
move-result v0
if-nez v0, :cond_f
.line 2
invoke-super {p0}, Landroid/app/Dialog;->dismiss()V
:cond_f
return-void
.end method
.method public onClick(Landroid/view/View;)V
.registers 3
.line 1
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->onClickListener:Landroid/view/View$OnClickListener;
if-nez v0, :cond_c
.line 2
invoke-static {}, Landroid/os/Process;->myPid()I
move-result p1
invoke-static {p1}, Landroid/os/Process;->killProcess(I)V
goto :goto_f
.line 3
:cond_c
invoke-interface {v0, p1}, Landroid/view/View$OnClickListener;->onClick(Landroid/view/View;)V
:goto_f
return-void
.end method
.method public setOnClickListener(Landroid/view/View$OnClickListener;)Lcom/sandboxol/blockmango/GameFailedDialog;
.registers 2
.line 1
iput-object p1, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->onClickListener:Landroid/view/View$OnClickListener;
return-object p0
.end method
.method public setText(I)Lcom/sandboxol/blockmango/GameFailedDialog;
.registers 4
.line 2
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->tvText:Landroid/widget/TextView;
iget-object v1, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->context:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v1
invoke-virtual {v1, p1}, Landroid/content/res/Resources;->getText(I)Ljava/lang/CharSequence;
move-result-object p1
invoke-virtual {v0, p1}, Landroid/widget/TextView;->setText(Ljava/lang/CharSequence;)V
return-object p0
.end method
.method public setText(Ljava/lang/String;)Lcom/sandboxol/blockmango/GameFailedDialog;
.registers 3
.line 1
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->tvText:Landroid/widget/TextView;
invoke-virtual {v0, p1}, Landroid/widget/TextView;->setText(Ljava/lang/CharSequence;)V
return-object p0
.end method
.method public show()V
.registers 2
.line 1
iget-object v0, p0, Lcom/sandboxol/blockmango/GameFailedDialog;->context:Landroid/content/Context;
if-eqz v0, :cond_f
check-cast v0, Landroid/app/Activity;
invoke-virtual {v0}, Landroid/app/Activity;->isFinishing()Z
move-result v0
if-nez v0, :cond_f
.line 2
invoke-super {p0}, Landroid/app/Dialog;->show()V
:cond_f
return-void
.end method