PlaybackState.smali
.class public interface abstract Lcom/kwai/video/player/PlaybackState;
.super Ljava/lang/Object;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/kwai/video/player/PlaybackState$State;
}
.end annotation
# static fields
.field public static final MP_STATE_ASYNC_PREPARING:I = 0x2
.field public static final MP_STATE_COMPLETED:I = 0x6
.field public static final MP_STATE_END:I = 0x9
.field public static final MP_STATE_ERROR:I = 0x8
.field public static final MP_STATE_IDLE:I = 0x0
.field public static final MP_STATE_INITIALIZED:I = 0x1
.field public static final MP_STATE_PAUSED:I = 0x5
.field public static final MP_STATE_PREPARED:I = 0x3
.field public static final MP_STATE_STARTED:I = 0x4
.field public static final MP_STATE_STOPPED:I = 0x7
.field public static final STATE_STRING:[Ljava/lang/String;
# direct methods
.method static constructor <clinit>()V
.registers 3
const/16 v0, 0xa
new-array v0, v0, [Ljava/lang/String;
const/4 v1, 0x0
const-string v2, "MP_STATE_IDLE"
aput-object v2, v0, v1
const/4 v1, 0x1
const-string v2, "MP_STATE_INITIALIZED"
aput-object v2, v0, v1
const/4 v1, 0x2
const-string v2, "MP_STATE_ASYNC_PREPARING"
aput-object v2, v0, v1
const/4 v1, 0x3
const-string v2, "MP_STATE_PREPARED"
aput-object v2, v0, v1
const/4 v1, 0x4
const-string v2, "MP_STATE_STARTED"
aput-object v2, v0, v1
const/4 v1, 0x5
const-string v2, "MP_STATE_PAUSED"
aput-object v2, v0, v1
const/4 v1, 0x6
const-string v2, "MP_STATE_COMPLETED"
aput-object v2, v0, v1
const/4 v1, 0x7
const-string v2, "MP_STATE_STOPPED"
aput-object v2, v0, v1
const/16 v1, 0x8
const-string v2, "MP_STATE_ERROR"
aput-object v2, v0, v1
const/16 v1, 0x9
const-string v2, "MP_STATE_END"
aput-object v2, v0, v1
sput-object v0, Lcom/kwai/video/player/PlaybackState;->STATE_STRING:[Ljava/lang/String;
return-void
.end method