LinearProgressDrawable$Builder.smali
.class public Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.super Ljava/lang/Object;
.source "LinearProgressDrawable.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/rey/material/drawable/LinearProgressDrawable;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "Builder"
.end annotation
# instance fields
.field private mInAnimationDuration:I
.field private mKeepDuration:I
.field private mMaxLineWidth:I
.field private mMaxLineWidthPercent:F
.field private mMinLineWidth:I
.field private mMinLineWidthPercent:F
.field private mOutAnimationDuration:I
.field private mProgressMode:I
.field private mProgressPercent:F
.field private mReverse:Z
.field private mSecondaryProgressPercent:F
.field private mStrokeColors:[I
.field private mStrokeSecondaryColor:I
.field private mStrokeSize:I
.field private mTransformDuration:I
.field private mTransformInterpolator:Landroid/view/animation/Interpolator;
.field private mTravelDuration:I
.field private mVerticalAlign:I
# direct methods
.method public constructor <init>()V
.registers 2
.line 931
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 912
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressPercent:F
.line 913
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mSecondaryProgressPercent:F
const/16 v0, 0x8
.line 918
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSize:I
const/4 v0, 0x2
.line 919
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mVerticalAlign:I
const/4 v0, 0x0
.line 922
iput-boolean v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mReverse:Z
const/16 v0, 0x3e8
.line 923
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTravelDuration:I
const/16 v0, 0x320
.line 924
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformDuration:I
const/16 v0, 0xc8
.line 925
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mKeepDuration:I
const/4 v0, 0x1
.line 927
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressMode:I
const/16 v0, 0x190
.line 928
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mInAnimationDuration:I
.line 929
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mOutAnimationDuration:I
return-void
.end method
.method public constructor <init>(Landroid/content/Context;I)V
.registers 5
const/4 v0, 0x0
const/4 v1, 0x0
.line 934
invoke-direct {p0, p1, v0, v1, p2}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;II)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;II)V
.registers 10
.line 937
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 912
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressPercent:F
.line 913
iput v0, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mSecondaryProgressPercent:F
const/16 v1, 0x8
.line 918
iput v1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSize:I
const/4 v1, 0x2
.line 919
iput v1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mVerticalAlign:I
const/4 v2, 0x0
.line 922
iput-boolean v2, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mReverse:Z
const/16 v3, 0x3e8
.line 923
iput v3, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTravelDuration:I
const/16 v3, 0x320
.line 924
iput v3, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformDuration:I
const/16 v3, 0xc8
.line 925
iput v3, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mKeepDuration:I
const/4 v3, 0x1
.line 927
iput v3, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressMode:I
const/16 v4, 0x190
.line 928
iput v4, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mInAnimationDuration:I
.line 929
iput v4, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mOutAnimationDuration:I
.line 938
sget-object v4, Lcom/rey/material/R$styleable;->LinearProgressDrawable:[I
invoke-virtual {p1, p2, v4, p3, p4}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[III)Landroid/content/res/TypedArray;
move-result-object p2
.line 941
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_pv_progress:I
invoke-virtual {p2, p3, v0}, Landroid/content/res/TypedArray;->getFloat(IF)F
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->progressPercent(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 942
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_pv_secondaryProgress:I
invoke-virtual {p2, p3, v0}, Landroid/content/res/TypedArray;->getFloat(IF)F
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->secondaryProgressPercent(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 944
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_maxLineWidth:I
invoke-virtual {p2, p3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;
move-result-object p3
const/high16 p4, 0x3f400000 # 0.75f
const/4 v0, 0x6
if-nez p3, :cond_4e
.line 946
invoke-virtual {p0, p4}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->maxLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
goto :goto_65
.line 947
:cond_4e
iget p3, p3, Landroid/util/TypedValue;->type:I
if-ne p3, v0, :cond_5c
.line 948
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_maxLineWidth:I
invoke-virtual {p2, p3, v3, v3, p4}, Landroid/content/res/TypedArray;->getFraction(IIIF)F
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->maxLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
goto :goto_65
.line 950
:cond_5c
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_maxLineWidth:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->maxLineWidth(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 952
:goto_65
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_minLineWidth:I
invoke-virtual {p2, p3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;
move-result-object p3
const/high16 p4, 0x3e800000 # 0.25f
if-nez p3, :cond_73
.line 954
invoke-virtual {p0, p4}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->minLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
goto :goto_8a
.line 955
:cond_73
iget p3, p3, Landroid/util/TypedValue;->type:I
if-ne p3, v0, :cond_81
.line 956
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_minLineWidth:I
invoke-virtual {p2, p3, v3, v3, p4}, Landroid/content/res/TypedArray;->getFraction(IIIF)F
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->minLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
goto :goto_8a
.line 958
:cond_81
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_minLineWidth:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->minLineWidth(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 960
