GlProgram.smali
.class public Lcom/mmc/player/opengles/GlProgram;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/mmc/player/opengles/GlProgram$ProgramType;
}
.end annotation
# static fields
.field private static final FRAGMENT_SHADER_2D:Ljava/lang/String; = "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"
.field private static final FRAGMENT_SHADER_EXT:Ljava/lang/String; = "#extension GL_OES_EGL_image_external : require\nprecision highp float;\nvarying vec2 vTextureCoord;\nuniform samplerExternalOES sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"
.field private static final FRAGMENT_SHADER_RGBA_TO_YUV420:Ljava/lang/String; = "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nuniform float width;\nconst vec3 COEF_Y = vec3( 0.257, 0.504, 0.114);\nconst vec3 COEF_U = vec3(-0.148, -0.289, 0.438);\nconst vec3 COEF_V = vec3( 0.438, -0.367, -0.070);\nconst float U_DIVIDE_LINE = 0.5;\nconst float V_DIVIDE_LINE = 0.75;\nvoid main()\n{\n float offsetX = 1.0 / width;\n if (vTextureCoord.y < U_DIVIDE_LINE) {\n vec2 texCoord = vec2(vTextureCoord.x, vTextureCoord.y * 2.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 3.0, 1.0 - texCoord.y));\n float y0 = dot(color0.rgb, COEF_Y) + 16.0 / 256.0;\n float y1 = dot(color1.rgb, COEF_Y) + 16.0 / 256.0;\n float y2 = dot(color2.rgb, COEF_Y) + 16.0 / 256.0;\n float y3 = dot(color3.rgb, COEF_Y) + 16.0 / 256.0;\n gl_FragColor = vec4(y0, y1, y2, y3);\n } else if (vTextureCoord.y < V_DIVIDE_LINE) {\n if(vTextureCoord.x < 0.5) {\n vec2 texCoord = vec2(vTextureCoord.x * 2.0, (vTextureCoord.y - U_DIVIDE_LINE) * 4.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 4.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 6.0, 1.0 - texCoord.y));\n float u0 = dot(color0.rgb, COEF_U) + 0.5;\n float u1 = dot(color1.rgb, COEF_U) + 0.5;\n float u2 = dot(color2.rgb, COEF_U) + 0.5;\n float u3 = dot(color3.rgb, COEF_U) + 0.5;\n gl_FragColor = vec4(u0, u1, u2, u3);\n } else {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);\n }\n } else {\n if (vTextureCoord.x < 0.5) {\n vec2 texCoord = vec2(vTextureCoord.x * 2.0, (vTextureCoord.y - V_DIVIDE_LINE) * 4.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 4.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 6.0, 1.0 - texCoord.y));\n float v0 = dot(color0.rgb, COEF_V) + 0.5;\n float v1 = dot(color1.rgb, COEF_V) + 0.5;\n float v2 = dot(color2.rgb, COEF_V) + 0.5;\n float v3 = dot(color3.rgb, COEF_V) + 0.5;\n gl_FragColor = vec4(v0, v1, v2, v3);\n } else {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);\n }\n }\n}\n"
.field private static final FRAGMENT_SHADER_YUV420:Ljava/lang/String; = "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D yTexture;\nuniform sampler2D uTexture;\nuniform sampler2D vTexture;\nvoid main() {\nvec3 yuv = vec3(texture2D(yTexture, vTextureCoord).r - 0.0625,\ntexture2D(uTexture, vTextureCoord).r - 0.5,\ntexture2D(vTexture, vTextureCoord).r - 0.5);\nvec3 rgb = mat3(\n1.164, 1.164, 1.164,\n0.0, -0.392, 2.017,\n1.596, -0.813, 0.0\n) * yuv;\ngl_FragColor = vec4(rgb, 1.0);\n}\n"
.field private static final TAG:Ljava/lang/String; = "CorePlayerGlUtil"
.field private static final VERTEX_SHADER:Ljava/lang/String; = "uniform mat4 uMVPMatrix;\nuniform mat4 uTexMatrix;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying vec2 vTextureCoord;\nvoid main() {\n gl_Position = uMVPMatrix * aPosition;\n vTextureCoord = (uTexMatrix * aTextureCoord).xy;\n}\n"
# instance fields
.field private mProgramHandle:I
.field private final mTextureTarget:I
.field private final mUTextureLoc:I
.field private final mVTextureLoc:I
.field private final mYTextureLoc:I
.field private final maPositionLoc:I
.field private final maTextureCoordLoc:I
.field private final muMVPMatrixLoc:I
.field private final muTexMatrixLoc:I
# direct methods
.method public constructor <init>(Lcom/mmc/player/opengles/GlProgram$ProgramType;)V
.registers 6
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
