GlUtil.smali

.class public Lcom/mmc/player/opengles/GlUtil;
.super Ljava/lang/Object;
.source "SourceFile"


# static fields
.field public static final DEBUG:Z = false

.field public static final IDENTITY_MATRIX:[F

.field private static final SIZEOF_FLOAT:I = 0x4

.field public static final TAG:Ljava/lang/String; = "CorePlayerGlUtil"


# direct methods
.method public static constructor <clinit>()V
    .registers 2

    const/16 v0, 0x10

    new-array v0, v0, [F

    .line 1
    sput-object v0, Lcom/mmc/player/opengles/GlUtil;->IDENTITY_MATRIX:[F

    const/4 v1, 0x0

    .line 2
    invoke-static {v0, v1}, Landroid/opengl/Matrix;->setIdentityM([FI)V

    return-void
.end method

.method private constructor <init>()V
    .registers 1

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method

.method public static checkGlError(Ljava/lang/String;)V
    .registers 3

    .line 1
    invoke-static {}, Landroid/opengl/GLES20;->glGetError()I

    move-result v0

    if-nez v0, :cond_7

    return-void

    :cond_7
    const-string v1, ": glError 0x"

    .line 2
    invoke-static {p0, v1}, Landroidx/appcompat/p;->d(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object p0

    .line 3
    invoke-static {v0, p0}, Landroidx/appcompat/q;->d(ILjava/lang/StringBuilder;)Ljava/lang/String;

    move-result-object p0

    .line 4
    new-instance v0, Ljava/lang/RuntimeException;

    invoke-direct {v0, p0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V

    throw v0
.end method

.method public static checkLocation(ILjava/lang/String;)V
    .registers 4

    if-ltz p0, :cond_3

    return-void

    .line 1
    :cond_3
    new-instance p0, Ljava/lang/RuntimeException;

    const-string v0, "Unable to locate \'"

    const-string v1, "\' in program"

    .line 2
    invoke-static {v0, p1, v1}, Landroidx/biometric/i0;->c(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;

    move-result-object p1

    .line 3
    invoke-direct {p0, p1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V

    throw p0
.end method

.method public static checkNoGLES2Error(Ljava/lang/String;)V
    .registers 1

    invoke-static {}, Landroid/opengl/GLES20;->glGetError()I

    return-void
.end method

.method public static createFloatBuffer([F)Ljava/nio/FloatBuffer;
    .registers 3

    .line 1
    array-length v0, p0

    mul-int/lit8 v0, v0, 0x4

    invoke-static {v0}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object v0

    .line 2
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    .line 3
    invoke-virtual {v0}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object v0

    .line 4
    invoke-virtual {v0, p0}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    const/4 p0, 0x0

    .line 5
    invoke-virtual {v0, p0}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    return-object v0
.end method

.method public static createImageTexture(Ljava/nio/ByteBuffer;III)I
    .registers 15

    const/4 v0, 0x1

    new-array v1, v0, [I

    const/4 v2, 0x0

    .line 1
    invoke-static {v0, v1, v2}, Landroid/opengl/GLES20;->glGenTextures(I[II)V

    aget v0, v1, v2

    const-string v1, "glGenTextures"

    .line 2
    invoke-static {v1}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    const/16 v1, 0xde1

    .line 3
    invoke-static {v1, v0}, Landroid/opengl/GLES20;->glBindTexture(II)V

    const/16 v2, 0x2801

    const/16 v3, 0x2601

    .line 4
    invoke-static {v1, v2, v3}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v2, 0x2800

    .line 5
    invoke-static {v1, v2, v3}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const-string v1, "loadImageTexture"

    .line 6
    invoke-static {v1}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    const/16 v2, 0xde1

    const/4 v3, 0x0

    const/4 v7, 0x0

    const/16 v9, 0x1401

    move v4, p3

    move v5, p1

    move v6, p2

    move v8, p3

    move-object v10, p0

    .line 7
    invoke-static/range {v2 .. v10}, Landroid/opengl/GLES20;->glTexImage2D(IIIIIIIILjava/nio/Buffer;)V

