k.smali
.class public Lcom/kwai/player/a/k;
.super Lcom/kwai/player/a/d;
# static fields
.field private static a:Lcom/kwai/player/a/g;
# direct methods
.method static constructor <clinit>()V
.registers 1
new-instance v0, Lcom/kwai/player/a/g;
invoke-direct {v0}, Lcom/kwai/player/a/g;-><init>()V
sput-object v0, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
return-void
.end method
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Lcom/kwai/player/a/d;-><init>()V
return-void
.end method
.method private static a(FI)V
.registers 14
div-int/lit8 v3, p1, 0x2
add-int/lit8 v0, v3, 0x1
add-int/lit8 v1, p1, 0x1
mul-int/2addr v0, v1
mul-int v1, v3, p1
mul-int/lit8 v1, v1, 0x6
const v2, 0x40c90fdb
int-to-float v4, p1
div-float/2addr v2, v4
mul-int/lit8 v4, v0, 0x3
new-array v4, v4, [F
mul-int/lit8 v0, v0, 0x2
new-array v5, v0, [F
mul-int/lit8 v0, v1, 0x6
new-array v6, v0, [S
const/high16 v0, 0x40000000 # 2.0f
int-to-float v1, p1
div-float/2addr v0, v1
const/high16 v0, 0x3f800000 # 1.0f
int-to-float v1, p1
div-float/2addr v0, v1
const/4 v0, 0x0
move v1, v0
:goto_26
add-int/lit8 v0, v3, 0x1
if-ge v1, v0, :cond_92
const/4 v0, 0x0
:goto_2b
add-int/lit8 v7, p1, 0x1
if-ge v0, v7, :cond_8e
add-int/lit8 v7, p1, 0x1
mul-int/2addr v7, v1
add-int/2addr v7, v0
mul-int/lit8 v7, v7, 0x3
if-eqz v4, :cond_75
add-int/lit8 v8, v7, 0x0
neg-float v9, p0
int-to-float v10, v1
mul-float/2addr v10, v2
float-to-double v10, v10
invoke-static {v10, v11}, Ljava/lang/Math;->sin(D)D
move-result-wide v10
double-to-float v10, v10
mul-float/2addr v9, v10
int-to-float v10, v0
mul-float/2addr v10, v2
float-to-double v10, v10
invoke-static {v10, v11}, Ljava/lang/Math;->sin(D)D
move-result-wide v10
double-to-float v10, v10
mul-float/2addr v9, v10
aput v9, v4, v8
add-int/lit8 v8, v7, 0x1
const v9, 0x3fc90fdb
int-to-float v10, v1
mul-float/2addr v10, v2
add-float/2addr v9, v10
float-to-double v10, v9
invoke-static {v10, v11}, Ljava/lang/Math;->sin(D)D
move-result-wide v10
double-to-float v9, v10
mul-float/2addr v9, p0
aput v9, v4, v8
add-int/lit8 v7, v7, 0x2
int-to-float v8, v1
mul-float/2addr v8, v2
float-to-double v8, v8
invoke-static {v8, v9}, Ljava/lang/Math;->sin(D)D
move-result-wide v8
double-to-float v8, v8
mul-float/2addr v8, p0
int-to-float v9, v0
mul-float/2addr v9, v2
float-to-double v10, v9
invoke-static {v10, v11}, Ljava/lang/Math;->cos(D)D
move-result-wide v10
double-to-float v9, v10
mul-float/2addr v8, v9
aput v8, v4, v7
:cond_75
if-eqz v5, :cond_8b
add-int/lit8 v7, p1, 0x1
mul-int/2addr v7, v1
add-int/2addr v7, v0
mul-int/lit8 v7, v7, 0x2
add-int/lit8 v8, v7, 0x0
int-to-float v9, v0
int-to-float v10, p1
div-float/2addr v9, v10
aput v9, v5, v8
add-int/lit8 v7, v7, 0x1
int-to-float v8, v1
int-to-float v9, v3
div-float/2addr v8, v9
aput v8, v5, v7
:cond_8b
add-int/lit8 v0, v0, 0x1
goto :goto_2b
:cond_8e
add-int/lit8 v0, v1, 0x1
move v1, v0
goto :goto_26
:cond_92
const/4 v0, 0x0
if-eqz v6, :cond_e5
const/4 v1, 0x0
move v2, v1
:goto_97
if-ge v2, v3, :cond_e5
const/4 v1, 0x0
:goto_9a
if-ge v1, p1, :cond_e1
add-int/lit8 v7, v0, 0x1
add-int/lit8 v8, p1, 0x1
mul-int/2addr v8, v2
add-int/2addr v8, v1
int-to-short v8, v8
aput-short v8, v6, v0
add-int/lit8 v0, v7, 0x1
add-int/lit8 v8, v2, 0x1
add-int/lit8 v9, p1, 0x1
mul-int/2addr v8, v9
add-int/2addr v8, v1
int-to-short v8, v8
aput-short v8, v6, v7
add-int/lit8 v7, v0, 0x1