sget-object v0, Lcom/mmc/player/opengles/GlProgram$1;->$SwitchMap$com$mmc$player$opengles$GlProgram$ProgramType:[I
invoke-virtual {p1}, Ljava/lang/Enum;->ordinal()I
move-result v1
aget v0, v0, v1
const/4 v1, 0x1
const/16 v2, 0xde1
const-string v3, "uniform mat4 uMVPMatrix;\nuniform mat4 uTexMatrix;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying vec2 vTextureCoord;\nvoid main() {\n gl_Position = uMVPMatrix * aPosition;\n vTextureCoord = (uTexMatrix * aTextureCoord).xy;\n}\n"
if-eq v0, v1, :cond_56
const/4 v1, 0x2
if-eq v0, v1, :cond_48
const/4 v1, 0x3
if-eq v0, v1, :cond_3d
const/4 v1, 0x4
if-ne v0, v1, :cond_26
.line 3
iput v2, p0, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
const-string v0, "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nuniform float width;\nconst vec3 COEF_Y = vec3( 0.257, 0.504, 0.114);\nconst vec3 COEF_U = vec3(-0.148, -0.289, 0.438);\nconst vec3 COEF_V = vec3( 0.438, -0.367, -0.070);\nconst float U_DIVIDE_LINE = 0.5;\nconst float V_DIVIDE_LINE = 0.75;\nvoid main()\n{\n float offsetX = 1.0 / width;\n if (vTextureCoord.y < U_DIVIDE_LINE) {\n vec2 texCoord = vec2(vTextureCoord.x, vTextureCoord.y * 2.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 3.0, 1.0 - texCoord.y));\n float y0 = dot(color0.rgb, COEF_Y) + 16.0 / 256.0;\n float y1 = dot(color1.rgb, COEF_Y) + 16.0 / 256.0;\n float y2 = dot(color2.rgb, COEF_Y) + 16.0 / 256.0;\n float y3 = dot(color3.rgb, COEF_Y) + 16.0 / 256.0;\n gl_FragColor = vec4(y0, y1, y2, y3);\n } else if (vTextureCoord.y < V_DIVIDE_LINE) {\n if(vTextureCoord.x < 0.5) {\n vec2 texCoord = vec2(vTextureCoord.x * 2.0, (vTextureCoord.y - U_DIVIDE_LINE) * 4.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 4.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 6.0, 1.0 - texCoord.y));\n float u0 = dot(color0.rgb, COEF_U) + 0.5;\n float u1 = dot(color1.rgb, COEF_U) + 0.5;\n float u2 = dot(color2.rgb, COEF_U) + 0.5;\n float u3 = dot(color3.rgb, COEF_U) + 0.5;\n gl_FragColor = vec4(u0, u1, u2, u3);\n } else {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);\n }\n } else {\n if (vTextureCoord.x < 0.5) {\n vec2 texCoord = vec2(vTextureCoord.x * 2.0, (vTextureCoord.y - V_DIVIDE_LINE) * 4.0);\n vec4 color0 = texture2D(sTexture, vec2(texCoord.x, 1.0 - texCoord.y));\n vec4 color1 = texture2D(sTexture, vec2(texCoord.x + offsetX * 2.0, 1.0 - texCoord.y));\n vec4 color2 = texture2D(sTexture, vec2(texCoord.x + offsetX * 4.0, 1.0 - texCoord.y));\n vec4 color3 = texture2D(sTexture, vec2(texCoord.x + offsetX * 6.0, 1.0 - texCoord.y));\n float v0 = dot(color0.rgb, COEF_V) + 0.5;\n float v1 = dot(color1.rgb, COEF_V) + 0.5;\n float v2 = dot(color2.rgb, COEF_V) + 0.5;\n float v3 = dot(color3.rgb, COEF_V) + 0.5;\n gl_FragColor = vec4(v0, v1, v2, v3);\n } else {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);\n }\n }\n}\n"
.line 4
invoke-static {v3, v0}, Lcom/mmc/player/opengles/GlUtil;->createProgram(Ljava/lang/String;Ljava/lang/String;)I
move-result v0
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
goto :goto_60
.line 5
:cond_26
new-instance v0, Ljava/lang/RuntimeException;
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "Unhandled type "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.line 6
:cond_3d
iput v2, p0, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
const-string v0, "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D yTexture;\nuniform sampler2D uTexture;\nuniform sampler2D vTexture;\nvoid main() {\nvec3 yuv = vec3(texture2D(yTexture, vTextureCoord).r - 0.0625,\ntexture2D(uTexture, vTextureCoord).r - 0.5,\ntexture2D(vTexture, vTextureCoord).r - 0.5);\nvec3 rgb = mat3(\n1.164, 1.164, 1.164,\n0.0, -0.392, 2.017,\n1.596, -0.813, 0.0\n) * yuv;\ngl_FragColor = vec4(rgb, 1.0);\n}\n"
.line 7
invoke-static {v3, v0}, Lcom/mmc/player/opengles/GlUtil;->createProgram(Ljava/lang/String;Ljava/lang/String;)I
move-result v0
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
goto :goto_60
:cond_48
const v0, 0x8d65
.line 8
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