    .line 8
    invoke-static {v1}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    return v0
.end method

.method public static createProgram(Ljava/lang/String;Ljava/lang/String;)I
    .registers 5

    const v0, 0x8b31

    .line 1
    invoke-static {v0, p0}, Lcom/mmc/player/opengles/GlUtil;->loadShader(ILjava/lang/String;)I

    move-result p0

    const/4 v0, 0x0

    if-nez p0, :cond_b

    return v0

    :cond_b
    const v1, 0x8b30

    .line 2
    invoke-static {v1, p1}, Lcom/mmc/player/opengles/GlUtil;->loadShader(ILjava/lang/String;)I

    move-result p1

    if-nez p1, :cond_15

    return v0

    .line 3
    :cond_15
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v1

    const-string v2, "glCreateProgram"

    .line 4
    invoke-static {v2}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    .line 5
    invoke-static {v1, p0}, Landroid/opengl/GLES20;->glAttachShader(II)V

    const-string p0, "glAttachShader"

    .line 6
    invoke-static {p0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    .line 7
    invoke-static {v1, p1}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 8
    invoke-static {p0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    .line 9
    invoke-static {v1}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    const/4 p0, 0x1

    new-array p1, p0, [I

    const v2, 0x8b82

    .line 10
    invoke-static {v1, v2, p1, v0}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V

    aget p1, p1, v0

    if-eq p1, p0, :cond_43

    .line 11
    invoke-static {v1}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;

    .line 12
    invoke-static {v1}, Landroid/opengl/GLES20;->glDeleteProgram(I)V

    goto :goto_44

    :cond_43
    move v0, v1

    :goto_44
    return v0
.end method

.method public static generateTexture(I)I
    .registers 4

    const/4 v0, 0x1

    new-array v1, v0, [I

    const/4 v2, 0x0

    .line 1
    invoke-static {v0, v1, v2}, Landroid/opengl/GLES20;->glGenTextures(I[II)V

    aget v0, v1, v2

    .line 2
    invoke-static {p0, v0}, Landroid/opengl/GLES20;->glBindTexture(II)V

    const/16 v1, 0x2801

    const v2, 0x46180400    # 9729.0f

    .line 3
    invoke-static {p0, v1, v2}, Landroid/opengl/GLES20;->glTexParameterf(IIF)V

    const/16 v1, 0x2800

    .line 4
    invoke-static {p0, v1, v2}, Landroid/opengl/GLES20;->glTexParameterf(IIF)V

    const/16 v1, 0x2802

    const v2, 0x47012f00    # 33071.0f

    .line 5
    invoke-static {p0, v1, v2}, Landroid/opengl/GLES20;->glTexParameterf(IIF)V

    const/16 v1, 0x2803

    .line 6
    invoke-static {p0, v1, v2}, Landroid/opengl/GLES20;->glTexParameterf(IIF)V

    const-string p0, "generateTexture"

    .line 7
    invoke-static {p0}, Lcom/mmc/player/opengles/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V

    return v0
.end method

.method public static loadShader(ILjava/lang/String;)I
    .registers 5

    .line 1
    invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I

    move-result v0

    .line 2
    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "glCreateShader type="

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v1, p0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p0

    invoke-static {p0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V

    .line 3
    invoke-static {v0, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V

    .line 4
    invoke-static {v0}, Landroid/opengl/GLES20;->glCompileShader(I)V

    const/4 p0, 0x1

    new-array p0, p0, [I

    const p1, 0x8b81

    const/4 v1, 0x0

    .line 5
    invoke-static {v0, p1, p0, v1}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V

    aget p0, p0, v1

    if-nez p0, :cond_33

    .line 6
    invoke-static {v0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;

    .line 7
    invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    const/4 v0, 0x0

    :cond_33
    return v0
.end method