add-int/lit8 v8, v2, 0x1
add-int/lit8 v9, p1, 0x1
mul-int/2addr v8, v9
add-int/lit8 v9, v1, 0x1
add-int/2addr v8, v9
int-to-short v8, v8
aput-short v8, v6, v0
add-int/lit8 v0, v7, 0x1
add-int/lit8 v8, p1, 0x1
mul-int/2addr v8, v2
add-int/2addr v8, v1
int-to-short v8, v8
aput-short v8, v6, v7
add-int/lit8 v7, v0, 0x1
add-int/lit8 v8, v2, 0x1
add-int/lit8 v9, p1, 0x1
mul-int/2addr v8, v9
add-int/lit8 v9, v1, 0x1
add-int/2addr v8, v9
int-to-short v8, v8
aput-short v8, v6, v0
add-int/lit8 v0, v7, 0x1
add-int/lit8 v8, p1, 0x1
mul-int/2addr v8, v2
add-int/lit8 v9, v1, 0x1
add-int/2addr v8, v9
int-to-short v8, v8
aput-short v8, v6, v7
add-int/lit8 v1, v1, 0x1
goto :goto_9a
:cond_e1
add-int/lit8 v1, v2, 0x1
move v2, v1
goto :goto_97
:cond_e5
array-length v0, v4
mul-int/lit8 v0, v0, 0x4
invoke-static {v0}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v0
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
invoke-virtual {v0}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object v0
invoke-virtual {v0, v4}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
array-length v1, v5
mul-int/lit8 v1, v1, 0x4
invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v1
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
invoke-virtual {v1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object v1
invoke-virtual {v1, v5}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;
const/4 v2, 0x0
invoke-virtual {v1, v2}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
array-length v2, v6
mul-int/lit8 v2, v2, 0x2
invoke-static {v2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v2
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
invoke-virtual {v2}, Ljava/nio/ByteBuffer;->asShortBuffer()Ljava/nio/ShortBuffer;
move-result-object v2
invoke-virtual {v2, v6}, Ljava/nio/ShortBuffer;->put([S)Ljava/nio/ShortBuffer;
const/4 v3, 0x0
invoke-virtual {v2, v3}, Ljava/nio/ShortBuffer;->position(I)Ljava/nio/Buffer;
sget-object v3, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
invoke-virtual {v3, v2}, Lcom/kwai/player/a/g;->a(Ljava/nio/ShortBuffer;)V
sget-object v2, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
const/4 v3, 0x0
invoke-virtual {v2, v3, v1}, Lcom/kwai/player/a/g;->b(ILjava/nio/FloatBuffer;)V
sget-object v2, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
const/4 v3, 0x1
invoke-virtual {v2, v3, v1}, Lcom/kwai/player/a/g;->b(ILjava/nio/FloatBuffer;)V
sget-object v1, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
const/4 v2, 0x0
invoke-virtual {v1, v2, v0}, Lcom/kwai/player/a/g;->a(ILjava/nio/FloatBuffer;)V
sget-object v1, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
const/4 v2, 0x1
invoke-virtual {v1, v2, v0}, Lcom/kwai/player/a/g;->a(ILjava/nio/FloatBuffer;)V
sget-object v0, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
array-length v1, v6
invoke-virtual {v0, v1}, Lcom/kwai/player/a/g;->a(I)V
return-void
.end method
.method public static c()V
.registers 2
const/high16 v0, 0x41900000 # 18.0f
const/16 v1, 0x96
invoke-static {v0, v1}, Lcom/kwai/player/a/k;->a(FI)V
return-void
.end method
# virtual methods
.method protected a()V
.registers 1
invoke-static {}, Lcom/kwai/player/a/k;->c()V
return-void
.end method
.method public b()Lcom/kwai/player/a/g;
.registers 2
sget-object v0, Lcom/kwai/player/a/k;->a:Lcom/kwai/player/a/g;
return-object v0
.end method