const-string v0, "#extension GL_OES_EGL_image_external : require\nprecision highp float;\nvarying vec2 vTextureCoord;\nuniform samplerExternalOES sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"
.line 9
invoke-static {v3, v0}, Lcom/mmc/player/opengles/GlUtil;->createProgram(Ljava/lang/String;Ljava/lang/String;)I
move-result v0
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
goto :goto_60
.line 10
:cond_56
iput v2, p0, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
const-string v0, "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"
.line 11
invoke-static {v3, v0}, Lcom/mmc/player/opengles/GlUtil;->createProgram(Ljava/lang/String;Ljava/lang/String;)I
move-result v0
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
.line 12
:goto_60
iget v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
if-eqz v0, :cond_d8
const-string v0, "Created program "
.line 13
invoke-static {v0}, Landroid/support/v4/media/c;->c(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
.line 14
iget v1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v1, " ("
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const-string p1, ")"
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string v0, "CorePlayerGlUtil"
invoke-static {v0, p1}, Lcom/mmc/player/log/MMCLogDelegate;->d(Ljava/lang/String;Ljava/lang/String;)V
.line 15
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "aPosition"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
.line 16
invoke-static {p1, v0}, Lcom/mmc/player/opengles/GlUtil;->checkLocation(ILjava/lang/String;)V
.line 17
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "aTextureCoord"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
.line 18
invoke-static {p1, v0}, Lcom/mmc/player/opengles/GlUtil;->checkLocation(ILjava/lang/String;)V
.line 19
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "uMVPMatrix"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->muMVPMatrixLoc:I
.line 20
invoke-static {p1, v0}, Lcom/mmc/player/opengles/GlUtil;->checkLocation(ILjava/lang/String;)V
.line 21
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "uTexMatrix"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->muTexMatrixLoc:I
.line 22
invoke-static {p1, v0}, Lcom/mmc/player/opengles/GlUtil;->checkLocation(ILjava/lang/String;)V
.line 23
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "yTexture"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->mYTextureLoc:I
.line 24
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "uTexture"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->mUTextureLoc:I
.line 25
iget p1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
const-string v0, "vTexture"
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/mmc/player/opengles/GlProgram;->mVTextureLoc:I
return-void
.line 26
:cond_d8
new-instance p1, Ljava/lang/RuntimeException;
const-string v0, "Unable to create program"
invoke-direct {p1, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public static INVOKEVIRTUAL_com_mmc_player_opengles_GlProgram_com_shopee_app_asm_fix_printstack_PrintStackTraceShieldFix_printStackTrace(Ljava/lang/Exception;)V
.registers 1
return-void
.end method
# virtual methods
.method public draw([FLjava/nio/FloatBuffer;IIII[FLjava/nio/FloatBuffer;II)V
.registers 24
move-object v1, p0
const-string v0, "glVertexAttribPointer"
const-string v2, "glEnableVertexAttribArray"
const-string v3, "glUniformMatrix4fv"
:try_start_7
const-string v4, "draw start"
.line 1
invoke-static {v4}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 2
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
invoke-static {v4}, Landroid/opengl/GLES20;->glUseProgram(I)V
const-string v4, "glUseProgram"
.line 3
invoke-static {v4}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
const v4, 0x84c0
.line 4
invoke-static {v4}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 5
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
move/from16 v5, p9
invoke-static {v4, v5}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 6