:goto_8a
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_strokeSize:I
const/4 p4, 0x4
invoke-static {p1, p4}, Lcom/rey/material/util/ThemeUtil;->dpToPx(Landroid/content/Context;I)I
move-result p4
invoke-virtual {p2, p3, p4}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->strokeSize(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 961
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_verticalAlign:I
invoke-virtual {p2, p3, v1}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->verticalAlign(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
new-array p3, v3, [I
.line 962
sget p4, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_strokeColor:I
const/high16 v0, -0x1000000
invoke-static {p1, v0}, Lcom/rey/material/util/ThemeUtil;->colorPrimary(Landroid/content/Context;I)I
move-result v0
invoke-virtual {p2, p4, v0}, Landroid/content/res/TypedArray;->getColor(II)I
move-result p4
aput p4, p3, v2
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->strokeColors([I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 963
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_strokeColors:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result p3
if-eqz p3, :cond_e0
.line 964
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p4
invoke-virtual {p4, p3}, Landroid/content/res/Resources;->obtainTypedArray(I)Landroid/content/res/TypedArray;
move-result-object p3
.line 965
invoke-virtual {p3}, Landroid/content/res/TypedArray;->length()I
move-result p4
new-array p4, p4, [I
const/4 v0, 0x0
.line 966
:goto_cb
invoke-virtual {p3}, Landroid/content/res/TypedArray;->length()I
move-result v1
if-ge v0, v1, :cond_da
.line 967
invoke-virtual {p3, v0, v2}, Landroid/content/res/TypedArray;->getColor(II)I
move-result v1
aput v1, p4, v0
add-int/lit8 v0, v0, 0x1
goto :goto_cb
.line 968
:cond_da
invoke-virtual {p3}, Landroid/content/res/TypedArray;->recycle()V
.line 969
invoke-virtual {p0, p4}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->strokeColors([I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 971
:cond_e0
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_strokeSecondaryColor:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getColor(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->strokeSecondaryColor(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 972
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_reverse:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->reverse(Z)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 973
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_travelDuration:I
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p4
const v0, 0x10e0002
invoke-virtual {p4, v0}, Landroid/content/res/Resources;->getInteger(I)I
move-result p4
invoke-virtual {p2, p3, p4}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->travelDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 974
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_transformDuration:I
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p4
const v0, 0x10e0001
invoke-virtual {p4, v0}, Landroid/content/res/Resources;->getInteger(I)I
move-result p4
invoke-virtual {p2, p3, p4}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->transformDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 975
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_keepDuration:I
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p4
const/high16 v1, 0x10e0000
invoke-virtual {p4, v1}, Landroid/content/res/Resources;->getInteger(I)I
move-result p4
invoke-virtual {p2, p3, p4}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->keepDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 976
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_transformInterpolator:I
invoke-virtual {p2, p3, v2}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result p3
if-eqz p3, :cond_13c
.line 977
invoke-static {p1, p3}, Landroid/view/animation/AnimationUtils;->loadInterpolator(Landroid/content/Context;I)Landroid/view/animation/Interpolator;
move-result-object p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->transformInterpolator(Landroid/view/animation/Interpolator;)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 978
:cond_13c
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_pv_progressMode:I
invoke-virtual {p2, p3, v3}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->progressMode(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 979
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_inAnimDuration:I
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p4
invoke-virtual {p4, v0}, Landroid/content/res/Resources;->getInteger(I)I
move-result p4
invoke-virtual {p2, p3, p4}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p3
invoke-virtual {p0, p3}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->inAnimDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 980
sget p3, Lcom/rey/material/R$styleable;->LinearProgressDrawable_lpd_outAnimDuration:I
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p1
invoke-virtual {p1, v0}, Landroid/content/res/Resources;->getInteger(I)I
move-result p1
invoke-virtual {p2, p3, p1}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result p1
invoke-virtual {p0, p1}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->outAnimDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.line 982
invoke-virtual {p2}, Landroid/content/res/TypedArray;->recycle()V
return-void
.end method
# virtual methods
.method public build()Lcom/rey/material/drawable/LinearProgressDrawable;
.registers 24
move-object/from16 v0, p0
.line 986
iget-object v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeColors:[I
if-nez v1, :cond_11
const/4 v1, 0x1
new-array v1, v1, [I
const/4 v2, 0x0
const v3, -0xff6601
aput v3, v1, v2
.line 987
iput-object v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeColors:[I
.line 989
:cond_11
iget-object v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformInterpolator:Landroid/view/animation/Interpolator;
if-nez v1, :cond_1c
.line 990
new-instance v1, Landroid/view/animation/DecelerateInterpolator;
invoke-direct {v1}, Landroid/view/animation/DecelerateInterpolator;-><init>()V
iput-object v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformInterpolator:Landroid/view/animation/Interpolator;
