GlUtil.smali

.class public final Lcom/mmc/player/utils/GlUtil;
.super Ljava/lang/Object;
.source "SourceFile"


# static fields
.field private static final TAG:Ljava/lang/String; = "GlUtil"


# direct methods
.method private constructor <init>()V
    .registers 1

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method

.method private static addShader(ILjava/lang/String;I)V
    .registers 7

    .line 1
    invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I

    move-result p0

    .line 2
    invoke-static {p0, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V

    .line 3
    invoke-static {p0}, Landroid/opengl/GLES20;->glCompileShader(I)V

    const/4 v0, 0x1

    new-array v1, v0, [I

    const/4 v2, 0x0

    aput v2, v1, v2

    const v3, 0x8b81

    .line 4
    invoke-static {p0, v3, v1, v2}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V

    aget v1, v1, v2

    if-eq v1, v0, :cond_35

    .line 5
    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    invoke-static {p0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v1, ", source: "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p1

    invoke-static {p1}, Lcom/mmc/player/utils/GlUtil;->throwGlError(Ljava/lang/String;)V

    .line 6
    :cond_35
    invoke-static {p2, p0}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 7
    invoke-static {p0}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 8
    invoke-static {}, Lcom/mmc/player/utils/GlUtil;->checkGlError()V

    return-void
.end method

.method public static checkGlError()V
    .registers 5

    const/4 v0, 0x0

    const/4 v1, 0x0

    .line 1
    :goto_2
    invoke-static {}, Landroid/opengl/GLES20;->glGetError()I

    move-result v2

    if-eqz v2, :cond_22

    const-string v3, "glError "

    .line 2
    invoke-static {v3}, Landroid/support/v4/media/c;->c(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v3

    .line 3
    invoke-static {v1}, Landroid/opengl/GLU;->gluErrorString(I)Ljava/lang/String;

    move-result-object v1

    invoke-virtual {v3, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    new-array v3, v0, [Ljava/lang/Object;

    const-string v4, "GlUtil"

    .line 4
    invoke-static {v4, v1, v3}, Lcom/shopee/shopeexlog/config/b;->C(Ljava/lang/String;Ljava/lang/String;[Ljava/lang/Object;)V

    move v1, v2

    goto :goto_2

    :cond_22
    return-void
.end method

.method public static compileProgram(Ljava/lang/String;Ljava/lang/String;)I
    .registers 5

    .line 2
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v0

    .line 3
    invoke-static {}, Lcom/mmc/player/utils/GlUtil;->checkGlError()V

    const v1, 0x8b31

    .line 4
    invoke-static {v1, p0, v0}, Lcom/mmc/player/utils/GlUtil;->addShader(ILjava/lang/String;I)V

    const p0, 0x8b30

    .line 5
    invoke-static {p0, p1, v0}, Lcom/mmc/player/utils/GlUtil;->addShader(ILjava/lang/String;I)V

    .line 6
    invoke-static {v0}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    const/4 p0, 0x1

    new-array p1, p0, [I

    const/4 v1, 0x0

    aput v1, p1, v1

    const v2, 0x8b82

    .line 7
    invoke-static {v0, v2, p1, v1}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V

    aget p1, p1, v1

    if-eq p1, p0, :cond_3a

    const-string p0, "Unable to link shader program: \n"

    .line 8
    invoke-static {p0}, Landroid/support/v4/media/c;->c(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object p0

    .line 9
    invoke-static {v0}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;

    move-result-object p1

    invoke-virtual {p0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p0

    invoke-static {p0}, Lcom/mmc/player/utils/GlUtil;->throwGlError(Ljava/lang/String;)V

    .line 10
    :cond_3a
    invoke-static {}, Lcom/mmc/player/utils/GlUtil;->checkGlError()V

    return v0
.end method

.method public static compileProgram([Ljava/lang/String;[Ljava/lang/String;)I
    .registers 3

    const-string v0, "\n"

    .line 1
    invoke-static {v0, p0}, Landroid/text/TextUtils;->join(Ljava/lang/CharSequence;[Ljava/lang/Object;)Ljava/lang/String;

    move-result-object p0

    invoke-static {v0, p1}, Landroid/text/TextUtils;->join(Ljava/lang/CharSequence;[Ljava/lang/Object;)Ljava/lang/String;

    move-result-object p1

    invoke-static {p0, p1}, Lcom/mmc/player/utils/GlUtil;->compileProgram(Ljava/lang/String;Ljava/lang/String;)I

    move-result p0

    return p0
.end method

.method public static createBuffer(I)Ljava/nio/FloatBuffer;
    .registers 1

    mul-int/lit8 p0, p0, 0x4

    .line 2
    invoke-static {p0}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object p0

    .line 3
    invoke-static {p0}, Landroid/support/v4/media/session/b;->e(Ljava/nio/ByteBuffer;)Ljava/nio/FloatBuffer;

    move-result-object p0

    return-object p0
.end method

.method public static createBuffer([F)Ljava/nio/FloatBuffer;
    .registers 2

    .line 1
    array-length v0, p0

    invoke-static {v0}, Lcom/mmc/player/utils/GlUtil;->createBuffer(I)Ljava/nio/FloatBuffer;

    move-result-object v0

    invoke-virtual {v0, p0}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    move-result-object p0

    invoke-virtual {p0}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer;

    move-result-object p0

    check-cast p0, Ljava/nio/FloatBuffer;

    return-object p0
.end method

.method public static createExternalTexture()I
    .registers 5

    const/4 v0, 0x1

    new-array v1, v0, [I

    .line 1
    invoke-static {v1}, Ljava/nio/IntBuffer;->wrap([I)Ljava/nio/IntBuffer;

    move-result-object v2

    invoke-static {v0, v2}, Landroid/opengl/GLES20;->glGenTextures(ILjava/nio/IntBuffer;)V

    const/4 v0, 0x0

    aget v2, v1, v0

    const v3, 0x8d65

    .line 2
    invoke-static {v3, v2}, Landroid/opengl/GLES20;->glBindTexture(II)V

    const/16 v2, 0x2801

    const/16 v4, 0x2601

    .line 3
    invoke-static {v3, v2, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v2, 0x2800

    .line 4
    invoke-static {v3, v2, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v2, 0x2802

    const v4, 0x812f

    .line 5
    invoke-static {v3, v2, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v2, 0x2803

    .line 6
    invoke-static {v3, v2, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    .line 7
    invoke-static {}, Lcom/mmc/player/utils/GlUtil;->checkGlError()V

    aget v0, v1, v0

    return v0
.end method

.method private static throwGlError(Ljava/lang/String;)V
    .registers 3

    const/4 v0, 0x0

    new-array v0, v0, [Ljava/lang/Object;

    const-string v1, "GlUtil"

    invoke-static {v1, p0, v0}, Lcom/shopee/shopeexlog/config/b;->C(Ljava/lang/String;Ljava/lang/String;[Ljava/lang/Object;)V

    return-void
.end method