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->muMVPMatrixLoc:I
const/4 v5, 0x1
const/4 v6, 0x0
move-object v7, p1
invoke-static {v4, v5, v6, p1, v6}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 7
invoke-static {v3}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 8
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->muTexMatrixLoc:I
move-object/from16 v7, p7
invoke-static {v4, v5, v6, v7, v6}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 9
invoke-static {v3}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 10
iget v3, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 11
invoke-static {v2}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 12
iget v7, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
const/16 v9, 0x1406
const/4 v10, 0x0
move/from16 v8, p5
move/from16 v11, p6
move-object v12, p2
invoke-static/range {v7 .. v12}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 13
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 14
iget v3, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 15
invoke-static {v2}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 16
iget v7, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
const/4 v8, 0x2
const/16 v9, 0x1406
const/4 v10, 0x0
move/from16 v11, p10
move-object/from16 v12, p8
invoke-static/range {v7 .. v12}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 17
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
const/4 v0, 0x5
move/from16 v2, p3
move/from16 v3, p4
.line 18
invoke-static {v0, v2, v3}, Landroid/opengl/GLES20;->glDrawArrays(III)V
const-string v0, "glDrawArrays"
.line 19
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 20
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
invoke-static {v0}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
.line 21
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
invoke-static {v0}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
.line 22
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
invoke-static {v0, v6}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 23
invoke-static {v6}, Landroid/opengl/GLES20;->glUseProgram(I)V
:try_end_87
.catch Ljava/lang/Exception; {:try_start_7 .. :try_end_87} :catch_88
goto :goto_a2
:catch_88
move-exception v0
.line 24
invoke-static {v0}, Lcom/mmc/player/opengles/GlProgram;->INVOKEVIRTUAL_com_mmc_player_opengles_GlProgram_com_shopee_app_asm_fix_printstack_PrintStackTraceShieldFix_printStackTrace(Ljava/lang/Exception;)V
.line 25
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "draw: exception:"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
const-string v2, "CorePlayerGlUtil"
invoke-static {v2, v0}, Lcom/mmc/player/log/MMCLogDelegate;->e(Ljava/lang/String;Ljava/lang/String;)V
:goto_a2
return-void
.end method
.method public draw([FLjava/nio/FloatBuffer;IIII[FLjava/nio/FloatBuffer;IIII)V
.registers 26
move-object v1, p0
const-string v0, "glVertexAttribPointer"
const-string v2, "glEnableVertexAttribArray"
const-string v3, "glUniformMatrix4fv"
:try_start_7
const-string v4, "draw start"
.line 26
invoke-static {v4}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 27
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
invoke-static {v4}, Landroid/opengl/GLES20;->glUseProgram(I)V
const-string v4, "glUseProgram"
.line 28
invoke-static {v4}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 29
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mYTextureLoc:I
const/4 v5, 0x1
invoke-static {v4, v5}, Landroid/opengl/GLES20;->glUniform1i(II)V
.line 30
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mUTextureLoc:I
const/4 v6, 0x2
invoke-static {v4, v6}, Landroid/opengl/GLES20;->glUniform1i(II)V
.line 31
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mVTextureLoc:I
const/4 v6, 0x3
invoke-static {v4, v6}, Landroid/opengl/GLES20;->glUniform1i(II)V
const v4, 0x84c1
.line 32
invoke-static {v4}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 33
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
move/from16 v6, p9