.line 992
:cond_1c
new-instance v1, Lcom/rey/material/drawable/LinearProgressDrawable;
move-object v2, v1
iget v3, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressPercent:F
iget v4, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mSecondaryProgressPercent:F
iget v5, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMaxLineWidth:I
iget v6, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMaxLineWidthPercent:F
iget v7, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMinLineWidth:I
iget v8, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMinLineWidthPercent:F
iget v9, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSize:I
iget v10, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mVerticalAlign:I
iget-object v11, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeColors:[I
iget v12, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSecondaryColor:I
iget-boolean v13, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mReverse:Z
iget v14, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTravelDuration:I
iget v15, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformDuration:I
move-object/from16 v22, v1
iget v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mKeepDuration:I
move/from16 v16, v1
iget-object v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformInterpolator:Landroid/view/animation/Interpolator;
move-object/from16 v17, v1
iget v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressMode:I
move/from16 v18, v1
iget v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mInAnimationDuration:I
move/from16 v19, v1
iget v1, v0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mOutAnimationDuration:I
move/from16 v20, v1
const/16 v21, 0x0
invoke-direct/range {v2 .. v21}, Lcom/rey/material/drawable/LinearProgressDrawable;-><init>(FFIFIFII[IIZIIILandroid/view/animation/Interpolator;IIILcom/rey/material/drawable/LinearProgressDrawable$1;)V
return-object v22
.end method
.method public inAnimDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1082
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mInAnimationDuration:I
return-object p0
.end method
.method public keepDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1067
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mKeepDuration:I
return-object p0
.end method
.method public maxLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 3
const/high16 v0, 0x3f800000 # 1.0f
.line 1011
invoke-static {v0, p1}, Ljava/lang/Math;->min(FF)F
move-result p1
const/4 v0, 0x0
invoke-static {v0, p1}, Ljava/lang/Math;->max(FF)F
move-result p1
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMaxLineWidthPercent:F
const/4 p1, 0x0
.line 1012
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMaxLineWidth:I
return-object p0
.end method
.method public maxLineWidth(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1006
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMaxLineWidth:I
return-object p0
.end method
.method public minLineWidth(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 3
const/high16 v0, 0x3f800000 # 1.0f
.line 1022
invoke-static {v0, p1}, Ljava/lang/Math;->min(FF)F
move-result p1
const/4 v0, 0x0
invoke-static {v0, p1}, Ljava/lang/Math;->max(FF)F
move-result p1
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMinLineWidthPercent:F
const/4 p1, 0x0
.line 1023
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMinLineWidth:I
return-object p0
.end method
.method public minLineWidth(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1017
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mMinLineWidth:I
return-object p0
.end method
.method public outAnimDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1087
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mOutAnimationDuration:I
return-object p0
.end method
.method public progressMode(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1077
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressMode:I
return-object p0
.end method
.method public progressPercent(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1001
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mProgressPercent:F
return-object p0
.end method
.method public reverse()Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
const/4 v0, 0x1
.line 1053
invoke-virtual {p0, v0}, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->reverse(Z)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
move-result-object v0
return-object v0
.end method
.method public reverse(Z)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1048
iput-boolean p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mReverse:Z
return-object p0
.end method
.method public secondaryProgressPercent(F)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 996
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mSecondaryProgressPercent:F
return-object p0
.end method
.method public varargs strokeColors([I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1038
iput-object p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeColors:[I
return-object p0
.end method
.method public strokeSecondaryColor(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1043
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSecondaryColor:I
return-object p0
.end method
.method public strokeSize(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1028
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mStrokeSize:I
return-object p0
.end method
.method public transformDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1062
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformDuration:I
return-object p0
.end method
.method public transformInterpolator(Landroid/view/animation/Interpolator;)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1072
iput-object p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTransformInterpolator:Landroid/view/animation/Interpolator;
return-object p0
.end method
.method public travelDuration(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1057
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mTravelDuration:I
return-object p0
.end method
.method public verticalAlign(I)Lcom/rey/material/drawable/LinearProgressDrawable$Builder;
.registers 2
.line 1033
iput p1, p0, Lcom/rey/material/drawable/LinearProgressDrawable$Builder;->mVerticalAlign:I
return-object p0
.end method