b.smali
.class public final Lcom/otaliastudios/opengl/texture/b;
.super Ljava/lang/Object;
.source "SourceFile"
# instance fields
.field public final a:I
.field public final b:I
.field public final c:I
# direct methods
.method public constructor <init>(III)V
.registers 5
and-int/lit8 v0, p3, 0x1
if-eqz v0, :cond_7
const p1, 0x84c0
:cond_7
and-int/lit8 p3, p3, 0x2
if-eqz p3, :cond_e
const p2, 0x8d65
.line 1
:cond_e
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput p1, p0, Lcom/otaliastudios/opengl/texture/b;->b:I
iput p2, p0, Lcom/otaliastudios/opengl/texture/b;->c:I
const/4 p1, 0x1
new-array p2, p1, [I
const/4 p3, 0x0
.line 2
invoke-static {p1, p2, p3}, Landroid/opengl/GLES20;->glGenTextures(I[II)V
const-string p1, "glGenTextures"
.line 3
invoke-static {p1}, Lcom/otaliastudios/opengl/core/a;->a(Ljava/lang/String;)V
aget p1, p2, p3
.line 4
iput p1, p0, Lcom/otaliastudios/opengl/texture/b;->a:I
.line 5
new-instance p1, Lcom/otaliastudios/opengl/texture/a;
invoke-direct {p1, p0}, Lcom/otaliastudios/opengl/texture/a;-><init>(Lcom/otaliastudios/opengl/texture/b;)V
.line 6
invoke-virtual {p0}, Lcom/otaliastudios/opengl/texture/b;->a()V
.line 7
invoke-virtual {p1}, Lcom/otaliastudios/opengl/texture/a;->invoke()Ljava/lang/Object;
.line 8
invoke-virtual {p0}, Lcom/otaliastudios/opengl/texture/b;->b()V
return-void
.end method
# virtual methods
.method public final a()V
.registers 3
.line 1
iget v0, p0, Lcom/otaliastudios/opengl/texture/b;->b:I
invoke-static {v0}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 2
iget v0, p0, Lcom/otaliastudios/opengl/texture/b;->c:I
iget v1, p0, Lcom/otaliastudios/opengl/texture/b;->a:I
invoke-static {v0, v1}, Landroid/opengl/GLES20;->glBindTexture(II)V
const-string v0, "bind"
.line 3
invoke-static {v0}, Lcom/otaliastudios/opengl/core/a;->a(Ljava/lang/String;)V
return-void
.end method
.method public final b()V
.registers 3
.line 1
iget v0, p0, Lcom/otaliastudios/opengl/texture/b;->c:I
const/4 v1, 0x0
invoke-static {v0, v1}, Landroid/opengl/GLES20;->glBindTexture(II)V
const v0, 0x84c0
.line 2
invoke-static {v0}, Landroid/opengl/GLES20;->glActiveTexture(I)V
const-string v0, "unbind"
.line 3
invoke-static {v0}, Lcom/otaliastudios/opengl/core/a;->a(Ljava/lang/String;)V
return-void
.end method