invoke-static {v4, v6}, Landroid/opengl/GLES20;->glBindTexture(II)V
const v4, 0x84c2
.line 34
invoke-static {v4}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 35
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
move/from16 v6, p10
invoke-static {v4, v6}, Landroid/opengl/GLES20;->glBindTexture(II)V
const v4, 0x84c3
.line 36
invoke-static {v4}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 37
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
move/from16 v6, p11
invoke-static {v4, v6}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 38
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->muMVPMatrixLoc:I
const/4 v6, 0x0
move-object v7, p1
invoke-static {v4, v5, v6, p1, v6}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 39
invoke-static {v3}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 40
iget v4, v1, Lcom/mmc/player/opengles/GlProgram;->muTexMatrixLoc:I
move-object/from16 v7, p7
invoke-static {v4, v5, v6, v7, v6}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 41
invoke-static {v3}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 42
iget v3, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 43
invoke-static {v2}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 44
iget v7, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
const/16 v9, 0x1406
const/4 v10, 0x0
move/from16 v8, p5
move/from16 v11, p6
move-object v12, p2
invoke-static/range {v7 .. v12}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 45
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 46
iget v3, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 47
invoke-static {v2}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 48
iget v7, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
const/4 v8, 0x2
const/16 v9, 0x1406
const/4 v10, 0x0
move/from16 v11, p12
move-object/from16 v12, p8
invoke-static/range {v7 .. v12}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 49
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
const/4 v0, 0x5
move/from16 v2, p3
move/from16 v3, p4
.line 50
invoke-static {v0, v2, v3}, Landroid/opengl/GLES20;->glDrawArrays(III)V
const-string v0, "glDrawArrays"
.line 51
invoke-static {v0}, Lcom/mmc/player/opengles/GlUtil;->checkGlError(Ljava/lang/String;)V
.line 52
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->maPositionLoc:I
invoke-static {v0}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
.line 53
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->maTextureCoordLoc:I
invoke-static {v0}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
.line 54
iget v0, v1, Lcom/mmc/player/opengles/GlProgram;->mTextureTarget:I
invoke-static {v0, v6}, Landroid/opengl/GLES20;->glBindTexture(II)V
.line 55
invoke-static {v6}, Landroid/opengl/GLES20;->glUseProgram(I)V
:try_end_b2
.catch Ljava/lang/Exception; {:try_start_7 .. :try_end_b2} :catch_b3
goto :goto_cd
:catch_b3
move-exception v0
.line 56
invoke-static {v0}, Lcom/mmc/player/opengles/GlProgram;->INVOKEVIRTUAL_com_mmc_player_opengles_GlProgram_com_shopee_app_asm_fix_printstack_PrintStackTraceShieldFix_printStackTrace(Ljava/lang/Exception;)V
.line 57
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "draw: exception:"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
const-string v2, "CorePlayerGlUtil"
invoke-static {v2, v0}, Lcom/mmc/player/log/MMCLogDelegate;->e(Ljava/lang/String;Ljava/lang/String;)V
:goto_cd
return-void
.end method
.method public release()V
.registers 3
const-string v0, "deleting program "
.line 1
invoke-static {v0}, Landroid/support/v4/media/c;->c(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
.line 2
iget v1, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
const-string v1, "CorePlayerGlUtil"
invoke-static {v1, v0}, Lcom/mmc/player/log/MMCLogDelegate;->d(Ljava/lang/String;Ljava/lang/String;)V
.line 3
iget v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteProgram(I)V
const/4 v0, -0x1
.line 4
iput v0, p0, Lcom/mmc/player/opengles/GlProgram;->mProgramHandle:I
return-void
.end method